Age | Commit message (Collapse) | Author |
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For some unknown reason, the CD version introduced a one pixel Y difference for dialogs.
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This matches what was done in the Ringworld CD version
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the CD version of ringworld)
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sequence is clearly identified, for potential future fix.
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the Stasis Box
Also present in the original!
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5100 (Seeker waking up and leaving)
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buttons
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eriktorbjorn for pointing the reason of the problem)
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in the original)
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then get back up again, his walk animation gets screwed"
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game becomes unresponsive.".
Also fix an animation bug related to display priorities
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back up again, his walk animation gets screwed"
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need to use your stunner,[...]"
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assertion: "./engines/tsage/globals.h:84: bool tSage::Globals::getFlag(int) const: Assertion `(flagNum > 0) && (flagNum < 256)' failed.""
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