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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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xeen
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2018-03-25
XEEN: Fix loop limit when drawing monsters attacking
Paul Gilbert
2018-03-24
XEEN: Handle weapon elemental category like original does
Paul Gilbert
2018-03-24
XEEN: Fix showing training costs for next level
Paul Gilbert
2018-03-24
XEEN: Fix clipping right edge of current monster highlight box
Paul Gilbert
2018-03-24
XEEN: Don't pass a turn after opening gates
Paul Gilbert
2018-03-24
XEEN: Fix drawing doorways at 4 step distance
Paul Gilbert
2018-03-24
JANITORIAL: Fix fallthrough comment so that GCC 7 will recognize it
Adrian Frühwirth
2018-03-24
XEEN: Fix voice sample when leaving tavern
Paul Gilbert
2018-03-24
XEEN: Fix purchasing spells from the guild
Paul Gilbert
2018-03-24
XEEN: Reset interface keypress when getting an input string
Paul Gilbert
2018-03-24
XEEN: Fix crash in Mine 3 due to out of bounds monster
Paul Gilbert
2018-03-23
XEEN: Remove duplicated party dead flag
Paul Gilbert
2018-03-23
XEEN: Don't immediately die again after loading save after death
Paul Gilbert
2018-03-23
XEEN: Redraw party after loading a savegame
Paul Gilbert
2018-03-23
XEEN: Fix equpping armor
Paul Gilbert
2018-03-23
XEEN: Fix crash getting experience from Vertigo mayor
Paul Gilbert
2018-03-22
XEEN: Fix reading entirety of message in Vertigo warehouse
Paul Gilbert
2018-03-22
XEEN: Fix conditions that prevent characters doing actions
Paul Gilbert
2018-03-22
XEEN: Fix roster characters going invalid during saving
Paul Gilbert
2018-03-22
XEEN: Add original copy protection dialog
Paul Gilbert
2018-03-22
XEEN: Fix bought items going into correct character's inventory
Paul Gilbert
2018-03-22
XEEN: Fix implementation of breakAllItems
Paul Gilbert
2018-03-21
XEEN: Don't allow GMM load/save on the main menus or intro/end cutscenes
Paul Gilbert
2018-03-20
XEEN: Fix GMM savegame loads were waiting until a turn had passed
Paul Gilbert
2018-03-20
XEEN: Fix transferring items between characters in items dialog
Paul Gilbert
2018-03-19
XEEN: Fix Items dialog header when an item is selected
Paul Gilbert
2018-03-19
XEEN: Fix whether events are checked after openGrate calls
Paul Gilbert
2018-03-19
XEEN: Fix setSpeedTable crash after missed ranged attack
Paul Gilbert
2018-03-19
XEEN: Standardize on a single SPELLS_PER_CLASS define
Paul Gilbert
2018-03-18
XEEN: Fix crash on Cast Spell dialog for non-spell casters
Paul Gilbert
2018-03-18
XEEN: Fix glitched border of Identify Monster dialog
Paul Gilbert
2018-03-18
XEEN: Fix Town Portal town selection dialog
Paul Gilbert
2018-03-18
XEEN: Don't show a 'None Ready' spell in spell selection dialog
Paul Gilbert
2018-03-18
XEEN: Fix spells list selection for Vertigo guild
Paul Gilbert
2018-03-18
XEEN: Add an enum SpellsCategory enum, code simplification using it
Paul Gilbert
2018-03-18
XEEN: Fix display of Spell Info dialog in Guild shops
Paul Gilbert
2018-03-18
XEEN: Fix display of Spells list dialog within Guild shops
Paul Gilbert
2018-03-18
XEEN: Properly write party character data when saving the game
Paul Gilbert
2018-03-17
XEEN: Fix Guild membership check
Paul Gilbert
2018-03-17
XEEN: Fix using pyramid to travel to the Dark Side
Paul Gilbert
2018-03-17
XEEN: Change bool _isDarkCc to int _ccNum
Paul Gilbert
2018-03-17
XEEN: Fix display of Lloyd's Beacon spell
Paul Gilbert
2018-03-17
XEEN: Fix damaging characters from poisoned well
Paul Gilbert
2018-03-17
XEEN: Fix incorrect showing of 'you are tired' dialogs after loading savegame...
Paul Gilbert
2018-03-17
XEEN: Fix crash setting up combat speed table for new games
Paul Gilbert
2018-03-17
XEEN: Fixes to death cutscene
Paul Gilbert
2018-03-17
XEEN: Don't let traps trigger more than once
Paul Gilbert
2018-03-16
XEEN: Go to menu rather than intro title when game is exitted
Paul Gilbert
2018-03-16
XEEN: Fix Can't Equip message having items in reverse
Paul Gilbert
2018-03-16
XEEN: Bought weapons shouldn't be equipped by default
Paul Gilbert
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