Age | Commit message (Expand) | Author |
2016-10-09 | JANITORIAL: Remove trailing spaces | Eugene Sandulenko |
2016-08-28 | XEEN: Moved method comments from CPP to header files | Paul Gilbert |
2015-02-15 | XEEN: Implementing combat methods | Paul Gilbert |
2015-02-15 | XEEN: Moved _openDoor into InterfaceMap | Paul Gilbert |
2015-02-15 | XEEN: Moved more variables out of InterfaceMap that belong in Interface | Paul Gilbert |
2015-02-15 | XEEN: Move more code from InterfaceMap that should be in Interface class | Paul Gilbert |
2015-02-15 | XEEN: Move drawMiniMap to Interface class | Paul Gilbert |
2015-02-15 | XEEN: Implemented more code from end of draw3d | Paul Gilbert |
2015-02-15 | XEEN: Split up draw3d between Interface and InterfaceMap, start of fall code | Paul Gilbert |
2015-02-10 | XEEN: Refactored drawing the party icons into a separate class | Paul Gilbert |
2015-02-07 | XEEN: Implemented bashing | Paul Gilbert |
2015-02-04 | XEEN: Partial implementation of doItemOptions | Paul Gilbert |
2015-01-28 | XEEN: Implemented drawTownAnim | Paul Gilbert |
2015-01-25 | XEEN: Beginnings of Town class, implemented handleAction | Paul Gilbert |
2015-01-24 | XEEN: Implement drawOutdoors | Paul Gilbert |
2015-01-24 | XEEN: Implemented outdoors drawing code in draw3d | Paul Gilbert |
2015-01-24 | XEEN: Implement the cmdRemove and cmdMakeNothingHere script opcodes | Paul Gilbert |
2015-01-23 | XEEN: More script code and string input dialog | Paul Gilbert |
2015-01-22 | XEEN: Implemented dialogs for Who Will and YesNo | Paul Gilbert |
2015-01-22 | XEEN: Implemented animate3d | Paul Gilbert |
2015-01-22 | XEEN: Shifted more logic for 3d view drawing from Interface to InterfaceMap | Paul Gilbert |
2015-01-20 | XEEN: Moved setMazeBits to InterfaceMap and fixed some incorrect code in it | Paul Gilbert |
2015-01-19 | XEEN: Beginnings of main game loop and waiting | Paul Gilbert |
2015-01-18 | XEEN: Renaming of flags and surface display | Paul Gilbert |
2015-01-16 | XEEN: Minor cleanup and renamings | Paul Gilbert |
2015-01-16 | XEEN: Fixes for map loading cells and indoor sprite list references | Paul Gilbert |
2015-01-16 | XEEN: Fixes and cleanup for setIndoorsObjects | Paul Gilbert |
2015-01-15 | XEEN: Fix _wp switch statements | Paul Gilbert |
2015-01-15 | XEEN: Implement setIndoorsWallPics | Paul Gilbert |
2015-01-15 | XEEN: Beginnings of setIndoorMonsters implementation | Paul Gilbert |
2015-01-14 | XEEN: Split in-game scene draw code into a separate file | Paul Gilbert |