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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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wintermute
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Author
2016-09-03
JANITORIAL: Make GPL headers uniform
Eugene Sandulenko
2016-08-22
WINTERMUTE: Fix compilation with MSVC
Filippos Karapetis
2016-07-24
WINTERMUTE: Another fix for c++11 compilation
Eugene Sandulenko
2016-07-24
WINTERMUTE: Fix compilation
Eugene Sandulenko
2016-07-24
Merge pull request #687 from tobiatesan/wme_debugger_rewrite
Eugene Sandulenko
2016-05-29
Fix Wintermute copyright sign
Hubert Maier
2016-05-17
ALL: Change main engine header guard defines to <directory>_<engine>_H
Eugene Sandulenko
2016-05-14
WINTERMUTE: Remove redundant check.
Eugene Sandulenko
2016-05-08
WINTERMUTE: Add missing parameter
Eugene Sandulenko
2016-04-23
Merge pull request #728 from tobiatesan/fix_ogg
Einar Johan Trøan Sømåen
2016-03-30
WINTERMUTE: Correctly find .ogg version of .wav files
Tobia Tesan
2016-03-24
WINTERMUTE: Make wintermute games show the right save date
Martin Kennedy
2016-03-08
ENGINES: Make variable names of ADGameDescription conform to our guidelines.
Johannes Schickel
2016-03-08
ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines.
Johannes Schickel
2016-03-06
Merge pull request #696 from tobiatesan/fix_7067_broken_abs
Eugene Sandulenko
2016-03-06
WINTERMUTE: Actually use new BasePersistenceManager constructor
Willem Jan Palenstijn
2016-03-06
Merge pull request #691 from tobiatesan/common_string_target
Eugene Sandulenko
2016-03-06
WINTERMUTE: Use Common::String in arg for initSave
Tobia Tesan
2016-03-06
WINTERMUTE: Use Common::String in BasePersistenceManager-ctor
Tobia Tesan
2016-03-06
WINTERMUTE: Use C strings in absolute path workaround array
Tobia Tesan
2016-03-06
WINTERMUTE: Use array to store known broken absolute paths
Tobia Tesan
2016-03-06
Merge pull request #692 from tobiatesan/cr5
Eugene Sandulenko
2016-03-06
Merge pull request #693 from tobiatesan/cr4_demo
Eugene Sandulenko
2016-03-06
Merge pull request #695 from tobiatesan/fix_7067_a
Eugene Sandulenko
2016-03-05
WINTERMUTE: Add fallback for hardcoded absolute path in carolreed5
Tobia Tesan
2016-03-05
WINTERMUTE: Remove ADGF_DEMO flag from non-demo carolreed4 entry
Tobia Tesan
2016-03-05
WINTERMUTE: Add detection entry for Carol Reed 5 Demo
Tobia Tesan
2016-03-05
WINTERMUTE: Return Common::String in getGameTargetName()
Tobia Tesan
2016-03-05
CONFIGURE: Introduced new engine dependency: highres
Eugene Sandulenko
2016-03-01
WINTERMUTE: Pass const& in constructor for SourceListing
Tobia Tesan
2016-03-01
WINTERMUTE: Remember to delete watch instances
Tobia Tesan
2016-03-01
WINTERMUTE: Do not delete a pointer we do not own in resolveName
Tobia Tesan
2016-03-01
WINTERMUTE: Pass valid arguments to getLines
Tobia Tesan
2016-03-01
WINTERMUTE: Add Watch functionality
Tobia Tesan
2016-03-01
WINTERMUTE: Add print and set commands to debugger
Tobia Tesan
2016-03-01
WINTERMUTE: Add name resolution to DebuggableScript
Tobia Tesan
2016-03-01
WINTERMUTE: Add source functionality in debugger
Tobia Tesan
2016-03-01
WINTERMUTE: Add CachedSourceListingProvider
Tobia Tesan
2016-03-01
WINTERMUTE: Add BasicSourceListingProvider class
Tobia Tesan
2016-03-01
WINTERMUTE: Add DebuggerController
Tobia Tesan
2016-03-01
WINTERMUTE: Add BlankListingProvider class
Tobia Tesan
2016-03-01
WINTERMUTE: Add BlankListing class
Tobia Tesan
2016-03-01
WINTERMUTE: Add SourceListing base class
Tobia Tesan
2016-03-01
WINTERMUTE: Add SourceListingProvider abstract class
Tobia Tesan
2016-02-29
WINTERMUTE: Add ListingProvider abstract class
Tobia Tesan
2016-02-29
WINTERMUTE: Add abstract class Listing
Tobia Tesan
2016-02-29
WINTERMUTE: Add post instruction hook to DebuggableScript
Tobia Tesan
2016-02-29
WINTERMUTE: Add Breakpoint class
Tobia Tesan
2016-02-29
WINTERMUTE: Add ScriptMonitor abstract class
Tobia Tesan
2016-02-29
WINTERMUTE: Add DebuggableScript and DebuggableScriptEngine classes
Tobia Tesan
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