Age | Commit message (Collapse) | Author |
|
|
|
Also: rename some objects, disable sub15E4F and
fix a little bug in init of scene910
|
|
|
|
|
|
|
|
|
|
This breaks the savegames again
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
This breaks the previous savegame format.
|
|
|
|
|
|
|
|
|
|
|
|
The global scroll object follower was set to a scene object in this scene, but not reset when the scene ends, resulting in the pointer pointing to a freed object.
|
|
|
|
|
|
|
|
This is used by Blue Force to display 'The Next Day' messages.
|
|
|
|
|
|
This splits checking if save and load are enabled to the individual game classes.
|
|
|
|
|
|
|
|
|
|
and Blue Force
This fixes bug #3422141, which was also caused by special checks introduced to try and handle Blue Force hotspots differently
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
in scene 910
|
|
and items. (WIP)
|
|
|
|
evidence
|