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AgeCommit message (Expand)Author
2012-06-27CGE: Remove dead code used to display copyright in DOS promptStrangerke
2012-06-26SWORD1: Add source of the translations for the missing subtitlesThierry Crozat
2012-06-26SWORD1: Add workaround for missing subtitles in the demoThierry Crozat
2012-06-26SCI: Remove a music fading hack used for the intro of LongbowFilippos Karapetis
2012-06-26SCI: Rename a parameter in validateExportFunc()Filippos Karapetis
2012-06-25CGE: Fix SPR files with extra 0x1A or missing ending CRLF. Fix bug #3537527Strangerke
2012-06-25TOON: Fix bug #3533291 - Crash in Russian Versionsylvaintv
2012-06-25CGE: Fix bug 3537530 - ALTering diceStrangerke
2012-06-24CGE: Fix FX stereoStrangerke
2012-06-24CGE: Fix bug #3537529Strangerke
2012-06-24SWORD1: Add warning for untranslated subtitlesThierry Crozat
2012-06-24SCI: Add a workaround for script bug #3537232Filippos Karapetis
2012-06-23SCI: Change the program counter (PC) to be a 32-bit variableFilippos Karapetis
2012-06-23SCI: Clean up validateExportFunc() and related functionsFilippos Karapetis
2012-06-23SCI: Add support for the debug opcode "file" in our script dissassemblerFilippos Karapetis
2012-06-23SCI: Remove a duplicate sanity checkFilippos Karapetis
2012-06-23SCI: Implement kPlayVMD subop 23 (set palette range)Filippos Karapetis
2012-06-23SCUMM - Fix bug #3536645, FT Missing Dialogue LineTorbjörn Andersson
2012-06-23GOB: Fix a very stupid mistake in the Gob1 background track selectionSven Hesse
2012-06-22GOB: Give Geisha and Fascination fallback entries AdLib feature flagsSven Hesse
2012-06-22GOB: Add fallback detection entries for Little RedSven Hesse
2012-06-22GOB: Reorganize the detection tablesSven Hesse
2012-06-22GOB: _renderFlags & 0x40 means the we should draw borders around hotspotsSven Hesse
2012-06-22GOB: Clean up the Fascination window hotspot code a bitSven Hesse
2012-06-22GOB: Add Surface::drawRect()Sven Hesse
2012-06-22GOB: _renderFlags & 0x80 means "Do we have windows?"Sven Hesse
2012-06-22SCI: Further cleanup of the frame drawing codeFilippos Karapetis
2012-06-22SCI: Simplify the SCI32 coordinate adjustment codeFilippos Karapetis
2012-06-21SCI: Fix silly typoFilippos Karapetis
2012-06-21SCI: Fix warningsFilippos Karapetis
2012-06-21SCI: Add the graphics undithering game option back for QFG2Filippos Karapetis
2012-06-21SCI: Don't compress exported heroes in the Quest for Glory gamesFilippos Karapetis
2012-06-20Merge pull request #246 from lordhoto/osystem-void-buffersJohannes Schickel
2012-06-20SCI: Change kRemapColors(5) again. Fixes the colors in QFG4Filippos Karapetis
2012-06-20SCI: Add a warning for kRemapColors(RemapByPercent)Filippos Karapetis
2012-06-20SCI: Implement kRemapColors(5 - set color intensity)Filippos Karapetis
2012-06-20SCI: Remove multibyte character processing code from SCI32Filippos Karapetis
2012-06-20SCI: Don't attempt to draw line feed characters in SCI32Filippos Karapetis
2012-06-18HUGO: Remove F9 key handlingStrangerke
2012-06-18HUGO: Missing file in previous commitStrangerke
2012-06-18HUGO: Remove dead codeStrangerke
2012-06-18CGE: Remove dead code originally used to load a savegame when starting the gameStrangerke
2012-06-18GOB: Add a workaround for the wrong German animal names in Little RedSven Hesse
2012-06-18GOB: Don't loop /all/ sounds in Little RedSven Hesse
2012-06-18SCI: Store script sizes in 32-bit integersFilippos Karapetis
2012-06-18SCI: Add setter/getter methods to reg_t'sFilippos Karapetis
2012-06-18SCI: Add a check for empty VMD file namesFilippos Karapetis
2012-06-17Merge pull request #244 from clone2727/football2002-wdayJohannes Schickel
2012-06-17GROOVIE: Fix 'off-by-one' when searching for ROQs by nameScott Thomas
2012-06-17SAGA: Workaround fix for IHNM pathfinding glitches.D G Turner