Age | Commit message (Expand) | Author |
---|---|---|
2015-01-23 | XEEN: Implement further script opcodes | Paul Gilbert |
2015-01-23 | XEEN: More script code and string input dialog | Paul Gilbert |
2015-01-11 | XEEN: Implemented code for 'saving' resources to the loaded savefile | Paul Gilbert |
2015-01-08 | XEEN: Fix to load correct default savegame | Paul Gilbert |
2015-01-07 | XEEN: Further fix for savegame initialization | Paul Gilbert |
2015-01-07 | XEEN: Add prefix support to CC files, initial save state fixes | Paul Gilbert |
2015-01-05 | XEEN: Start of in-game display implementation | Paul Gilbert |
2015-01-05 | XEEN: In progress implementing map loading | Paul Gilbert |
2015-01-02 | XEEN: Cleanup of party code split, moved roster and party to engine | Paul Gilbert |
2015-01-02 | XEEN: Replaced conditions array with named field structure | Paul Gilbert |
2015-01-02 | XEEN: Implemented dynamic data loading for new games | Paul Gilbert |
2015-01-01 | XEEN: Implemented party and condition classes | Paul Gilbert |