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AgeCommit message (Expand)Author
2011-05-15TSAGE: Made some dialogs less CPU hungryeriktorbjorn
2011-05-15TSAGE: Fix some errors in endGame().eriktorbjorn
2011-05-15TSAGE: Ensured all scenes with custom data properly save it in the savegamesPaul Gilbert
2011-05-15TSAGE: Fixed saving problem and talking to Seeker in Scene #50Paul Gilbert
2011-05-15TSAGE: Add the skeletton of createScene()strangerke
2011-05-14TSAGE: Moved scene creation into the Game class, and separated out the Ringwo...Paul Gilbert
2011-05-14TSAGE: Added skeleton game class for Blue ForcePaul Gilbert
2011-05-14TSAGE: Move the RingworldDemoGame class to the ringworld_demo filePaul Gilbert
2011-05-14TSAGE: Add blue force library filesstrangerke
2011-05-13TSAGE: Add detection for some versions of Blue Forcestrangerke
2011-05-13TSAGE: Fix bug "Scene 7000: When the ship is landing, the reactor fire is at ...strangerke
2011-05-13TSAGE: fix bug "Scene 2100: When Miranda uses the elevator, a graphical glitc...strangerke
2011-05-13TSAGE: Fix warning when compiling in release modeMax Horn
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-05-11TSAGE: Don't show cursor after restoring a game if a cut-scene is now activePaul Gilbert
2011-05-11TSAGE: Added missing code for loading scene regions in the CD/FW versions of ...Paul Gilbert
2011-05-11TSAGE: Bugfix to show cursor after restoring a savegamePaul Gilbert
2011-05-11TSAGE: Bugfix for Flesh-eaters moving too fast in Scene #5100Paul Gilbert
2011-05-11TSAGE: Completely remove the resetting of _scrollFollower. It needs to be mai...Paul Gilbert
2011-05-11TSAGE: Fix animation of Quinn and Seeker approaching cave in Scene #5000Paul Gilbert
2011-05-11TSAGE: Rework parts of the cursor code to better match the originalPaul Gilbert
2011-05-11TSAGE: Further fix for resetting _scrollFollowerPaul Gilbert
2011-05-11TSAGE: Reset the Globals::_scrollFollower to NULL when a scene endsPaul Gilbert
2011-05-10TSAGE: Fix a glitch in setCursor()strangerke
2011-05-10TSAGE: Adjusted scaling process to fix scaling image to a 1x1 pixel in Scene ...Paul Gilbert
2011-05-10TSAGE: Standardised on checks for showing the Save and Restore dialogsPaul Gilbert
2011-05-10TSAGE: Further tweaks to movement in Scene #6100Paul Gilbert
2011-05-10TSAGE: Tweaked mouse movement in Scene #6100 when mouse is in the centre of t...Paul Gilbert
2011-05-08TSAGE: Bugfix for restoring savegames saved when palette effects are activePaul Gilbert
2011-05-08TSAGE: Fix memory leak when exiting whilst any palette rotation is activePaul Gilbert
2011-05-07TSAGE: Close Memory Leak in GfxSurface::create().D G Turner
2011-05-07TSAGE: Fix a bug and a couple of glitches in scene 9700strangerke
2011-05-06TSAGE: Scene 5200 - Suppress dead code (present but not executed in the origi...strangerke
2011-05-06TSAGE: Finally fix the dialogue bug in scene 4000strangerke
2011-05-06TSAGE: For consistency, renamed sceneItem1 into Hotspot1 in scene 7000strangerke
2011-05-06TSAGE: Bugfix for hotspot issues in Scene #7000Paul Gilbert
2011-05-06TSAGE: Bugfix for self-closing drawers in Scene #7700Paul Gilbert
2011-05-06TSAGE: Hopefully fix some Valgrind reported warningsPaul Gilbert
2011-05-06TSAGE: Added missing destructors for Globals fieldsPaul Gilbert
2011-05-06TSAGE: Initialise player fields to fix Valgrind warningPaul Gilbert
2011-05-06TSAGE: Review all Speakersstrangerke
2011-05-05TSAGE: Fixed problem with text being partly off-screen in Scene #9500Paul Gilbert
2011-05-05TSAGE: Fix several glitches in the speakers used in scene 4000. Initial probl...strangerke
2011-05-05TSAGE: Fix a nasty graphical bug in scene 9450strangerke
2011-05-05TSAGE: Fix 6 freezes in scene 9850strangerke
2011-05-05TSAGE: fix 3 freezes in scene 9450strangerke
2011-05-04TSAGE: Added a new command to show hotspot areasPaul Gilbert
2011-05-04TSAGE: Bugfix for skipping cutscenes correctlyPaul Gilbert
2011-05-04TSAGE: Some more conversions to US Englishmd5
2011-05-04TSAGE: Switched to American English, after the relevant discussion on -devel:md5