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path: root/engines/wintermute/base/gfx
AgeCommit message (Expand)Author
2012-09-26JANITORIAL: Remove trailing whitespaces.Johannes Schickel
2012-09-15WINTERMUTE: Disable aspect-ratio correction for now.Einar Johan Trøan Sømåen
2012-09-11WINTERMUTE: Remove unneccessary includes of base_file.hEinar Johan Trøan Sømåen
2012-09-04WINTERMUTE: Convert CRLF to LFWillem Jan Palenstijn
2012-09-01WINTERMUTE: Fix various comments.Einar Johan Trøan Sømåen
2012-08-31WINTERMUTE: Use ++it instead of it++Einar Johan Trøan Sømåen
2012-08-31WINTERMUTE: General cleanupEinar Johan Trøan Sømåen
2012-08-31WINTERMUTE: Cleanup the header-guards.Einar Johan Trøan Sømåen
2012-08-31WINTERMUTE: Fix some of the clang++ warnings listed by LordHotoEinar Johan Trøan Sømåen
2012-08-31WINTERMUTE: Fix g++ warnings listed by LordHotoEinar Johan Trøan Sømåen
2012-08-31WINTERMUTE: Update to use new TGA-decoder and new Video-systemEinar Johan Trøan Sømåen
2012-08-14WINTERMUTE: Fill the screen with fillRect for now.Einar Johan Trøan Sømåen
2012-08-14WINTERMUTE: Adjust a few warnings.Einar Johan Trøan Sømåen
2012-08-13WINTERMUTE: Readd support for save/load-images.Einar Johan Trøan Sømåen
2012-08-13WINTERMUTE: WinterMute -> WintermuteEinar Johan Trøan Sømåen
2012-08-13WINTERMUTE: Apply color-key to RGB-images, and upconvert them to RGBA.Einar Johan Trøan Sømåen
2012-08-13WINTERMUTE: Use 64k-tables for alpha-blitting.Einar Johan Trøan Sømåen
2012-08-11WINTERMUTE: Silence a few float-cast warnings.Einar Johan Trøan Sømåen
2012-08-07WINTERMUTE: Use only one scaler for blitting, the faster one.Einar Johan Trøan Sømåen
2012-08-07WINTERMUTE: Cache scaled images, to avoid having to rescale every frame.Einar Johan Trøan Sømåen
2012-08-07WINTERMUTE: Optimize blitting (Do opaque blits for opaque images, and do fill...Einar Johan Trøan Sømåen
2012-08-07WINTERMUTE: Change PixelFormat to ARGB (same as Sword25)Einar Johan Trøan Sømåen
2012-07-30WINTERMUTE: Fix a few memory-leaksEinar Johan Trøan Sømåen
2012-07-30WINTERMUTE: Redraw ONLY the indicator when saving/loading.Einar Johan Trøan Sømåen
2012-07-29WINTERMUTE: Separate out SaveGame-code from BaseGameEinar Johan Trøan Sømåen
2012-07-29WINTERMUTE: Remove statics and silence spam in debug console.Einar Johan Trøan Sømåen
2012-07-29WINTERMUTE: Remove unused functions from StringUtil::Einar Johan Trøan Sømåen
2012-07-29WINTERMUTE: Replace BaseRegistry with ConfManEinar Johan Trøan Sømåen
2012-07-29WINTERMUTE: Use ConfMan instead of registry.Einar Johan Trøan Sømåen
2012-07-29WINTERMUTE: Make BaseSubFrame load lazily.Einar Johan Trøan Sømåen
2012-07-29WINTERMUTE: Make the BaseEngine-singleton use Common::Singleton as super-classEinar Johan Trøan Sømåen
2012-07-29WINTERMUTE: Introduce a Singleton-class for holding registry/filemanager.Einar Johan Trøan Sømåen
2012-07-29WINTERMUTE: Replace const char* with const Common::String & in fonts, gfx, pa...Einar Johan Trøan Sømåen
2012-07-28WINTERMUTE: Fix a few warnings pointed out by fuzzie.Einar Johan Trøan Sømåen
2012-07-27WINTERMUTE: Constructor(args): SuperClass(args) -> Constructor(args) : SuperC...Einar Johan Trøan Sømåen
2012-07-27WINTERMUTE: Move settings-files to save-dir (gzipped xml now)Einar Johan Trøan Sømåen
2012-07-27WINTERMUTE: Remove all unneccessary #if 0 blocksEinar Johan Trøan Sømåen
2012-07-27WINTERMUTE: Get rid of almost all LLVM GCC 4.2 warnings.Einar Johan Trøan Sømåen
2012-07-27WINTERMUTE: Use an arbitrary size nearest neighbour scaler for save thumbnail...Einar Johan Trøan Sømåen
2012-07-27WINTERMUTE: Clear out a few warning()sEinar Johan Trøan Sømåen
2012-07-27WINTERMUTE: Clean up some TODOs.Einar Johan Trøan Sømåen
2012-07-26WINTERMUTE: Implement Screen-fadingEinar Johan Trøan Sømåen
2012-07-26WINTERMUTE: More variable/function renaming VarName->varNameEinar Johan Trøan Sømåen
2012-07-26WINTERMUTE: Remove #if 0 - commented out code.Einar Johan Trøan Sømåen
2012-07-26WINTERMUTE: Run Astyle with add-braces to break one-line statements into easi...Einar Johan Trøan Sømåen
2012-07-26WINTERMUTE: AStyle-formatting.Einar Johan Trøan Sømåen
2012-07-25WINTERMUTE: Cleanup and comment BaseRenderer a bitEinar Johan Trøan Sømåen
2012-07-25WINTERMUTE: Remove in-engine fullscreen-switching, let ScummVM handle that.Einar Johan Trøan Sømåen
2012-07-25WINTERMUTE: Privatize/Protect variables that don't need to be public.Einar Johan Trøan Sømåen
2012-07-25WINTERMUTE: Avoid starting up the engine to perform detection.Einar Johan Trøan Sømåen