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2011-04-28SCI: Clarify comment from rev 5654e12 furtherWillem Jan Palenstijn
2011-04-28JANITORIAL: Format more forward declarations to follow conventionOri Avtalion
2011-04-28JANITORIAL: Format forward declarations to follow conventionOri Avtalion
2011-04-28TSAGE: Added code to handle visual differences in Demo help dialogPaul Gilbert
2011-04-28NOHAWK: Add detection for Just Grandma and Me 1.0.Alyssa Milburn
2011-04-28SCI: Clarified comment in rev 5654e12md5
It's a bad idea to write comments when half asleep :P
2011-04-28TSAGE: Fix a little bug in scene 5100, when looking at the speaking batstrangerke
2011-04-28TSAGE: Suppress the 2 workarounds previously added, use of a proper fixstrangerke
2011-04-28SCI: Added a more specific workaround for bug #3267956. This fixes bug ↵md5
#3291115 - "KQ6: Game freezes when getting paper from web"
2011-04-27SCUMM: Fix differences in soccer's u32 op_1011Matthew Hoops
2011-04-27SCUMM: Add separate game id's for soccermls and soccer2004Matthew Hoops
There are subtle differences in their u32 code that we need to handle
2011-04-28TSAGE: Fixed 2 script logic bugs (scene 5100, 5300) and two typosmd5
These fix the following issues: - Loss of control after freeing the bat in scene 5100 - Loss of control after drinking from the bat's pheromonone bottle in scene 5300 - Crash when the two flesheaters appear on the path in scene 5300
2011-04-28TSAGE: Fixed assert after loading a game in scene 5000 and changing scenemd5
2011-04-27TSAGE: Added temporary fix for some saved games (e.g. scenes 4050 and 5000)md5
2011-04-27TSAGE: Fix "map" bug in scene 4050. Thanks MD5 for reporting it.strangerke
2011-04-27TsAGE: Fix dialog bug in scene 4150 (thanks [Md5] for reporting it)strangerke
2011-04-27SCUMM: Implement soccer u32 opcodes 1013, 1019, 1020, and 1021Matthew Hoops
2011-04-27SCUMM: Fixed compilation with MSVCmd5
Both double and float parameters were passed to atan2(), which didn't match any variants of atan2()
2011-04-27SAGA: Removed unused variablesmd5
Thanks to LordHoto and the trusty -Wunused-but-set-variable option :)
2011-04-27SCI: Removed unused variablesmd5
Thanks to LordHoto and the trusty -Wunused-but-set-variable option :)
2011-04-27DETECTOR: Reserve 16 bits for generic ADGameFlagsMax Horn
2011-04-27TsAGE: Add some comment and fix 2 crashes in scene 5100strangerke
2011-04-26SCUMM: Avoid long double usageMatthew Hoops
2011-04-26SCUMM: Begin work on the soccer u32 codeMatthew Hoops
Players no longer appear in the upper-left corner of the screen and play can actually hault now (ie. the ball can go out of play). The players/ball do not move from their positions yet, but it's a start.
2011-04-26SCI: Fixed script bug #3292334 - "HOYLE4: Gin Rummy bug"md5
2011-04-26SCI: Fixed script bug #3292251 - "SCI: QFG3: Script error when buying robe"md5
2011-04-26SCI: Fixed 2 script bugs in Hoyle 4 - heartsmd5
This fixes bug #3292333 - "HOYLE4: Hearts bug"
2011-04-26SCI: Fixed several uninitialized variable script bugs in Hoyle 4 Bridgemd5
This fixes bug #3292332, along with other related issues
2011-04-26SCI: Updated the view type descriptions in the "version" console commandmd5
2011-04-26TSAGE: Fix a tiny bug in the initialization of scene 5000strangerke
2011-04-26TSAGE: Implemented loading walk regions for Ringworld CD and Demo #2Paul Gilbert
2011-04-26TSAGE: Gave proper names to several previously unnamed fieldsPaul Gilbert
2011-04-26TSAGE: Implemented scene priority changes introduced in Ringworld CD & ↵Paul Gilbert
Floppy Demo #2
2011-04-26HUGO: Add workaround for bug #3292389: Penelope splits up when dying in chasmstrangerke
2011-04-25Merged pull request #24 from clone2727/msima-stereo-fix.Max Horn
AUDIO: Cleanup MS IMA handling
2011-04-25HUGO: Fix bug #3292382 : "Whodunit? & Jungle of Doom set music to off by itself"strangerke
2011-04-25TSAGE: Add virtual destructor to Game class.Johannes Schickel
2011-04-25HUGO: Fix bug #3292400 : Overlapping help windows when using the menu barstrangerke
2011-04-25TSAGE: Fix text not being skippable in Scene #5000Paul Gilbert
2011-04-25TSAGE: Bugfixes for Ringworld demo - demo is now completable with some ↵Paul Gilbert
remaining gfx glitches
2011-04-25TSAGE: Added new file for Ringworld DemoPaul Gilbert
2011-04-25TSAGE: Added framework for playing the Ringworld demoPaul Gilbert
2011-04-25TSAGE: Added detection entry for Ringworld DemoPaul Gilbert
2011-04-25GROOVIE: fix for bug #3093310spookypeanut
Instead of crashing if the save game isn't writable, popup a gui message and then skip
2011-04-25TSAGE: Combined the resource files into a single generic overall ResourceManagerPaul Gilbert
2011-04-24AUDIO: Cleanup MS IMA handlingMatthew Hoops
- Split The Last Express' ADPCM to the engine. Using the MS IMA routine was really a hack. - Fixed stereo MS IMA ADPCM, the old routine was completely wrong.
2011-04-25HUGO: Add a black background behind the score line. This should fix bug ↵strangerke
#3291959.
2011-04-24HUGO: Fix BE issue in getSound(). Thanks wjp for finding that issue.strangerke
2011-04-24HUGO: Hopefully fix the valgrind error reported by Digitall in bug #3292391strangerke
2011-04-24TSAGE: Implement missing Scene4050::signal() and Scene4050::dispatch(), fix ↵strangerke
several bugs. It's now possible to complete scene group 5 despite a couple of glitches in scene 4000 and 4045