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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
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2011-05-01
TSAGE: Bugfixes for movement in Scene #9100
Paul Gilbert
2011-05-01
TSAGE: Fixed NamedHotspot fields to be synchronised to savegames
Paul Gilbert
2011-05-01
TSAGE: Give player the correct stasis box from Skeenar in Scene #7000
Paul Gilbert
2011-05-01
TSAGE: Fix for animation of Skeenar presenting the stasis box in Scene #7000
Paul Gilbert
2011-05-01
TSAGE: Fix giving Translator, Jar, and Waldos in Scene #7000
Paul Gilbert
2011-05-01
TSAGE: Fix for interacting with Skeenar in Scene #7000
Paul Gilbert
2011-05-01
TSAGE: Bugfixes for inventory dialog display with a large number of items
Paul Gilbert
2011-05-01
TSAGE: Fix several glitches and bugs in scene 7000
strangerke
2011-04-30
PARALLACTION: Fix BRA Compilation After Common Header Changes.
D G Turner
2011-04-30
TSAGE: Fix bug in scene 2100: Now the sunflower field is reachable
strangerke
2011-04-30
TSAGE: Silenced compiler warnings
Paul Gilbert
2011-04-30
TSAGE: Bugfixes for getting the key, opening the safe, and getting the ↵
Paul Gilbert
translator
2011-04-30
TSAGE: Bugfixes for stool in Scene #7700
Paul Gilbert
2011-04-30
MOHAWK: Fix CSTime-only builds.
Alyssa Milburn
2011-04-30
TSAGE: Rename setPriority2 to setPriority for disambiguation
strangerke
2011-04-30
TSAGE: Fix a hotspot's use/look descriptions in Scene #7700
Paul Gilbert
2011-04-30
TSAGE: Fix some more bugs in scene 2100. It's now playable again
strangerke
2011-04-30
TSAGE: Fix for GUI dialog appearing when clicking on some hotspots in Scene ↵
Paul Gilbert
#5200
2011-04-30
TSAGE: Added a print out of region details to the walk_regions debugger command
Paul Gilbert
2011-04-30
TSAGE: Removed hack from Scene #5200 now that pathfinding has been fixed
Paul Gilbert
2011-04-30
TSAGE: Fixed problem in pathfinding when clicked position is outside ↵
Paul Gilbert
walkable areas
2011-04-30
TSAGE: Reintroduced the show introduction code using a ConfMan flag
Paul Gilbert
2011-04-30
TSAGE: Fix a couple of big graphical glitches in scene 2100
strangerke
2011-04-29
TSAGE: Fix bug in scene 4050: The rope may now be used to climb too
strangerke
2011-04-29
TSAGE: Fixed the book inside the sky lab (it contains the sheet of paper, ↵
md5
not the key)
2011-04-29
TSAGE: Bugfix for Scene #2320 after having returned from caves
Paul Gilbert
2011-04-29
TSAGE: Fixed saved game ordering in the save and load dialogs
md5
2011-04-29
TSAGE: Proper bugfix for the route used in Scene #5100 to escape the caves
Paul Gilbert
2011-04-29
TSAGE: Bugfix in Scene #2320 for getting the flycycle
Paul Gilbert
2011-04-29
SCI: Fixed bug #3289744 - "Hero Quest 1 demo crashes"
md5
2011-04-29
TSAGE: Added two temporary hacks for scenes 5100 and 5200 and added some ↵
md5
comments With these two hacks, it's possible to progress a bit further
2011-04-29
TSAGE: Fix bug in scene 4025 "The comet is turn in the wrong sense, screwing ↵
strangerke
the palette animation"
2011-04-29
TSAGE: Fixed 2 bugs in scene 5200 (flesheater throne room)
md5
2011-04-28
TEEN: Fix incorrect keyword in forward declaration
Ori Avtalion
2011-04-28
MOHAWK: Remove duplicate #include
Ori Avtalion
2011-04-28
MOHAWK: Fix compilation when only default engines are enabled
Ori Avtalion
2011-04-28
KOM: Delete engine added accidentally. The world is not ready for it
Ori Avtalion
2011-04-28
MOHAWK: Fix compilation
Ori Avtalion
2011-04-28
KYRA: Fix compilation when LoL is disabled.
Johannes Schickel
2011-04-28
TOON: Reduced fragmentation by using a fixed value for pathfinding allocation
Bluddy
Toon makes some rather big allocations for pathfinding, alternating between 3MB and 6MB). In small devices, this creates really bad fragmentation which can cause crashes. I set the size at a fixed 6MB.
2011-04-28
TSAGE: Don't use NULL for an int parameter
Max Horn
2011-04-28
KYRA: Clean up of header includes.
Johannes Schickel
2011-04-28
JANITORIAL: Add in necessary include files to fix compilation in MSVC
Paul Gilbert
2011-04-28
TSAGE: Slowed down Scene #6100 to a reasonable speed, and finished code for ↵
Paul Gilbert
hitting sunflowers
2011-04-28
JANITORIAL: Reduce header dependencies in shared code
Ori Avtalion
Some backends may break as I only compiled SDL
2011-04-28
TINSEL: Fixed code analysis warnings in bug #3087863
Paul Gilbert
2011-04-28
TSAGE: Proper setting of startup cursor for full game versus demo
Paul Gilbert
2011-04-28
TSAGE: Proper bugfix for problem saving/restoring game in Scene #5000 and others
Paul Gilbert
2011-04-28
SCI: Clarify comment from rev 5654e12 further
Willem Jan Palenstijn
2011-04-28
JANITORIAL: Format more forward declarations to follow convention
Ori Avtalion
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