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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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tsage
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ringworld_scenes2.cpp
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Author
2011-05-24
TSAGE: Created stub classes for ASound and Sound, and reworked engine to use ...
Paul Gilbert
2011-05-16
TSAGE: Fix bad palette in the Fleeing planet cutscene
eriktorbjorn
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2011-05-11
TSAGE: Rework parts of the cursor code to better match the original
Paul Gilbert
2011-04-30
TSAGE: Rename setPriority2 to setPriority for disambiguation
strangerke
2011-04-30
TSAGE: Reintroduced the show introduction code using a ConfMan flag
Paul Gilbert
2011-04-19
TSAGE: Removed original game that uses 'Intro.txt' to indicate whether the in...
Paul Gilbert
2011-04-18
TSAGE: Fix bug in scene 1500
strangerke
2011-04-14
ALL: centre -> center
Max Horn
2011-04-14
ALL: colour -> color
Max Horn
2011-04-13
TSAGE: "Cosmetic" cleanups
strangerke
2011-04-08
TSAGE: Switched the startup scene from Scene #30 to Scene #1000 (Title Screen)
Paul Gilbert
2011-04-08
TSAGE: Renamed OBJFLAG_100 as OBJFLAG_HIDE
Paul Gilbert
2011-03-19
TSAGE: Corrected bugs in Scene #1400 - Ringworld Wall
Paul Gilbert
2011-02-27
TSAGE: Initial implementation of Scene #1400 - Arriving at Ringworld
Paul Gilbert
2011-02-27
TSAGE: Implemented Scene #1500 - Ringworld Space-port
Paul Gilbert
2011-02-27
TSAGE: Initial implementation of Scene #1250 - But scene doesn't seem to be used
Paul Gilbert
2011-02-27
TSAGE: Added Scene 1001 (Fleeing Planet)
Paul Gilbert
2011-02-27
TSAGE: Separated Scene 1000 into a seaprate code file
Paul Gilbert