Age | Commit message (Collapse) | Author | |
---|---|---|---|
2012-06-10 | GUI: Add helper to SaveLoadChooser, which uses the currently active target. | Johannes Schickel | |
This reduces the code duplication in all client code, which formerly duplicated the querying of the plugin, game id etc. and now simply calls the newly added method runModalWithCurrentTarget() on a SaveLoadChooser object. | |||
2012-06-10 | GUI: Get rid of SaveLoadChooser::setSaveMode. | Johannes Schickel | |
We already pass the title and process button name to the constructor of SaveLoadChooser and then do not offer any way of changing it, thus changing the edit mode of the chooser is kind of pointless and was never actually used. Instead we pass the mode on SaveLoadChooser construction now. | |||
2012-02-25 | TSAGE: JANITORIAL: Remove trailing spaces | Strangerke | |
2012-01-31 | TSAGE: Properly handle resetting flags when leaving a scene | Paul Gilbert | |
2012-01-01 | TSAGE: Do all screen drawing in an intermediate temporary screen surface. | Paul Gilbert | |
This will be the first half of properly handling on screen dirty rects. | |||
2012-01-01 | TSAGE: Revert buggy implementation of dirty rects | Paul Gilbert | |
This reverts commit f69dfba21a5d4be8cc60a20a0dd0628717fa5373. | |||
2011-12-18 | TSAGE: Implemented dirty rect handling in the engine | Paul Gilbert | |
This should help improve performance when scalers are being used. | |||
2011-11-16 | COMMON: Rename Common::set_to to Common::fill. | Johannes Schickel | |
This makes the name match with the name of the STL function with the same behavior. | |||
2011-10-26 | TSAGE: Expanded a lot of game Id checks for Blue Force to include Ringworld ↵ | Paul Gilbert | |
2 as well | |||
2011-10-22 | TSAGE: Beginnings of support for Return to Ringworld | Paul Gilbert | |
2011-10-02 | TSAGE: Added 'g' prefix to global variables | Paul Gilbert | |
2011-09-25 | TSAGE: Moved the _bgSceneObjects list from SceneManager to Scene. | Paul Gilbert | |
This fixes a problem with Blue Force savegames in that they were being loaded too early, and being destroyed as the game scene was then loaded. | |||
2011-09-24 | TSAGE: Fixed core engine display of background scene objects | Paul Gilbert | |
2011-09-10 | TSAGE: Cleaned up the savegame code, and enabled it for Blue Force | Paul Gilbert | |
2011-09-05 | TSAGE: Further user interface fixes, and minor dialog tweaks | Paul Gilbert | |
2011-08-20 | TSAGE: Fix Valgrind issues with loading Scene 50 | Paul Gilbert | |
2011-08-20 | TSAGE: Implemented Blue Force Scene #50 - Map Scene | Paul Gilbert | |
2011-08-16 | TSAGE: Completed Blue Force Scene #100 | Paul Gilbert | |
2011-08-15 | TSAGE: Corrected casing of tSage namespace to be TsAGE | Paul Gilbert | |
This matches the casing of the original engine name. | |||
2011-08-14 | TSAGE: Removed recently added preloadVisage method | Paul Gilbert | |
Method associated was actually the standard getVisage method | |||
2011-08-13 | TSAGE: Split up the hard-coded logic files for Ringworld and Blue Force into ↵ | Paul Gilbert | |
separate sub-folderes | |||
2011-08-11 | TSAGE: Implemented new Globals for Blue Force, and beginnings of ↵ | Paul Gilbert | |
implementation of Scene 100 (Title Screen) | |||
2011-08-07 | TSAGE: Implemented title screen of Blue Force | Paul Gilbert | |
2011-08-01 | TSAGE: Wait for fading sounds to completely fade when changing scenes | Paul Gilbert | |
2011-08-01 | TSAGE: Changed debugging statements from warning() to debug() | Paul Gilbert | |
2011-07-18 | TSAGE: Bugfix to make Return to Launcher work correctly | Paul Gilbert | |
2011-06-23 | TSAGE: Added saving/restoring of playing sounds to savegames | Paul Gilbert | |
2011-06-22 | TSAGE: Remove out of date TODO comments where applicable | Paul Gilbert | |
2011-06-22 | TSAGE: Clarified Globals::_sceneListeners as Globals::_sounds | Paul Gilbert | |
2011-05-27 | TSAGE: Cosmetic tweaks to Scene::setZoomPercents. | Alyssa Milburn | |
2011-05-27 | TSAGE: Bugfix for loading savegames directly from the launcher | Paul Gilbert | |
2011-05-25 | ALL: initialise -> initialize | Matthew Hoops | |
2011-05-14 | TSAGE: Moved scene creation into the Game class, and separated out the ↵ | Paul Gilbert | |
Ringworld demo scene creation to it's own game class | |||
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2011-05-11 | TSAGE: Completely remove the resetting of _scrollFollower. It needs to be ↵ | Paul Gilbert | |
maintained between scenes | |||
2011-05-11 | TSAGE: Further fix for resetting _scrollFollower | Paul Gilbert | |
2011-05-11 | TSAGE: Reset the Globals::_scrollFollower to NULL when a scene ends | Paul Gilbert | |
2011-05-04 | TSAGE: Some more conversions to US English | md5 | |
2011-05-04 | TSAGE: Switched to American English, after the relevant discussion on -devel: | md5 | |
serialiser -> serializer synchronise -> synchronize | |||
2011-05-04 | TSAGE: Bumped up savegame version, so that the old savegames are still usable | md5 | |
Savegames from revisions bf9b98f and 4f70162d are now version 2 savegames | |||
2011-05-03 | TSAGE: Bugfixes to savegames when the scene is showing an alternate screen | Paul Gilbert | |
2011-04-28 | TSAGE: Slowed down Scene #6100 to a reasonable speed, and finished code for ↵ | Paul Gilbert | |
hitting sunflowers | |||
2011-04-28 | TSAGE: Proper bugfix for problem saving/restoring game in Scene #5000 and others | Paul Gilbert | |
2011-04-25 | TSAGE: Combined the resource files into a single generic overall ResourceManager | Paul Gilbert | |
2011-04-19 | TSAGE: Changed Scene::_sceneNumber to avoid confusion with ↵ | Paul Gilbert | |
SceneManager::_sceneNumber | |||
2011-04-19 | TSAGE: Reworked the saving code to fix crashes | Paul Gilbert | |
Note that this undoes the recent compilation fix for GCC, since it didn't work. For now, used an explicit void ** conversion as previously suggested. | |||
2011-04-18 | TSAGE: Initialise scene zoom percents in constructor. Fixes crash at the end ↵ | Paul Gilbert | |
of Scene #1400 | |||
2011-04-15 | TSAGE: Scene40: The hero may now use his stunner on the assassin. Scene ↵ | strangerke | |
still broken. Also move some display() to display2() for consistency with the rest of the scenes in group1 | |||
2011-04-13 | TSAGE: "Cosmetic" cleanups | strangerke | |
2011-04-13 | TSAGE: Cleanup custom List usage. | Johannes Schickel | |
This makes the code use Common::List for all cases where synchronization can not be done with tSage::List::synchronise. Furthermore I renamed the custom List class to SynchronisedList to stress its purpose. I also removed clear2, contains and forEach and replaced them with algorithm usage from Common:: or in the case of "contains" replaced them with a simple inline function which uses Common::find. |