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2013-04-21WINTERMUTE: Fix the final int->int32 to allow AmigaOS4-compile.Einar Johan Trøan Sømåen
2013-04-20WINTERMUTE: Fix ScriptExtDate-saving (bump savegame-version to 1.2.1).Einar Johan Trøan Sømåen
2013-04-20WINTERMUTE: Change ScriptValue to use int32.Einar Johan Trøan Sømåen
2013-04-20WINTERMUTE: Further reduce the amount of int->int32-confusion.Einar Johan Trøan Sømåen
2013-04-20WINTERMUTE: Fix a few more int->int32's spotted by fuzzie.Einar Johan Trøan Sømåen
2013-04-20WINTERMUTE: Let TMEMBER_INT take int32, not int.Einar Johan Trøan Sømåen
2013-04-20WINTERMUTE: Use int32 in coll_templ.hEinar Johan Trøan Sømåen
2013-04-19WINTERMUTE: Change more int's to int32s.Einar Johan Trøan Sømåen
2013-04-19WINTERMUTE: Add overrides to Font-classes.Einar Johan Trøan Sømåen
2013-04-19WINTERMUTE: Replace a few more ints by int32s.Einar Johan Trøan Sømåen
2013-04-19WINTERMUTE: Change transfer(int *val) to transfer(int32 *val)Einar Johan Trøan Sømåen
2013-04-19WINTERMUTE: Rename transfer(void *) to transferPtr(void *) to avoid overload-...Einar Johan Trøan Sømåen
2013-04-19WINTERMUTE: Initialize member _gameRef in SaveThumbHelperEinar Johan Trøan Sømåen
2013-04-19Merge pull request #322 from fingolfin/fix-clang-warningsJohannes Schickel
2013-04-19JANITORIAL: Add a CRLF at the end of the file to fix compilation using MSVC (...Strangerke
2013-04-19JANITORIAL: Add a CRLF at the end of the file to fix compilation using MSVCStrangerke
2013-04-18WINTERMUTE: Do not us char literals to index an arrayMax Horn
2013-04-18ENGINES: Remove a bunch of unused private member variablesMax Horn
2013-04-18WINTERMUTE: Add 'override' to most Script-related functions.Einar Johan Trøan Sømåen
2013-04-18WINTERMUTE: Use int32 instead of int in classes.Einar Johan Trøan Sømåen
2013-04-18WINTERMUTE: Get Renderer from BaseEngine, not BaseGame in BaseClasses.Einar Johan Trøan Sømåen
2013-04-18WINTERMUTE: Use BaseEngine for Logging, not _gameRef in base-classes.Einar Johan Trøan Sømåen
2013-04-18WINTERMUTE: Avoid including BaseGame in PartEmitter.Einar Johan Trøan Sømåen
2013-04-18WINTERMUTE: Avoid including BaseGame in BaseSoundManager.Einar Johan Trøan Sømåen
2013-04-18WINTERMUTE: Avoid including BaseGame in BaseFader.Einar Johan Trøan Sømåen
2013-04-18WINTERMUTE: Split the timers from BaseGame into a separate class.Einar Johan Trøan Sømåen
2013-04-18WINTERMUTE: Avoid including BaseGame in BaseViewport.Einar Johan Trøan Sømåen
2013-04-18WINTERMUTE: Avoid including BaseGame in BaseFrame.Einar Johan Trøan Sømåen
2013-04-18WINTERMUTE: Constify AdRotLevelEinar Johan Trøan Sømåen
2013-04-18WINTERMUTE: Constify AdResponse/AdResponseBox/AdResponseContext.Einar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Add more const to AdResponseBoxEinar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Improve const-usage in VideoTheoraPlayer.Einar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Protect more members in BaseRenderer.Einar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Constify _width and _height in BaseRenderer.Einar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Increase const-usage.Einar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Use only const BaseGame-ref in SaveThumbHelper.Einar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Rename base_save_thumb_helper.cpp to match class-hierarchy.Einar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Detach BaseSaveThumbHelper from inheritance tree.Einar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Avoid including BaseGame in BaseRegion.Einar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Privatize even more members in BaseGame.Einar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Privatize thumbnail sizes in BaseGame.Einar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Privatize more members of BaseGame.Einar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Move settings from BaseGame to separate struct.Einar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Use strlcpy instead of strcpy in AdScene::loadBuffer()Einar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Use strlcpy instead of strcpy in SXString::scCallMethod()Einar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Avoid dereferncing null-pointer in TransparentSurfaceEinar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Avoid div-by-zero in SystemClassRegistry::loadInstances()Einar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Avoid div-by-zero in SystemClassRegistry::loadTableEinar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Check results while traversing file-system.Einar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Avoid passing BasePoint by value in Scene::getPath()Einar Johan Trøan Sømåen