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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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xeen
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2018-03-17
XEEN: Fix incorrect showing of 'you are tired' dialogs after loading savegame...
Paul Gilbert
2018-03-17
XEEN: Fix crash setting up combat speed table for new games
Paul Gilbert
2018-03-17
XEEN: Fixes to death cutscene
Paul Gilbert
2018-03-17
XEEN: Don't let traps trigger more than once
Paul Gilbert
2018-03-16
XEEN: Go to menu rather than intro title when game is exitted
Paul Gilbert
2018-03-16
XEEN: Fix Can't Equip message having items in reverse
Paul Gilbert
2018-03-16
XEEN: Bought weapons shouldn't be equipped by default
Paul Gilbert
2018-03-16
XEEN: Refactor item selection dialog into it's own dialog class
Paul Gilbert
2018-03-16
XEEN: Don't add monsters in setSpeedTable if they're dead
Paul Gilbert
2018-03-15
XEEN: Add full game names to detection entries
Paul Gilbert
2018-03-15
XEEN: Western edge of Xeen was showing terrain rather than empty space
Paul Gilbert
2018-03-15
XEEN: Correct Training welcome voice sample playback
Paul Gilbert
2018-03-15
XEEN: Further convertion of playSound to playVoice for location voice samples
Paul Gilbert
2018-03-15
XEEN: Don't needlessly show class profiency error dialogs when just viewing i...
Paul Gilbert
2018-03-15
XEEN: Fix for identifying items
Paul Gilbert
2018-03-14
XEEN: Fix switching characters when buying from blacksmith
Paul Gilbert
2018-03-14
XEEN: Fix transfer of bought items to character inventory
Paul Gilbert
2018-03-14
XEEN: Fix selecting items in items dialog
Paul Gilbert
2018-03-14
XEEN: Fixes and refactoring for Blacksmith Wares
Paul Gilbert
2018-03-13
XEEN: Fix closing Awards dialog
Paul Gilbert
2018-03-13
XEEN: Fix saving to slot 0 using in-game Control Panel
Paul Gilbert
2018-03-13
XEEN: Fix text colors during intro/exit cutscenes
Paul Gilbert
2018-03-12
XEEN: Add playVoice method for voice sample playback
Paul Gilbert
2018-03-11
XEEN: Swords of Xeen doesn't have any voiced cutscenes
Paul Gilbert
2018-03-11
XEEN: Subtitles for remaining game cutscenes
Paul Gilbert
2018-03-11
XEEN: Refactoring subtitles for use in location cutscenes, updated Reaper cut...
Paul Gilbert
2018-03-11
XEEN: Subtitle fixes for Clouds ending
Paul Gilbert
2018-03-11
XEEN: Subtitle fixes for Clouds of Xeen intro
Paul Gilbert
2018-03-11
XEEN: Subtitle fixes for Dark Side ending
Paul Gilbert
2018-03-10
XEEN: Compilation fix
Paul Gilbert
2018-03-10
XEEN: Subtitle improvements, set up correct subtitles for Darkside intro
Paul Gilbert
2018-03-10
XEEN: Implementing subtitles display logic
Paul Gilbert
2018-03-10
XEEN: Fix use of globally constructed object
Paul Gilbert
2018-03-10
XEEN: Cleanup up usage of RangeType enum
Paul Gilbert
2018-03-10
XEEN: Cleanup and comments for Combat class
Paul Gilbert
2018-03-10
XEEN: Move item classes into their own file
Paul Gilbert
2018-03-09
XEEN: Fixes for remainder of World of Xeen ending
Paul Gilbert
2018-03-09
XEEN: Properly implement sprite flag SPRFLAG_BOTTOM_CLIPPED
Paul Gilbert
2018-03-09
XEEN: Fixes to part 1 of World of Xeen ending
Paul Gilbert
2018-03-06
XEEN: Simplify exit checks in World of Xeen ending
Paul Gilbert
2018-03-06
XEEN: Fix music volume in DarkSide intro when Pharoah is talking
Paul Gilbert
2018-03-06
XEEN: Change setMusicVolume to setMusicPercent for better range clarity
Paul Gilbert
2018-03-05
XEEN: Fix shadowed field warning
Paul Gilbert
2018-03-05
XEEN: Sound field renaming for better clarity
Paul Gilbert
2018-03-05
XEEN: Fixes returning to main menus after viewing intro/end cutscenes
Paul Gilbert
2018-03-04
XEEN: Added Other Options dialog for Dark Side and World
Paul Gilbert
2018-03-04
XEEN: Finish World of Xeen main menu
Paul Gilbert
2018-03-04
XEEN: Implemented Dark Side of Xeen menu
Paul Gilbert
2018-03-04
XEEN: Fix scroll effect for Clouds of Xeen main menu
Paul Gilbert
2018-03-04
XEEN: Move Credits and Please Wait classes into their own files
Paul Gilbert
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