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AgeCommit message (Expand)Author
2011-09-24TSAGE: Bugfix for loading Blue Force scene 900Paul Gilbert
2011-09-24TSAGE: Bugfixes for displaying the Blue Force UIPaul Gilbert
2011-09-24TSAGE: Fixed the priority of the Blue Force Driver speakerPaul Gilbert
2011-09-24TSAGE: Fixed the yacht in Blue Force scene 350 to be in the backgroundPaul Gilbert
2011-09-24TSAGE: Fixed core engine display of background scene objectsPaul Gilbert
2011-09-24TSAGE: Bugfix for Blue Force conversation sequences launched on the player ob...Paul Gilbert
2011-09-24TSAGE: Bugfix for partner arriving on-screen incorrectlyPaul Gilbert
2011-09-24TSAGE: Further bugfixes for item actions in Blue Force scene 900Paul Gilbert
2011-09-24TSAGE: Bugfixes and cleanup for Blue Force scene 900Paul Gilbert
2011-09-24SCI: Fixed timer bug #3127824 - "SCI: speed problem - Castle of Dr Brain"Filippos Karapetis
2011-09-23TSAGE: Fix setAction call.Alyssa Milburn
2011-09-23TSAGE: Implement Blue Force Scene 900Strangerke
2011-09-23SCI21: Added some skeleton code for offsetting pictures vertically (not worki...Filippos Karapetis
2011-09-23SCI21: Marked kNewRoom as a debug functionFilippos Karapetis
2011-09-23Merge pull request #86 from tsoliman/maemo-master-rebased-2Eugene Sandulenko
2011-09-23SCI: Fixed bug #3413301 - "SCI: KQ6CD: Game stops responding at the bookworm"Filippos Karapetis
2011-09-23MOHAWK: Add missing Living Book detection entry from bug #3413119.D G Turner
2011-09-23TSAGE: Bugfix for properly exiting scenes via hotspotsPaul Gilbert
2011-09-23TSAGE: Fixes for conversation in Blue Force scene 340Paul Gilbert
2011-09-23TSAGE: Added new code to scene handler to handle player sequence executionPaul Gilbert
2011-09-23TSAGE: Fixed NPC variable naming in Blue Force scene 340Paul Gilbert
2011-09-22KYRA: workaround to get maemo to even compileTarek Soliman
2011-09-23TSAGE: Fix for changing partner's facing direction in Blue Force scene 350Paul Gilbert
2011-09-23TSAGE: Fix priority of woman in Blue Force scene 340Paul Gilbert
2011-09-23SCI: Fixed bug #3413020 - "SCI: Longbow: Robin is stuck in the final monk cha...Filippos Karapetis
2011-09-22TSAGE: Bugfix for Exit cursor remaining active after leaving motorcyclePaul Gilbert
2011-09-22SCI: Ignore invalid pointers if the kernel function signature specifies itFilippos Karapetis
2011-09-22SCI: Fixed compilation with VM_DEBUG_SEND definedFilippos Karapetis
2011-09-21TSAGE: Bugfixes to Blue Force map screen for leaving MarinaPaul Gilbert
2011-09-21TSAGE: Default to displaying walk cursor on Blue Force map screenPaul Gilbert
2011-09-04DREAMWEB: 'examineobtext' ported to C++Bertrand Augereau
2011-09-20TSAGE: Implemented Blue Force scene 355 - Future Wave exteriorPaul Gilbert
2011-09-20CGE: Remove useless function declarationStrangerke
2011-09-19LASTEXPRESS: Small cleanup in Entities::processEntity() and Entities::process...Littleboy
2011-09-18DREAMWEB: 'bresenhams' ported to C++Bertrand Augereau
2011-09-18GOB: At the decorative fishes in the Diving minigameSven Hesse
2011-09-18TSAGE: Bugfix for Blue Force death screen image moving when screen is clickedPaul Gilbert
2011-09-18TSAGE: Implemented Blue Force scene 360 - Future Wave InteriorPaul Gilbert
2011-09-18CGE: Rename Snail into CommandHandler, plus some associated renamingsStrangerke
2011-09-18TSAGE: Fix for sequence manager when using a Blue Force specific opcodePaul Gilbert
2011-09-18TSAGE: In Blue Force, cursor doesn't reset to Walk after doing actionsPaul Gilbert
2011-09-18TSAGE: Fixed ordering of scenes in Blue Force group 3Paul Gilbert
2011-09-18TSAGE: Implemented Blue Force scene 370 - Future Wave bedroomPaul Gilbert
2011-09-17CGE: Fix a potential bug in insertCommand(), some renamingStrangerke
2011-09-17SCUMM FM-TOWNS: fix DS buildathrxx
2011-09-17SCUMM FM-TOWNS: fix another regressionathrxx
2011-09-17SCUMM FM-TOWNS: fix regression and cleanupathrxx
2011-09-17SCUMM FM-TOWNS: fix invalid mem accessesathrxx
2011-09-17CGE: Remove useless functionStrangerke
2011-09-17CGE: Remove a use reference to g_engineStrangerke