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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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wintermute
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wintermute.cpp
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2016-07-24
Merge pull request #687 from tobiatesan/wme_debugger_rewrite
Eugene Sandulenko
2016-03-08
ENGINES: Make variable names of ADGameDescription conform to our guidelines.
Johannes Schickel
2016-03-01
WINTERMUTE: Add DebuggerController
Tobia Tesan
2014-11-04
WINTERMUTE: Introduce WMEGameDescription
Tobia Tesan
2014-02-19
WME: Remove translation tags from names found by the fallback detector
Filippos Karapetis
2014-02-18
WINTERMUTE: Make GPL headers consistent in themselves.
Johannes Schickel
2013-08-20
WINTERMUTE: Change pixel-format to RGBA.
Einar Johan Trøan Sømåen
2013-07-31
WINTERMUTE: Let engine know both gameid and language of target as well as tar...
Einar Johan Trøan Sømåen
2013-07-27
WINTERMUTE: Respect EVENT_QUIT properly (and don't ask to quit anymore)
Einar Johan Trøan Sømåen
2013-05-17
RECORDER: Implement Events Recorder
Eugene Sandulenko
2013-04-17
WINTERMUTE: Protect more members in BaseRenderer.
Einar Johan Trøan Sømåen
2013-04-17
WINTERMUTE: Privatize even more members in BaseGame.
Einar Johan Trøan Sømåen
2013-04-17
WINTERMUTE: Move settings from BaseGame to separate struct.
Einar Johan Trøan Sømåen
2013-04-17
WINTERMUTE: Add a sanity check for _game.
Einar Johan Trøan Sømåen
2013-04-17
WINTERMUTE: Initialize _gameDescription in default-constructor.
Einar Johan Trøan Sømåen
2013-03-24
WINTERMUTE: Avoid REQUIRING wintermute.zip during detection.
Einar Johan Trøan Sømåen
2013-01-26
WINTERMUTE: Replace all NULLs with nullptr.
Einar Johan Trøan Sømåen
2013-01-26
WINTERMUTE: Replace a few NULLs with nullptr.
Einar Johan Trøan Sømåen
2013-01-24
WINTERMUTE: Initialize debugger-variables in WinterMuteEngine.
Einar Johan Trøan Sømåen
2013-01-23
WINTERMUTE: Add in debugger-console, enabled by Ctrl-d
Einar Johan Trøan Sømåen
2013-01-22
WINTERMUTE: Allow users to enable the FPS-counter in the GUI, and disable MT3...
Einar Johan Trøan Sømåen
2012-12-16
WINTERMUTE: Actually lock the framerate at 60fps.
Einar Johan Trøan Sømåen
2012-09-11
WINTERMUTE: Only include base_renderer.h where needed
Einar Johan Trøan Sømåen
2012-08-13
WINTERMUTE: Add language-filtering for Czech, Italian, Polish and Russian.
Einar Johan Trøan Sømåen
2012-08-13
WINTERMUTE: WinterMute -> Wintermute
Einar Johan Trøan Sømåen
2012-08-13
WINTERMUTE: Make a few noisy warnings into debug-calls.
Einar Johan Trøan Sømåen
2012-08-11
WINTERMUTE: Format platform_osystem.cpp, wintermute.cpp and detection_tables.h
Einar Johan Trøan Sømåen
2012-08-07
WINTERMUTE: Change PixelFormat to ARGB (same as Sword25)
Einar Johan Trøan Sømåen
2012-08-07
WINTERMUTE: Remove g_wintermute.
Einar Johan Trøan Sømåen
2012-08-07
WINTERMUTE: Save the random-seed as well.
Einar Johan Trøan Sømåen
2012-07-31
WINTERMUTE: Clean out some unused code.
Einar Johan Trøan Sømåen
2012-07-30
WINTERMUTE: Implement GMM-saving.
Einar Johan Trøan Sømåen
2012-07-30
WINTERMUTE: Implement load from GMM.
Einar Johan Trøan Sømåen
2012-07-30
WINTERMUTE: Fix a few memory-leaks
Einar Johan Trøan Sømåen
2012-07-29
WINTERMUTE: Separate out SaveGame-code from BaseGame
Einar Johan Trøan Sømåen
2012-07-29
WINTERMUTE: Remove statics and silence spam in debug console.
Einar Johan Trøan Sømåen
2012-07-29
WINTERMUTE: Replace BaseRegistry with ConfMan
Einar Johan Trøan Sømåen
2012-07-29
WINTERMUTE: Remove the debugger.
Einar Johan Trøan Sømåen
2012-07-29
WINTERMUTE: Make the BaseEngine-singleton use Common::Singleton as super-class
Einar Johan Trøan Sømåen
2012-07-29
WINTERMUTE: Introduce a Singleton-class for holding registry/filemanager.
Einar Johan Trøan Sømåen
2012-07-27
WINTERMUTE: Move settings-files to save-dir (gzipped xml now)
Einar Johan Trøan Sømåen
2012-07-27
WINTERMUTE: Fix loading from launcher.
Einar Johan Trøan Sømåen
2012-07-26
WINTERMUTE: More variable/function renaming VarName->varName
Einar Johan Trøan Sømåen
2012-07-26
WINTERMUTE: AStyle-formatting.
Einar Johan Trøan Sømåen
2012-07-25
WINTERMUTE: "if(" -> "if ("
Einar Johan Trøan Sømåen
2012-07-25
WINTERMUTE: "delete []" -> "delete[]"
Einar Johan Trøan Sømåen
2012-07-25
WINTERMUTE: Privatize/Protect variables that don't need to be public.
Einar Johan Trøan Sømåen
2012-07-25
WINTERMUTE: Avoid starting up the engine to perform detection.
Einar Johan Trøan Sømåen
2012-07-23
WINTERMUTE: Remove unused code from platform_osystem.h
Einar Johan Trøan Sømåen
2012-07-22
WINTERMUTE: Add an audio-debug-channel and reduce the use of warning()
Einar Johan Trøan Sømåen
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