Age | Commit message (Expand) | Author |
2017-08-05 | WAGE: Remove all old console code | Eugene Sandulenko |
2017-08-01 | WAGE: Switched Console window to MacTextWindow | Eugene Sandulenko |
2017-08-01 | JANITORIAL: Fix code identation | Eugene Sandulenko |
2017-07-17 | WAGE: Fix resizing and text selection bug | VelocityRa |
2017-07-17 | WAGE: Experimental MacText(Window) console rendering | VelocityRa |
2017-01-14 | GRAPHICS: Renamed Menu to MacMenu to avoid potential name collision | Eugene Sandulenko |
2016-09-03 | JANITORIAL: Make GPL headers uniform | Eugene Sandulenko |
2016-07-31 | WAGE: Change GUI Scene to load BMP borders | Borja Lorente |
2016-07-31 | WAGE: Implement active/inactive borders | Borja Lorente |
2016-07-31 | WAGE: Begin adding borders to the windows | Borja Lorente |
2016-07-31 | WAGE: Add basic border loading code | Borja Lorente |
2016-07-31 | GRAPHICS: Move MacMenu constants | Borja Lorente |
2016-07-31 | GRAPHICS: Create wrapper namespace for MacWindowManager constants | Borja Lorente |
2016-07-31 | GRAPHICS: Create wrapper namespace for MacWindow constants | Borja Lorente |
2016-07-31 | GRAPHICS: Create wrapper namespace for MacMenu constants | Borja Lorente |
2016-07-30 | WAGE: Adapt to MacMenu namespace change | Borja Lorente |
2016-07-30 | WAGE: Extract MacWindow | Borja Lorente |
2016-07-30 | WAGE: Change namespace of MacWindow | Borja Lorente |
2016-07-30 | WAGE: Extract MacWindowManager | Borja Lorente |
2016-04-28 | WAGE: Removed dependency of Menu on Wage::Design | Eugene Sandulenko |
2016-04-28 | WAGE: Implemented menu commands as callback | Eugene Sandulenko |
2016-04-28 | WAGE: Moved game-specific menu creation to gui.cpp | Eugene Sandulenko |
2016-04-28 | WAGE: Moved patterns to WindowManager | Eugene Sandulenko |
2016-04-28 | WAGE: Moved cursor management to WM | Eugene Sandulenko |
2016-04-28 | WAGE: Moved pattern and palette to WM | Eugene Sandulenko |
2016-04-28 | WAGE: Moved font loading to WM. wage.dat is now classicmacfonts.dat | Eugene Sandulenko |
2016-04-26 | WAGE: Moved menu shortcut processing to Menu class | Eugene Sandulenko |
2016-04-25 | WAGE: Move menu event processing to WindowManager | Eugene Sandulenko |
2016-04-25 | WAGE: Moved menu rendering to WindowManager | Eugene Sandulenko |
2016-04-24 | WAGE: Move desktop drawing to WM | Eugene Sandulenko |
2016-04-24 | WAGE: Implemented window resizing | Eugene Sandulenko |
2016-04-23 | WAGE: Implement window dragging | Eugene Sandulenko |
2016-04-21 | WAGE: Cleanup | Eugene Sandulenko |
2016-04-21 | WAGE: Moved console text selection to callbacks | Eugene Sandulenko |
2016-04-20 | WAGE: Cleanup | Eugene Sandulenko |
2016-04-20 | WAGE: Console scroll via callbacks | Eugene Sandulenko |
2016-04-20 | WAGE: Implement object clicking as part of callbacks | Eugene Sandulenko |
2016-04-19 | WAGE: Implemented text console callback | Eugene Sandulenko |
2016-04-19 | WAGE: Switched WM::add() to returning window pointer instead of id | Eugene Sandulenko |
2016-04-19 | WAGE: Switched event processing to generic code | Eugene Sandulenko |
2016-04-15 | WAGE: Draw console via MacWindow | Eugene Sandulenko |
2016-04-15 | WAGE: Switch to ManagedSurface | Eugene Sandulenko |
2016-04-14 | WAGE: Started to plug the WM in | Eugene Sandulenko |
2016-04-14 | WAGE: Draw border in MacWindow | Eugene Sandulenko |
2016-04-13 | WAGE: Stub for MacWindow class | Eugene Sandulenko |
2016-04-05 | WAGE: Split scene and console drawing | Eugene Sandulenko |
2016-03-23 | WAGE: Proper scroll drawing | Eugene Sandulenko |
2016-03-18 | WAGE: Initial code for border manipulation | Eugene Sandulenko |
2016-02-16 | WAGE: Enable required menu items to allow game restart | Eugene Sandulenko |
2016-02-16 | WAGE: Started post-gameover code implementation | Eugene Sandulenko |