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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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tucker
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Author
2018-03-16
TUCKER: Remove trailing comma from enum list
Adrian Frühwirth
2018-03-16
TUCKER: Added missing check for minimum supported savegame version
Adrian Frühwirth
2018-03-16
TUCKER: Add savegame metadata and autosave support
Adrian Frühwirth
2018-03-15
TUCKER: Fix out-of-bounds access of _inputkeys[]
Adrian Frühwirth
2018-03-15
TUCKER: Comment out dead code, match disassembly
Adrian Frühwirth
2018-03-14
TUCKER: Remove unnecessary variable from drawInfoString()
Adrian Frühwirth
2018-03-14
TUCKER: Use Verb enum in even more places
Adrian Frühwirth
2018-03-14
TUCKER: Add TODO comment about discrepancy with disassembly
Adrian Frühwirth
2018-03-14
TUCKER: Fix wrong sound effects being played
Adrian Frühwirth
2018-03-12
TUCKER: Fix alleyway cellar location hotspot bug
Adrian Frühwirth
2018-03-05
TUCKER: Workaround capitalized "With"/"Con" in sentence bar
Adrian Frühwirth
2018-03-05
TUCKER: Add VerbPreposition enum
Adrian Frühwirth
2018-03-02
TUCKER: Use Verb enum in more places
Adrian Frühwirth
2018-03-02
Add PanelState, PanelStyle and PanelType enums
Adrian Frühwirth
2018-03-02
TUCKER: Add Part enum
Adrian Frühwirth
2018-03-02
TUCKER: Add CursorStyle and CursorState enums
Adrian Frühwirth
2018-02-25
TUCKER: Allow skipping speech
Adrian Frühwirth
2018-02-25
TUCKER: Confine Bud to walkable area when entering club
Adrian Frühwirth
2018-02-25
TUCKER: Fix theoretical out-of-bounds read
Adrian Frühwirth
2018-02-24
TUCKER: Work around background pixels being drawn in the foreground
Adrian Frühwirth
2018-02-11
TUCKER: Remove glue workaround clarification
Adrian Frühwirth
2018-02-11
TUCKER: Use verb enum in all places
Adrian Frühwirth
2018-02-11
TUCKER: Fix original game glitch in Bud animation sequence 8
Adrian Frühwirth
2018-02-11
TUCKER: Remove superfluous arguments in loadBudSpr et al
Adrian Frühwirth
2018-02-09
Revert "TUCKER: Fix Bud drawn behind parts of statue in park"
Adrian Frühwirth
2018-02-09
TUCKER: Fix Bud drawn behind parts of statue in park
Adrian Frühwirth
2018-02-09
TUCKER: Make the glue a "unary usage" object
Adrian Frühwirth
2018-02-07
TUCKER: Fix offset drawing bug in drawSprite()
Adrian Frühwirth
2018-02-07
TUCKER: Fix clipping handling when drawing text
Adrian Frühwirth
2018-02-03
TUCKER: Add inventory and save slot scrolling via mouse wheel
Adrian Frühwirth
2018-02-03
TUCKER: Fix default character width table
Adrian Frühwirth
2018-01-31
TUCKER: Print infobar string if no savegame exists
Adrian Frühwirth
2018-01-31
TUCKER: Fix sentence bar offsets
Adrian Frühwirth
2018-01-31
TUCKER: Fix dirty rects drawing bug in drawStringInteger()
Adrian Frühwirth
2018-01-31
TUCKER: Use existing enum for verbs
Adrian Frühwirth
2018-01-31
TUCKER: Fix dentist music in mall being played incorrectly
Adrian Frühwirth
2018-01-31
TUCKER: Fix bubbles in Plugs shop
Adrian Frühwirth
2018-01-31
TUCKER: Cure Bud's and Billy's seasickness
Adrian Frühwirth
2018-01-31
TUCKER: Fix walking Royston glitch
Adrian Frühwirth
2018-01-31
TUCKER: Clarify comment in room palette handling code
Eugene Sandulenko
2018-01-31
TUCKER: Fix color cycling in submarine room
Adrian Frühwirth
2018-01-31
TUCKER: Fix font rendering bug
Adrian Frühwirth
2017-10-07
ENGINES: Remove default1x scaler flag
Colin Snover
2016-05-17
ALL: Change main engine header guard defines to <directory>_<engine>_H
Eugene Sandulenko
2016-03-12
TUCKER: Don't try parsing missing debug values in demo
Ori Avtalion
2016-03-08
ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines.
Johannes Schickel
2016-02-25
TUCKER: Let listSaves return list sorted on slot numbers.
Johannes Schickel
2016-02-24
TUCKER: Hide cursor in cutscenes
Ori Avtalion
2016-02-22
TUCKER: Allow skipping and quitting from cutscene loops
Ori Avtalion
2016-02-22
TUCKER: Remove errant loop increment (confirmed by cyx)
Ori Avtalion
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