Age | Commit message (Collapse) | Author |
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5100 (Seeker waking up and leaving)
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buttons
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eriktorbjorn for pointing the reason of the problem)
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in the original)
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then get back up again, his walk animation gets screwed"
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trackInfoStruct structure
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game becomes unresponsive.".
Also fix an animation bug related to display priorities
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back up again, his walk animation gets screwed"
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Conflicts:
engines/tsage/core.h
engines/tsage/ringworld_scenes1.cpp
engines/tsage/ringworld_scenes10.cpp
engines/tsage/ringworld_scenes2.cpp
engines/tsage/ringworld_scenes3.cpp
engines/tsage/ringworld_scenes6.cpp
engines/tsage/ringworld_scenes8.cpp
engines/tsage/sound.cpp
engines/tsage/sound.h
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voice types
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proper named methods
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voice types
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need to use your stunner,[...]"
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assertion: "./engines/tsage/globals.h:84: bool tSage::Globals::getFlag(int) const: Assertion `(flagNum > 0) && (flagNum < 256)' failed.""
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