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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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tinsel
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tinsel.h
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Author
2009-04-23
tinsel: Enable Discworld PSX detection and begin adding some function to supp...
Fabio Battaglia
2009-03-01
only center vertically in DW2
Kostas Nakos
2009-03-01
Engines: Fused several init&go methods into a single run method
Max Horn
2009-03-01
Merged Engine::go() and ::init() into a new run() method (currently implement...
Max Horn
2009-01-12
Added support for the Discworld 1 Music Enhancement project. Big thanks to Ja...
Filippos Karapetis
2008-12-12
- Save games are now listed from oldest to newest in the GMM load dialog for ...
Filippos Karapetis
2008-12-06
Library routine and interpreter fixes for the DW1 demo
Paul Gilbert
2008-12-06
Beginning of support for DW1 Demo - Interpret has been changed to support opc...
Paul Gilbert
2008-12-02
- Set the maximum number of save games in DW1 and DW2 to 100, up from 30
Filippos Karapetis
2008-12-01
Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 sh...
Filippos Karapetis
2008-11-06
Switched various Engine APIs to use Common::Error
Max Horn
2008-09-01
TINSEL: Enabled listSaves support
Max Horn
2008-09-01
Merging more of the GSoC 2008 RTL branch: TINSEL
Max Horn
2008-08-30
cleanup
Max Horn
2008-08-30
TINSEL: The engine version is an integer, not a bitfield
Max Horn
2008-08-30
TINSEL: Added support for the 3,4 and 5 FLAGS (multi lingual) versions of DW ...
Max Horn
2008-08-13
Fixed some memory leaks in Tinsel
Christopher Page
2008-08-06
Added RTL feature to Tinsel
Christopher Page
2008-08-02
Renamed Tinsel v1->v0 (used in the demo only), and v2->v1, to avoid confusion...
Max Horn
2008-07-25
TINSEL: Get rid of Graphics::Surface class
Max Horn
2008-07-24
Moved scheduler / process managment code into a new class Scheduler
Max Horn
2008-07-23
cleanup
Max Horn
2008-07-23
Added Tinsel engine to main repos (no news item for it ON PURPOSE)
Max Horn