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path: root/engines/tucker/saveload.cpp
AgeCommit message (Expand)Author
2018-03-02TUCKER: Add CursorStyle and CursorState enumsAdrian Frühwirth
2018-02-11TUCKER: Remove superfluous arguments in loadBudSpr et alAdrian Frühwirth
2018-01-31TUCKER: Print infobar string if no savegame existsAdrian Frühwirth
2014-03-09TUCKER: Some more renamingStrangerke
2014-02-18TUCKER: Make GPL headers consistent in themselves.Johannes Schickel
2012-02-10JANITORIAL: Fix template definition whitespaceTarek Soliman
2011-06-02TUCKER: Replace snprintf() usage with Common::String::format()D G Turner
2011-06-02ENGINES: Change 2nd param of Engine::saveGameState to Common::StringMax Horn
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-04-28JANITORIAL: Reduce header dependencies in shared codeOri Avtalion
2009-07-14Got rid of some more ioFailed uses (also fixed a potential leak in graphics/f...Max Horn
2009-05-29Changed SaveFileManager methods to take Common::String params (instead of cha...Max Horn
2009-05-19COMMON: Removed Stream::ioFailed() and clearIOFailed(), as they are deprecate...Max Horn
2009-05-11some cleanup :Gregory Montoir
2009-02-21force inventory redraw after a game state load (inventory should now be ok wh...Gregory Montoir
2008-11-28added support for kSupportsLoadingDuringRuntime & kSupportsSavingDuringRuntim...Gregory Montoir
2008-11-10add initial support for 'Bud Tucker in Double Trouble'Gregory Montoir