Age | Commit message (Collapse) | Author |
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Toon makes some rather big allocations for pathfinding, alternating between 3MB and 6MB). In small devices, this creates really bad fragmentation which can cause crashes. I set the size at a fixed 6MB.
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hitting sunflowers
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Some backends may break as I only compiled SDL
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It's a bad idea to write comments when half asleep :P
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#3291115 - "KQ6: Game freezes when getting paper from web"
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There are subtle differences in their u32 code that we need to handle
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These fix the following issues:
- Loss of control after freeing the bat in scene 5100
- Loss of control after drinking from the bat's pheromonone bottle in
scene 5300
- Crash when the two flesheaters appear on the path in scene 5300
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Both double and float parameters were passed to atan2(), which didn't match
any variants of atan2()
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Thanks to LordHoto and the trusty -Wunused-but-set-variable option :)
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Thanks to LordHoto and the trusty -Wunused-but-set-variable option :)
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Players no longer appear in the upper-left corner of the screen and play can actually hault now (ie. the ball can go out of play). The players/ball do not move from their positions yet, but it's a start.
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This fixes bug #3292333 - "HOYLE4: Hearts bug"
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This fixes bug #3292332, along with other related issues
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Floppy Demo #2
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AUDIO: Cleanup MS IMA handling
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remaining gfx glitches
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