Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-11-18 | TOON: plaintext format for subtitles | BLooperZ | |
2019-11-18 | TOON: fix types + remove unused import | BLooperZ | |
2019-11-18 | TOON: formatting | BLooperZ | |
2019-11-18 | TOON: add support for cutscene subtitles | BLooperZ | |
2018-08-18 | TOON: Add playtime to saved game | David Fioramonti | |
Supports saved games made in the current version or the the last saved game version. | |||
2015-03-19 | TOON: Add options menu | sylvaintv | |
- Add options menu when pressing F1 - Add in-game font change | |||
2014-02-18 | TOON: Make GPL headers consistent in themselves. | Johannes Schickel | |
2013-01-13 | TOON: Fix return value of saveGameState/loadGameState. | Johannes Schickel | |
Formerly both returned an error, when the saving/loading succeeded, and success when it didn't. This fixes an incorrect dialog appearing when saving or loading via the GMM. | |||
2012-07-07 | TOON: Remove unecessary getSystem() function. | D G Turner | |
This was needed due to the unecessary protected shadow variable hiding the Engine superclass _system member variable. | |||
2011-11-27 | TOON: Clean up Common::String usage | Willem Jan Palenstijn | |
Thanks to Sylvain for testing. | |||
2011-06-20 | ALL: Remove trailing whitespaces | Max Horn | |
This tries to make our code a bit more compliant with our code formatting conventions. For future use, this is the command I used: git ls-files "*.cpp" "*.h" | xargs sed -i -e 's/[ \t]*$//' | |||
2011-06-10 | TOON: Reduce header dependencies | Max Horn | |
2011-06-02 | ENGINES: Change 2nd param of Engine::saveGameState to Common::String | Max Horn | |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2011-04-17 | TOON: Fix palette issues in alligators scene | sylvaintv | |
Bug #3264989: "TOON: Palette problems" | |||
2011-03-13 | TOON: Add more dirtyRect checks | sylvaintv | |
2011-03-10 | TOON: Cleanup | strangerke | |
2011-03-08 | TOON: Decrease CPU usage | sylvaintv | |
Added dirty rects Reduced the max FPS from 60 to 30 | |||
2011-02-07 | ALL: Fix whitespaces / indention | Max Horn | |
svn-id: r55818 | |||
2011-02-05 | TOON: Add some sleep if the game refreshes too fast | Sylvain Dupont | |
Prevents the game from using 100% CPU? svn-id: r55786 | |||
2011-01-29 | TOON: Fix some palette issues | Sylvain Dupont | |
- In fade out when leaving certain rooms - When loading a game in a cutaway/closeup state svn-id: r55625 | |||
2010-11-19 | COMMON: Split common/stream.h into several headers | Max Horn | |
svn-id: r54385 | |||
2010-11-12 | TOON: Fix audio crashs and more memory leaks | Sylvain Dupont | |
svn-id: r54219 | |||
2010-11-07 | TOON: Fix debug console by implementing getDebugger. | Johannes Schickel | |
svn-id: r54128 | |||
2010-11-07 | TOON: Added basic debugging console to engine | David Turner | |
Since Toon uses Debug Channels, this allows for the interactive setting of debugflags as well as providing a base for adding further debugging commands. However, the hotkey for this is currently disabled as it causes a segfault. Not sure why. svn-id: r54123 | |||
2010-10-22 | TOON: Fixed Bug #3089974 and #3086015 | Sylvain Dupont | |
Bug #3089974: "TOON: Two Drews when exiting King's bedroom" Bug #3086015: "TOON: Woof doesn't idle correctly" Most talking animation bugs are fixed with this. The mouse is now hidden when entering a room. svn-id: r53706 | |||
2010-10-16 | TOON: Added most of the remaining Advanced Engine Features | Sylvain Dupont | |
Loading/Saving during runtime, Advanced Pausing, Load savestate via launcher, RTL svn-id: r53549 | |||
2010-10-16 | TOON: Implemented the 4 different mute modes for sound/text | Sylvain Dupont | |
As specified in the hotkeys screen (music,dialog,sound,text on/off) Sounds are still played but with a volume = 0 (for timing issues) svn-id: r53545 | |||
2010-10-16 | TOON: Fix bugs #3085967 and #3085969 about guards dance | Sylvain Dupont | |
Bug #3085969: "TOON: Missing dialogue for Palace guards dance" Bug #3085969: "TOON: Missing dialogue for Palace Guards sequence" svn-id: r53543 | |||
2010-10-16 | TOON: Fixed bug #3086000 there was no magnifier effect | Sylvain Dupont | |
Bug #3086000: "TOON: Magnifying glass cursor drawn incorrectly" Zoom magnifier postprocess fx has been implemented svn-id: r53529 | |||
2010-10-15 | ENGINES: Enhance namespace comments a bit | Max Horn | |
svn-id: r53484 | |||
2010-10-15 | Add doxygen comment for namespaces of several engines. | Max Horn | |
This is an empty template which ideally engine maintainers would update and complete with concrete information... svn-id: r53481 | |||
2010-10-11 | TOON: Reduced CPU usage by about 40% | Filippos Karapetis | |
svn-id: r53151 | |||
2010-10-10 | TOON: Made all ToonEngine functions non-virtual | Sylvain Dupont | |
svn-id: r53134 | |||
2010-10-10 | TOON: Adapt include guard for consistency. | Johannes Schickel | |
svn-id: r53133 | |||
2010-10-10 | TOON: Coding guideline corrections. | Johannes Schickel | |
svn-id: r53132 | |||
2010-10-10 | TOON: Added special conversation musics | Sylvain Dupont | |
svn-id: r53124 | |||
2010-10-09 | TOON: Ran astyle over the toon engine (+ some manual corrections). | Johannes Schickel | |
svn-id: r53098 | |||
2010-10-08 | TOON: Normalized include paths | Eugene Sandulenko | |
svn-id: r53089 | |||
2010-10-08 | TOON: Merged Toon engine to ScummVM trunk | Eugene Sandulenko | |
svn-id: r53087 |