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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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tsage
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scenes.h
Age
Commit message (
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Author
2011-09-25
TSAGE: Moved the _bgSceneObjects list from SceneManager to Scene.
Paul Gilbert
2011-09-24
TSAGE: Fixed core engine display of background scene objects
Paul Gilbert
2011-09-10
TSAGE: Cleaned up the savegame code, and enabled it for Blue Force
Paul Gilbert
2011-08-29
TSAGE: Implemented the Blue Force right-click dialog
Paul Gilbert
2011-08-15
TSAGE: Corrected casing of tSage namespace to be TsAGE
Paul Gilbert
2011-08-14
TSAGE: Removed recently added preloadVisage method
Paul Gilbert
2011-08-07
TSAGE: Implemented title screen of Blue Force
Paul Gilbert
2011-06-22
TSAGE: Remove out of date TODO comments where applicable
Paul Gilbert
2011-05-16
TSAGE: Added support for handling keypresses in the Game classes. Separated l...
Paul Gilbert
2011-05-14
TSAGE: Moved scene creation into the Game class, and separated out the Ringwo...
Paul Gilbert
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2011-05-04
TSAGE: Some more conversions to US English
md5
2011-05-04
TSAGE: Switched to American English, after the relevant discussion on -devel:
md5
2011-04-19
TSAGE: Changed Scene::_sceneNumber to avoid confusion with SceneManager::_sce...
Paul Gilbert
2011-04-19
TSAGE: Reworked the saving code to fix crashes
Paul Gilbert
2011-04-13
TSAGE: "Cosmetic" cleanups
strangerke
2011-04-05
TSAGE: Reimplemented the old _sceneObjectListeners as _altSceneObjects
Paul Gilbert
2011-04-03
TSAGE: Implemented Scene 5200 - Caverns - Throne-room
Paul Gilbert
2011-03-18
TSAGE: Corrected background scrolling on wide-screen scenes
Paul Gilbert
2011-02-27
TSAGE: Initial implementation of Scene #1400 - Arriving at Ringworld
Paul Gilbert
2011-02-27
TSAGE: Fixed bug with scene mode being used incorrectly as the scene load flag
Paul Gilbert
2011-02-14
TSAGE: Added the engine in a separate branch
Paul Gilbert