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AgeCommit message (Expand)Author
2018-05-17WINTERMUTE: Add flag for games using low-spec resources.JenniBee
2018-05-07JANITORIAL: Fix indentationAdrian Frühwirth
2018-05-01WINTERMUTE: Push down the AD includesBastien Bouclet
2018-04-19JANITORIAL: Fix whitespaceAdrian Frühwirth
2018-04-15JANITORIAL: Indent GFXTransaction code blocksAdrian Frühwirth
2017-10-07ENGINES: Remove default1x scaler flagColin Snover
2017-08-06JANITORIAL: Silence more GCC 7 warningsTorbjörn Andersson
2017-07-10Revert "COMMON: Change way the Singleton instances are instantiated"Eugene Sandulenko
2017-07-10COMMON: Change way the Singleton instances are instantiatedThierry Crozat
2017-01-14WINTERMUTE: Fix Unused Variable Compiler Warning.D G Turner
2016-12-31WME: Add three fangames from jennibeeHubert Maier
2016-12-26WINTERMUTE: Fix references to TransparentSurface templatesEugene Sandulenko
2016-12-26Merge pull request #874 from tobiatesan/fix_getfilename_cr5Eugene Sandulenko
2016-12-26WINTERMUTE: Use PathUtil::normalizeFileName in correctSlashesTobia Tesan
2016-12-26WINTERMUTE: Don't mix different path separators.Ryper_Zsolt
2016-12-26WINTERMUTE: Call BILINEAR/NEAREST rotoscale and scale according to game optionTobia Tesan
2016-12-26WINTERMUTE: Add _bilinearFiltering attribute to BaseGameTobia Tesan
2016-12-26WINTERMUTE: Add "Sprite bilinear filtering" menu optionTobia Tesan
2016-12-26WINTERMUTE: Try to "correctly" handle dir pathsTobia Tesan
2016-12-26WINTERMUTE: only access -1th char of string if length > 0 in getFileNameTobia Tesan
2016-11-12Merge pull request #732 from tobiatesan/fix_6594Eugene Sandulenko
2016-10-09JANITORIAL: Remove trailing spacesEugene Sandulenko
2016-10-07WINTERMUTE: Enable supported games for the releaseEugene Sandulenko
2016-10-07WINTERMUTE: Change in-engine thumbnail-defaults.Einar Johan Trøan Sømåen
2016-10-07WINTERMUTE: Don't crop UIEdit strings to negative sizesEinar Johan Trøan Sømåen
2016-10-06WINTERMUTE: Add detection for german version of 5MA, Fixes #6850Einar Johan Trøan Sømåen
2016-09-03JANITORIAL: Make GPL headers uniformEugene Sandulenko
2016-08-22WINTERMUTE: Fix compilation with MSVCFilippos Karapetis
2016-07-24WINTERMUTE: Another fix for c++11 compilationEugene Sandulenko
2016-07-24WINTERMUTE: Fix compilationEugene Sandulenko
2016-07-24Merge pull request #687 from tobiatesan/wme_debugger_rewriteEugene Sandulenko
2016-05-29Fix Wintermute copyright signHubert Maier
2016-05-17ALL: Change main engine header guard defines to <directory>_<engine>_HEugene Sandulenko
2016-05-14WINTERMUTE: Remove redundant check.Eugene Sandulenko
2016-05-08WINTERMUTE: Add missing parameterEugene Sandulenko
2016-04-23Merge pull request #728 from tobiatesan/fix_oggEinar Johan Trøan Sømåen
2016-04-01WINTERMUTE: Log warning if addSound is called with empty filenameTobia Tesan
2016-03-31WINTERMUTE: Turn AnsiString into Common::String in PathUtilTobia Tesan
2016-03-31WINTERMUTE: Remove commented lines from dctypesTobia Tesan
2016-03-30WINTERMUTE: Correctly find .ogg version of .wav filesTobia Tesan
2016-03-24WINTERMUTE: Make wintermute games show the right save dateMartin Kennedy
2016-03-08ENGINES: Make variable names of ADGameDescription conform to our guidelines.Johannes Schickel
2016-03-08ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines.Johannes Schickel
2016-03-06Merge pull request #696 from tobiatesan/fix_7067_broken_absEugene Sandulenko
2016-03-06WINTERMUTE: Actually use new BasePersistenceManager constructorWillem Jan Palenstijn
2016-03-06Merge pull request #691 from tobiatesan/common_string_targetEugene Sandulenko
2016-03-06WINTERMUTE: Use Common::String in arg for initSaveTobia Tesan
2016-03-06WINTERMUTE: Use Common::String in BasePersistenceManager-ctorTobia Tesan
2016-03-06WINTERMUTE: Use C strings in absolute path workaround arrayTobia Tesan
2016-03-06WINTERMUTE: Use array to store known broken absolute pathsTobia Tesan