Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-10-29 | TOON: Stops all Sfx/voice when exiting a room | Sylvain Dupont | |
Caused crashs when exiting when a sfx or voice was still playing Bug found by Thomas svn-id: r53928 | |||
2010-10-28 | TOON: Fixed some animation glitches for small sprites | Sylvain Dupont | |
Fixed problems when the uncompressed is smaller than compressed size Bug fix sent by Thomas It also fixes Bug fix #3086004 : "TOON: Lights above WACME doors incorrect" svn-id: r53908 | |||
2010-10-26 | TOON: Fix SetMousePos wrong position | Sylvain Dupont | |
When the game was in a close up, cmd_Set_Mouse_Pos was setting a out-of-window mouse position. svn-id: r53866 | |||
2010-10-26 | TOON: Implement cmd_Set_Anim_Scale_Size | Sylvain Dupont | |
Used to rescale the knight animation when the knight is moved around the room in Chapter 2 svn-id: r53865 | |||
2010-10-25 | TOON: Fixed some Z-order issues for animations | Sylvain Dupont | |
Happened when the flag 0x20 was set in Init_Scene_Anim It says to use the background layer system svn-id: r53836 | |||
2010-10-25 | TOON: Implemented Ambient SFX | Sylvain Dupont | |
For example used in arcade playing sounds, lullaby music, toilet game win sound effects... svn-id: r53834 | |||
2010-10-22 | TOON: Fix conversation freeze in the beginning of chapter 2 | Sylvain Dupont | |
A missing talk animation was started svn-id: r53723 | |||
2010-10-22 | TOON: Close correctly sound packs | Sylvain Dupont | |
svn-id: r53720 | |||
2010-10-22 | TOON: More talk animation fixes | Sylvain Dupont | |
There was a conflict between the idle animation and the talk animation in some cases (showing the chain anim & idle anim in the arcade) svn-id: r53713 | |||
2010-10-22 | TOON: Fix for a small typo in talking state | Sylvain Dupont | |
svn-id: r53710 | |||
2010-10-22 | TOON: Fixed Bug #3089974 and #3086015 | Sylvain Dupont | |
Bug #3089974: "TOON: Two Drews when exiting King's bedroom" Bug #3086015: "TOON: Woof doesn't idle correctly" Most talking animation bugs are fixed with this. The mouse is now hidden when entering a room. svn-id: r53706 | |||
2010-10-16 | TOON: Prevent quick load/save when it's not currently possible | Sylvain Dupont | |
svn-id: r53550 | |||
2010-10-16 | TOON: Added most of the remaining Advanced Engine Features | Sylvain Dupont | |
Loading/Saving during runtime, Advanced Pausing, Load savestate via launcher, RTL svn-id: r53549 | |||
2010-10-16 | TOON: Implemented the 4 different mute modes for sound/text | Sylvain Dupont | |
As specified in the hotkeys screen (music,dialog,sound,text on/off) Sounds are still played but with a volume = 0 (for timing issues) svn-id: r53545 | |||
2010-10-16 | TOON: Fix bugs #3085967 and #3085969 about guards dance | Sylvain Dupont | |
Bug #3085969: "TOON: Missing dialogue for Palace guards dance" Bug #3085969: "TOON: Missing dialogue for Palace Guards sequence" svn-id: r53543 | |||
2010-10-16 | TOON: Fix inventory autoclose when the click is too long | Sylvain Dupont | |
svn-id: r53542 | |||
2010-10-16 | TOON: Removed useless debug printf | Sylvain Dupont | |
svn-id: r53541 | |||
2010-10-16 | TOON: Fixed bug #3085999 with bad mouse button behavior | Sylvain Dupont | |
Bug #3085999: TOON: "Exiting inventory screen loop" Now the events are fired on mouse down instead of on mouse up. svn-id: r53540 | |||
2010-10-16 | TOON: Fixed Bug #3086564 with freezing conversation | Sylvain Dupont | |
Bug #3086564: "TOON: Conversation freeze" There was an error in hardcoded conversation flag function Fixed also all endianess problems in conversations svn-id: r53539 | |||
2010-10-16 | TOON: Fixed bug #3086000 there was no magnifier effect | Sylvain Dupont | |
Bug #3086000: "TOON: Magnifying glass cursor drawn incorrectly" Zoom magnifier postprocess fx has been implemented svn-id: r53529 | |||
2010-10-15 | TOON: Fixed Bug #3085978 with "Exit Not Defined" appearing | Sylvain Dupont | |
Bug #3085978: "TOON: "Exit not defined" when leaving cellar" svn-id: r53521 | |||
2010-10-15 | TOON: Fixed bug #3084738 with loading bottomless bag state | Sylvain Dupont | |
Bug #3084738: "TOON: Vanishing bottomless bag" svn-id: r53520 | |||
2010-10-15 | TOON: readding spanish special chars removed in r53513 | Martin Kiewitz | |
svn-id: r53514 | |||
2010-10-15 | TOON: fix Ä umlaut and " char in german version of toonstruck | Martin Kiewitz | |
svn-id: r53513 | |||
2010-10-15 | TOON: Fixed code analysis warning - bug #3087867 | Filippos Karapetis | |
svn-id: r53502 | |||
2010-10-15 | ENGINES: Enhance namespace comments a bit | Max Horn | |
svn-id: r53484 | |||
2010-10-15 | Add doxygen comment for namespaces of several engines. | Max Horn | |
This is an empty template which ideally engine maintainers would update and complete with concrete information... svn-id: r53481 | |||
2010-10-14 | TOON: Fixed the Spanish special characters. | Jordi Vilalta Prat | |
- Wrap the text to font mapping in a function to give more flexibility. - Add mapping of the opening exclamation and question marks to the common mapping array. - Added a special case for a character already mapped incorrectly in the original interpreter, which seems to conflict with what's required by the other languages. svn-id: r53461 | |||
2010-10-14 | TOON: Fix some labels of the Spanish version. | Jordi Vilalta Prat | |
The solution was suggested by Strangerke after realising it looked like a copy-paste typo from the Russian version. svn-id: r53458 | |||
2010-10-14 | TOON: Fixed Bug #3084725 with cursor disappearing at screen borders | Sylvain Dupont | |
Bug #3084725: "TOON: Glitch in cursor anim" svn-id: r53453 | |||
2010-10-13 | TOON: Updated code to build properly for WINSCW and GCCE(symbian) | Lars Persson | |
Added templates to MAX & MIN functions. Correct usage of OpcodeV2(instead of Opcode) Match implementation with function definition. (int32 is not == int on all platforms) svn-id: r53401 | |||
2010-10-12 | TOON: Fixed bug #3085971 with missing "fail" sound sfx | Sylvain Dupont | |
Bug #3085971: "TOON: Missing sfx for invalid Flux request" svn-id: r53260 | |||
2010-10-12 | TOON: Fixed bug #3086025 with bad inventory behavior | Sylvain Dupont | |
Bug #3086025 "TOON: Inventory not working correctly with butter" svn-id: r53199 | |||
2010-10-12 | JANITORIAL: Cleanup (mostly whitespace) | Torbjörn Andersson | |
svn-id: r53161 | |||
2010-10-11 | TOON: Fixed Flux disappearing in barn when talking to the cow | Sylvain Dupont | |
Several animations are not present for every Flux facing. There is an hardcoded table to handle this. svn-id: r53157 | |||
2010-10-11 | TOON: Fixed uninitialized var | Sylvain Dupont | |
svn-id: r53156 | |||
2010-10-11 | TOON: Reverted script throttle for now and fixed anim timing issue | Sylvain Dupont | |
svn-id: r53155 | |||
2010-10-11 | TOON: Reduced CPU usage by about 40% | Filippos Karapetis | |
svn-id: r53151 | |||
2010-10-10 | TOON: Fixed offsets in hard coded conversation musics | Sylvain Dupont | |
svn-id: r53144 | |||
2010-10-10 | TOON: Made all ToonEngine functions non-virtual | Sylvain Dupont | |
svn-id: r53134 | |||
2010-10-10 | TOON: Adapt include guard for consistency. | Johannes Schickel | |
svn-id: r53133 | |||
2010-10-10 | TOON: Coding guideline corrections. | Johannes Schickel | |
svn-id: r53132 | |||
2010-10-10 | TOON: Fix potential undefined operation warning | Sylvain Dupont | |
svn-id: r53131 | |||
2010-10-10 | TOON: Music attenuation when someone talks | Sylvain Dupont | |
svn-id: r53130 | |||
2010-10-10 | TOON: Fix fast animation "Ready" on Sweetfighter game | Sylvain Dupont | |
svn-id: r53129 | |||
2010-10-10 | TOON: Fixed bad Flux state when restoring a game | Sylvain Dupont | |
svn-id: r53127 | |||
2010-10-10 | TOON: Fix distortion in some looped music | Torbjörn Andersson | |
This was very noticeable in the footman conversation music. svn-id: r53125 | |||
2010-10-10 | TOON: Added special conversation musics | Sylvain Dupont | |
svn-id: r53124 | |||
2010-10-10 | TOON: Disable too many levels of recursion with click events | Sylvain Dupont | |
svn-id: r53119 | |||
2010-10-10 | TOON: Fix end of idle animations | Sylvain Dupont | |
svn-id: r53118 |