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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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tsage
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ringworld2
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ringworld2_scenes1.cpp
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Author
2019-11-28
TSAGE: Fix Missing Default Switch Cases
D G Turner
2018-08-17
JANITORIAL: Removing trailing spaces after int casts
Paul Gilbert
2017-08-06
JANITORIAL: Silence more GCC 7 warnings
Torbjörn Andersson
2016-04-13
TSAGE: Reduce GUI header dependencies
Ori Avtalion
2014-10-16
TSAGE: Move Air Duct and Vampire lair mazes in separate source files
Strangerke
2014-10-13
TSAGE: R2R - move Scene1337 to its own source file to reduce the size of ring...
Strangerke
2014-10-13
TSAGE: R2R - Some refactoring in Scene1337::Action12
Strangerke
2014-10-13
TSAGE: R2R - Fix bug in getRandomCardFromHand()
Strangerke
2014-10-13
TSAGE: R2R - Some more renaming in scene 1337
Strangerke
2014-10-13
TSAGE: R2R - Remove a hack in Scene1337::Action12
Strangerke
2014-10-12
TSAGE: R2R - Fix bug with short delay card discard for player 0
Strangerke
2014-10-12
TSAGE: R2R - Fix discard of own selected station when handling the meteor car...
Strangerke
2014-10-12
TSAGE: R2R - Fix a bug in scene 1337, when playing a meteor card on a player ...
Strangerke
2014-10-12
TSAGE: R2R - Remove a hack in playCentralOutpostCard()
Strangerke
2014-10-12
TSAGE: R2R - More renaming in scene 1337, add some comments
Strangerke
2014-10-12
TSAGE: R2R - Add comments in scene 1337, some renaming
Strangerke
2014-10-09
TSAGE: R2R - Fix a bug in scene 1337
Strangerke
2014-10-09
TSAGE: R2R - Remove TODO as the implementation isn't required in ScummVM
Strangerke
2014-10-08
TSAGE: R2R - Remove some obsolete comments
Strangerke
2014-10-07
TSAGE: R2R - some renaming in scene 1337
Strangerke
2014-10-06
TSAGE: R2R - Fix card drawing choice when player #2 plays a special card #25
Strangerke
2014-10-06
TSAGE: R2R - Some renaming in scene 1337
Strangerke
2014-10-06
TSAGE: R2R - Fix position of stock pile after the first shuffle
Strangerke
2014-10-05
TSAGE: R2R - Fix a bug while dealing card #2 during the game
Strangerke
2014-10-04
TSAGE: R2R - Fix a crash when playing a counter card
Strangerke
2014-10-03
TSAGE: R2R - Fix variable check in scene 1337
Strangerke
2014-10-03
TSAGE: Silece GCC warnings
Torbjörn Andersson
2014-10-03
TSAGE: R2R - Remove obsolete comment
Strangerke
2014-10-02
TSAGE: R2R - Fix Card::synchronize() in scene 1337
Strangerke
2014-10-02
TSAGE: R2R - Implement synchronize in Scene 1337
Strangerke
2014-10-01
TSAGE: R2R - Fix a bug in handlePlayer1, some renaming
Strangerke
2014-09-29
TSAGE: R2R - Reduce the scope of a variable, some renaming
Strangerke
2014-09-29
TSAGE: R2R - fix a crash in scene 1337. Remove useless checks
Strangerke
2014-06-29
MADS: Fix using arrow keys in Miranda's maze
Paul Gilbert
2014-06-08
TSAGE: R2R - Correct possible out of range accesses checks.
D G Turner
2014-06-08
TSAGE: R2R - Error out on possible out of range accesses.
D G Turner
2014-02-18
TSAGE: Make GPL headers consistent with themselves.
Johannes Schickel
2014-02-16
TSAGE: Janitorial - Remove trailing spaces
Strangerke
2014-02-09
TSAGE: R2R - Fix previous commit, check was inverted
Strangerke
2014-02-09
TSAGE: R2R - Fix sprite used when exiting scene 1800 using the South exit (Ri...
Strangerke
2014-02-09
TSAGE: R2R - Reduce the scope of some variables
Strangerke
2014-01-29
TSAGE: R2R - Fix level animation in dish control panel
Strangerke
2014-01-29
TSAGE: R2R - Fix bug #6508 - Dish status not set properly
Strangerke
2014-01-04
TSAGE: R2R - Remove dead code in scene 1800
Strangerke
2013-12-24
TSAGE: R2R - change a use of checkAntiDelayCard() for consistency
Strangerke
2013-12-22
TSAGE: R2R - more refactoring in scene group 1
Strangerke
2013-12-22
TSAGE: R2R - Fix a bug after check on _gameBoardSide[0]._delayCard._cardId, s...
Strangerke
2013-12-22
TSAGE: R2R - Remove dead code in scene 1100 and 1850
Strangerke
2013-12-22
TSAGE: R2R - Scene 1337 - optimize game logic based on board behavior
Strangerke
2013-12-22
TSAGE: R2R - Some refactoring in scene 1337
Strangerke
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