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AgeCommit message (Expand)Author
2010-05-23Another video player regression: When the palette changes, look up theTorbjörn Andersson
2010-05-23Keep the Broken Sword cutscene players from using up all available CPU.Torbjörn Andersson
2010-05-23Cleaned up the game ID code:Filippos Karapetis
2010-05-23Major work done on the animation and support classes to match the originalPaul Gilbert
2010-05-22SCI: adding ability to specify hexadecimal number as index for debug command ...Martin Kiewitz
2010-05-22Cleanup (removed more Parallaction::getGameType() calls).Nicola Mettifogo
2010-05-22Cleanup (removed many Parallaction::getGameType() calls).Nicola Mettifogo
2010-05-22Finish implementation of hitZone and related functions as from the original c...Nicola Mettifogo
2010-05-22Apply patch 3004687 by fuzzie: allow usage of merge zones.Nicola Mettifogo
2010-05-22CleanupFilippos Karapetis
2010-05-22Rewrote and simplified the game ID detector. It now properly works with SCI0-...Filippos Karapetis
2010-05-22Apply patch 3005433 by fuzzie: new 'toggleglobalflags' command for the debugger.Nicola Mettifogo
2010-05-22Apply patch 3004991 by fuzzie: don't try and run dialogues for SPEAK zones wi...Nicola Mettifogo
2010-05-22Make sure a dialogue is valid before entering dialogue mode.Nicola Mettifogo
2010-05-22Use the kZoneYourself flag to check zones for self-use in BRA. See patch 3003...Nicola Mettifogo
2010-05-22Do not make the character walk towards the zone clicked upon by the user if i...Nicola Mettifogo
2010-05-22Added descriptions for kFlagsSelfuse and kFlagsYourself. See patch 3003626.Nicola Mettifogo
2010-05-22Make sure hitZone always gets absolute game coordinates. Based on the patch 3...Nicola Mettifogo
2010-05-21Slight cleanupFilippos Karapetis
2010-05-21Fix loading of MSC files on big-endian systems. Patch 3004367 by fuzzie.Nicola Mettifogo
2010-05-21Added a new valid EOL character for scripts. Patch 3004990 by fuzzie.Nicola Mettifogo
2010-05-21Removed the reliance on the segment manager from the fallback detector, for S...Filippos Karapetis
2010-05-21Some further work on the fallback detector, reducing the reliance on the segm...Filippos Karapetis
2010-05-20The QuickTime getPalette() function should output in RGB format, not RGBA.Matthew Hoops
2010-05-20Add a pause level system to VideoDecoder (blatantly ripped off from Engine) a...Matthew Hoops
2010-05-20Add initial support for T7G Mac MIDIs. Compressed MIDI is not yet supported.Matthew Hoops
2010-05-20Groovie: Add support for MT-32 custom instrumentsJordi Vilalta Prat
2010-05-20SCI: fix regression of r49109 - only queue up midi soundsMartin Kiewitz
2010-05-20SCI: adding workaround for some underwater rooms in iceman - removing visual&...Martin Kiewitz
2010-05-20Groovie: Tweak a filename of the Mac version of T7GJordi Vilalta Prat
2010-05-19Slight bugfix in the object iteration inside getSierraGameId()Filippos Karapetis
2010-05-19SCI: sound code now queues up music in sci0, wip-code: not reacting on priori...Martin Kiewitz
2010-05-19SCI: updated comment on kDoSound(12)Martin Kiewitz
2010-05-19Reverted commit #49088, seems like to be a false positive from MSVC on the QT...Filippos Karapetis
2010-05-19Add a parser for HEAR zones in BRA, and handle the relative MUSIC command. Pa...Nicola Mettifogo
2010-05-19Fixed silly typo in #49099. Iceman works again (thanks m_kiewitz)Filippos Karapetis
2010-05-19Do not try and run dialogues when there is no dialogue defined in a SPEAK zon...Nicola Mettifogo
2010-05-19Added a new method to the resource manager, to help determine if we got a SCI...Filippos Karapetis
2010-05-19SCI: removed cmdStopAllSounds(), can't be right - added FIXME - fixes iceman ...Martin Kiewitz
2010-05-19Fixed signed/unsigned warning, changed to CamelCaseFilippos Karapetis
2010-05-19Cleaned up script_instantiate_sci0()Filippos Karapetis
2010-05-19SCI: cleanup soundcode - number renamed to resourceId, prio renamed to priorityMartin Kiewitz
2010-05-19SCI: changing debugger commands to not require "?"-prefix for objects anymore...Martin Kiewitz
2010-05-19Implement FR #2841445: FW: Restart doesn't workEugene Sandulenko
2010-05-19Implement FR #2841494: FW: Pause doesn't workEugene Sandulenko
2010-05-19Updated the save game format for the changes in #49093Filippos Karapetis
2010-05-19Removed the exportsAreWide variable from the segment manager and save games, ...Filippos Karapetis
2010-05-19Moved the breakpoint information inside the DebugState structFilippos Karapetis
2010-05-19Added packing to the QT structuresFilippos Karapetis
2010-05-18SCI: set signal on fadeOut and also set signal when fade is requested but sou...Martin Kiewitz