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path: root/engines/tucker/tucker.h
AgeCommit message (Expand)Author
2018-04-07ALL: Load savegame thumbnail only when necessaryAdrian Frühwirth
2018-03-21JANITORIAL: Fix indentationAdrian Frühwirth
2018-03-21TUCKER: Add Location enumAdrian Frühwirth
2018-03-16TUCKER: Add savegame metadata and autosave supportAdrian Frühwirth
2018-03-15TUCKER: Fix out-of-bounds access of _inputkeys[]Adrian Frühwirth
2018-03-14TUCKER: Use Verb enum in even more placesAdrian Frühwirth
2018-03-05TUCKER: Add VerbPreposition enumAdrian Frühwirth
2018-03-02Add PanelState, PanelStyle and PanelType enumsAdrian Frühwirth
2018-03-02TUCKER: Add Part enumAdrian Frühwirth
2018-03-02TUCKER: Add CursorStyle and CursorState enumsAdrian Frühwirth
2018-02-25TUCKER: Allow skipping speechAdrian Frühwirth
2018-02-11TUCKER: Remove superfluous arguments in loadBudSpr et alAdrian Frühwirth
2018-02-03TUCKER: Add inventory and save slot scrolling via mouse wheelAdrian Frühwirth
2018-01-31TUCKER: Print infobar string if no savegame existsAdrian Frühwirth
2018-01-31TUCKER: Fix bubbles in Plugs shopAdrian Frühwirth
2016-05-17ALL: Change main engine header guard defines to <directory>_<engine>_HEugene Sandulenko
2016-02-24TUCKER: Hide cursor in cutscenesOri Avtalion
2015-09-27TUCKER: Fix overflow in volume calculationTorbjörn Andersson
2014-05-25TUCKER: Skip the display of the intro and of the chapter number when a game i...Strangerke
2014-03-21TUCKER: Change the type of the return value of handleSpecialObjectSelectionSe...Strangerke
2014-03-15TUCKER: Use boolean instead of integer in several placesStrangerke
2014-03-09TUCKER: Some more refactoringStrangerke
2014-03-09TUCKER: Some more refactoringStrangerke
2014-03-09TUCKER: make _panelLockedFlag a boolean instead of an integerStrangerke
2014-03-09TUCKER: Some more renamingStrangerke
2014-03-08TUCKER: Some more renamingStrangerke
2014-03-08TUCKER: Change the type of some variables to booleanStrangerke
2014-03-08TUCKER: Initialize some uninitialized variablesStrangerke
2014-03-07TUCKER: Use a boolean for drawFlag instead of an integerStrangerke
2014-03-07TUCKER: Some more renamingStrangerke
2014-03-07TUCKER: Use boolean in place of integer for some members of the Sprite structureStrangerke
2014-03-07TUCKER: Start renaming struct members to follow coding/naming conventionsStrangerke
2014-02-18TUCKER: Make GPL headers consistent in themselves.Johannes Schickel
2012-02-10JANITORIAL: Fix template definition whitespaceTarek Soliman
2011-09-08TUCKER: Made some static data const.Johannes Schickel
2011-06-02ENGINES: Change 2nd param of Engine::saveGameState to Common::StringMax Horn
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-03-19TUCKER: Get rid of syncSoundSettings()dhewg
2011-02-19Merge branch 'osystem-palette' of https://github.com/lordhoto/scummvm into ma...Johannes Schickel
2011-02-19TUCKER: cleanup, removed unused variablesGregory Montoir
2011-02-14TUCKER: Adapt to setPalette RGBA->RGB change.Johannes Schickel
2011-02-09AUDIO: Rename sound/ dir to audio/Max Horn
2011-01-23VIDEO: Move video classes to Video:: namespaceEugene Sandulenko
2011-01-23GRAPHICS: Move graphics/video/ to video/. Step 1/2Eugene Sandulenko
2011-01-10SOUND: Get rid of unused forward declarations in mixer.h.Johannes Schickel
2010-11-08TUCKER: Added basic debugging console to engineDavid Turner
2010-10-15ENGINES: Enhance namespace comments a bitMax Horn
2010-06-06add missing decodeNextAnimationFrame in default case for sequence 9Gregory Montoir
2010-06-06use palette image during sequence 3 scrollingGregory Montoir
2010-03-18COMMON: Move Common::RandomSource to common/random.*Max Horn