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2009-02-17Update headers. restEugene Sandulenko
svn-id: r38413
2009-02-17Update headers. gfx/Eugene Sandulenko
svn-id: r38412
2009-02-17Update headers. scicore/Eugene Sandulenko
svn-id: r38411
2009-02-17Update headers. sfx/Eugene Sandulenko
svn-id: r38410
2009-02-17Update headers. includes/Eugene Sandulenko
svn-id: r38409
2009-02-17Update headers. engine/Eugene Sandulenko
svn-id: r38408
2009-02-17SCI: Added a bounds check on the index when setting palette.Walter van Niftrik
svn-id: r38407
2009-02-17Replaced sci_free() with free() - it's OK to free a NULL pointer, so the ↵Filippos Karapetis
checking that sci_free() performed is not necessary svn-id: r38406
2009-02-17Removed more directories which are not part of the SCI engine - again, the ↵Filippos Karapetis
code and documentation can be referenced from /vendor/freesci/glutton/src/sfx svn-id: r38404
2009-02-17Removed directory which is not part of the SCI engine - the code can be ↵Filippos Karapetis
referenced from /vendor/freesci/glutton/src/sfx/mt32_GM_mapping svn-id: r38403
2009-02-17Removed dead/unused codeFilippos Karapetis
svn-id: r38400
2009-02-17Clear cutsceneOverride for all scripts (except current), when restarting any ↵Travis Howell
game, fixes bugs: #1923193 - MONKEY: cannot restart during the intro #2518226 - FT demo: debugger at end of demo svn-id: r38398
2009-02-17current versions of BEOS no longer support snooze according to Begasus on IRCWillem Jan Palenstijn
svn-id: r38397
2009-02-17Removed unused SFX codeFilippos Karapetis
svn-id: r38396
2009-02-17Removed unused codeFilippos Karapetis
svn-id: r38394
2009-02-17Remove functions not used, and thus the dependency on isblank.Lars Persson
svn-id: r38393
2009-02-16Removed a lot of unused and compiler-specific debug code. Note that for ↵Filippos Karapetis
MSVC, the corresponding checks are enabled by default in the debug build, so there's no need to set them again programmatically. Also, removed the "codebugging" related code svn-id: r38387
2009-02-16Removed unused code and definesFilippos Karapetis
svn-id: r38385
2009-02-16If the DXA cutscene audio fails to play for whatever reason (shouldn't happen inTorbjörn Andersson
BS1 since all the cutscenes have an audio track), assume audio and video are in sync. svn-id: r38384
2009-02-16LOL: fixed invalid memory accessFlorian Kagerer
svn-id: r38383
2009-02-16isblank is not available on all platforms. Needs to be handled in a ↵Lars Persson
different way. svn-id: r38376
2009-02-16Use MIN with correct template <int>Lars Persson
svn-id: r38375
2009-02-16LOL: - more work on the user interfaceFlorian Kagerer
- fixed non interactive demo svn-id: r38374
2009-02-16SCI: Changed pcm_device and timer "driver" functionality to use directly the ↵Jordi Vilalta Prat
ScummVM modules svn-id: r38373
2009-02-16Removed unused variableBenjamin Haisch
svn-id: r38372
2009-02-16Add detection for the Shivers demo and split the Torin's Passage entry into ↵Matthew Hoops
multiple as their main data files are the same. svn-id: r38370
2009-02-16Add German versions of several games.Travis Howell
svn-id: r38369
2009-02-16Add alternative filename prefixes for German versions of puttcircus and ↵Travis Howell
puttrace. svn-id: r38367
2009-02-16Fixed compilationFilippos Karapetis
svn-id: r38364
2009-02-16Replace strncasecmp by scumm_strnicmpMax Horn
svn-id: r38362
2009-02-16SCUMMVM define no longer required.Travis Howell
svn-id: r38361
2009-02-16SCI: Committed stuff I forgot in my last commit; changed int_hash_map_t to a ↵Max Horn
C++ class svn-id: r38360
2009-02-16Replace strcasecmp with scumm_stricmp.Travis Howell
svn-id: r38359
2009-02-16SCI: Moved seg_manager.*, int_hashmap.* to sci/engine (they are only used ↵Max Horn
there); merged hashmap and int_hashmap svn-id: r38358
2009-02-16replace one more instance of strcasecmp by scumm_stricmpWillem Jan Palenstijn
svn-id: r38357
2009-02-16Replace strcasecmp with scumm_stricmp.Travis Howell
svn-id: r38356
2009-02-16initialize palette buffers (compiler warning) Paweł Kołodziejski
svn-id: r38351
2009-02-16fixed compilationPaweł Kołodziejski
svn-id: r38350
2009-02-16Revert r38254 as pointed by waltervn (SCI1 games work again)Jordi Vilalta Prat
svn-id: r38349
2009-02-16apply patch #2603528: PCX loading (convenience only)Kostas Nakos
svn-id: r38348
2009-02-16Remove unneeded code, as _musicEngine is already set to NULL by default.Travis Howell
svn-id: r38346
2009-02-16Limit platforms to specific SCUMM versions, when selecting the music engine ↵Travis Howell
to be used. To help prevent issues, if user manually selects the incorrect platform. svn-id: r38345
2009-02-16Removed unnecessary tests. (It's ok to free a NULL pointer.)Torbjörn Andersson
svn-id: r38344
2009-02-16Blank the palette correctly. (Fixes Valgrind warning.)Torbjörn Andersson
svn-id: r38343
2009-02-16Fix startup of the Amiga versions of Manhunter NY/SF, which seem to require ↵Travis Howell
the older platform value of 20. svn-id: r38341
2009-02-16Reimplemented reg_t_hashmap using Common::HashMapMax Horn
svn-id: r38340
2009-02-16Fix win32 compile of SCI engine.Travis Howell
svn-id: r38337
2009-02-16SCI: cleanupMax Horn
svn-id: r38336
2009-02-16SCI: cleanupMax Horn
svn-id: r38335
2009-02-16SCI: Removed some unused filesMax Horn
svn-id: r38334