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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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titanic
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2016-09-16
TITANIC: CDontSaveFileItem should be classed as a file item
Paul Gilbert
2016-09-11
TITANIC: Extra loading logic and translation code for German version
Paul Gilbert
2016-09-11
TITANIC: In progress work on German Translation view in PET
Paul Gilbert
2016-09-11
TTIANIC: Add CPlaceHolderItem, CVariableList classes
Paul Gilbert
2016-09-10
TITANIC: Move text messages to DAT file
Paul Gilbert
2016-09-05
TITANIC: Convert some dynamic_casts back to static_cast as appropriate
Paul Gilbert
2016-09-03
TITANIC: Fix message targets when changing views
Paul Gilbert
2016-09-03
TITANIC: Identified sound balance usage in the engine
Paul Gilbert
2016-09-01
TITANIC: Fix compiler warnings
Paul Gilbert
2016-09-01
TITANIC: Fix ship crashing multiple times
Paul Gilbert
2016-09-01
TITANIC: Fix infinite loop in CViewItem findLink
Paul Gilbert
2016-09-01
TITANIC: Implement timed changes in volume like the original does
Paul Gilbert
2016-09-01
TITANIC: Convert many static_casts to dynamic_cast
Paul Gilbert
2016-09-01
TITANIC: Fix to setting and checking sounds
Paul Gilbert
2016-08-31
TITANIC: Add support for specifying a sound is music or SFX
Paul Gilbert
Apart from the CMusicRoom music, the game doesn't differentiate between music and sound effects. This adds an optional _soundType field to the CProximity class, so I can manually specify which is which
2016-08-30
TITANIC: Fleshed out CMusicRoom & CMusicHandler setup
Paul Gilbert
2016-08-29
TITANIC: Remove unused CChevSwitch class
Paul Gilbert
2016-08-29
TITANIC: Clarify CMouseCursor saveState as setPosition
Paul Gilbert
2016-08-28
TITANIC: Implemented remaining game classes
Paul Gilbert
2016-08-27
TITANIC: Implemented more game classes, fleshed out season handling
Paul Gilbert
2016-08-27
TITANIC: Implemented more game classes
Paul Gilbert
2016-08-26
TITANIC: Implemented more game classes
Paul Gilbert
2016-08-25
TITANIC: Implemented more game classes and music widget classes
Paul Gilbert
2016-08-25
TITANIC: Implemented more game classes
Paul Gilbert
2016-08-24
TITANIC: Implemented CMissiveOMat class
Paul Gilbert
2016-08-24
TITANIC: Implemented more game classes
Paul Gilbert
2016-08-23
TITANIC: Implemented more game classes
Paul Gilbert
2016-08-22
TITANIC: Implemented more game classes
Paul Gilbert
2016-08-22
TITANIC: Cleanup of engine references
Paul Gilbert
2016-08-21
TITANIC: Implemented CGondolierSlider class
Paul Gilbert
2016-08-19
TITANIC: Implemented more game classes
Paul Gilbert
2016-08-19
TITANIC: Implemented more game classes
Paul Gilbert
2016-08-18
TITANIC: Implementing game classes
Paul Gilbert
2016-08-17
TITANIC: Implemented CCaptainsWheel class
Paul Gilbert
2016-08-16
TITANIC: Implemented various pellerator classes
Paul Gilbert
2016-08-15
TITANIC: Implemented CBrainSlot class
Paul Gilbert
2016-08-15
TITANIC: Implemented CHeadPiece and ear classes
Paul Gilbert
2016-08-14
TITANIC: Move BilgeSuccUBus & ParrotSuccUBus to npcs/ folder
Paul Gilbert
2016-08-14
TITANIC: Implemented more game classes
Paul Gilbert
2016-08-14
TITANIC: Implemented CTitania class
Paul Gilbert
2016-08-14
TITANIC: Implemented CSuccUBus class
Paul Gilbert
2016-08-14
TITANIC: Finished CParrot class
Paul Gilbert
2016-08-13
TITANIC: In-progress implementing CParrot class
Paul Gilbert
2016-08-12
TITANIC: Implemented CArboretumGate class
Paul Gilbert
2016-08-12
TITANIC: Implemented CArmchair class
Paul Gilbert
2016-08-11
TITANIC: Set up positioning mode in sound manager & CProximity
Paul Gilbert
2016-08-09
TITANIC: Field renaming and warning fixes in sound code
Paul Gilbert
2016-08-09
TITANIC: Implemented more sound related classes
Paul Gilbert
2016-08-09
TITANIC: Finish CMusicPlayer class
Paul Gilbert
2016-08-08
TITANIC: Implemented more sound classes
Paul Gilbert
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