Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-08-15 | TSAGE: Corrected casing of tSage namespace to be TsAGE | Paul Gilbert | |
This matches the casing of the original engine name. | |||
2011-08-07 | TSAGE: Changed game Id from 'ring' to 'ringworld' | Paul Gilbert | |
This should help avoid name conflicts in the future with the Ring engine | |||
2011-06-14 | DETECTOR: Merge ADParams into AdvancedMetaEngine | Max Horn | |
2011-06-10 | TSAGE: Detect using MD5 based on 5000 bytes instead of unlimited | Strangerke | |
2011-06-10 | TSAGE: Elaborate on one FIXME I previously added, resolve another | Max Horn | |
Turns out params.depth == 0 is the same as == 1 | |||
2011-06-10 | TSAGE: Switch to alternate AdvancedMetaEngine, avoid ADParams | Max Horn | |
2011-05-16 | ENGINES: Unify engine names | Thierry Crozat | |
This unifies the engine names in MetaEngine::getName() and the credits. In particular drop "Engine" or "engine" from the names when it was present and use expanded names in credits when the MetaEngine uses it (e.g. "Beneath a Steel Sky" instead of "BASS"). | |||
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2011-04-29 | TSAGE: Fixed saved game ordering in the save and load dialogs | md5 | |
2011-04-25 | TSAGE: Added framework for playing the Ringworld demo | Paul Gilbert | |
2011-04-13 | TSAGE: "Cosmetic" cleanups | strangerke | |
2011-04-13 | TSAGE: Fix warning | Willem Jan Palenstijn | |
2011-03-12 | TSAGE: Separated out detection tables into the standard detection_tables.h | Paul Gilbert | |
2011-02-14 | TSAGE: Added the engine in a separate branch | Paul Gilbert | |