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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2011-05-06
TSAGE: Scene 5200 - Suppress dead code (present but not executed in the origi...
strangerke
2011-05-06
TSAGE: Finally fix the dialogue bug in scene 4000
strangerke
2011-05-06
TSAGE: For consistency, renamed sceneItem1 into Hotspot1 in scene 7000
strangerke
2011-05-06
GOB: Create a SafeSubReadStream for files in STKs
Sven Hesse
2011-05-06
SWORD2: Replace SafeSubReadStream with the same-name class in Common
Sven Hesse
2011-05-06
TSAGE: Bugfix for hotspot issues in Scene #7000
Paul Gilbert
2011-05-06
TSAGE: Bugfix for self-closing drawers in Scene #7700
Paul Gilbert
2011-05-06
TSAGE: Hopefully fix some Valgrind reported warnings
Paul Gilbert
2011-05-06
TSAGE: Added missing destructors for Globals fields
Paul Gilbert
2011-05-06
TSAGE: Initialise player fields to fix Valgrind warning
Paul Gilbert
2011-05-06
TSAGE: Review all Speakers
strangerke
2011-05-05
SCUMM: Use new MacCursor code instead of convertCrsrCursor()
Matthew Hoops
2011-05-05
MOHAWK: Use new MacCursor code instead of convertCrsrCursor()
Matthew Hoops
2011-05-05
SCI: Use new MacCursor code instead of convertCrsrCursor()
Matthew Hoops
2011-05-05
SWORD25: Disabled code which isn't necessary with our PNG decoder
md5
2011-05-05
SWORD25: Moved the thumbnail handling code to its appropriate place
md5
2011-05-05
SWORD25: Marked more functions as unused
md5
2011-05-05
GOB: Fix a stupid typo in SlotFileIndexed::buildIndex()
Sven Hesse
2011-05-05
SWORD25: Remove thumbnails from the cache when saving a new game
md5
2011-05-05
SWORD25: Fixed the thumbnail creation code, and removed a hack
md5
2011-05-05
SWORD25: Initial code for showing savegame thumbnails
md5
2011-05-05
TSAGE: Fixed problem with text being partly off-screen in Scene #9500
Paul Gilbert
2011-05-05
SWORD25: Removed the saved game filename from the savegame meta info struct
md5
2011-05-05
SWORD25: Added some FIXMEs in the save game and thumbnail code
md5
2011-05-05
SWORD25: Remove unused code
md5
2011-05-05
TSAGE: Fix several glitches in the speakers used in scene 4000. Initial probl...
strangerke
2011-05-05
TSAGE: Fix a nasty graphical bug in scene 9450
strangerke
2011-05-05
TSAGE: Fix 6 freezes in scene 9850
strangerke
2011-05-05
TSAGE: fix 3 freezes in scene 9450
strangerke
2011-05-05
DRASCULA: Handle pitch in code using lockScreen()
Marcus Comstedt
2011-05-04
GOB: Add another Italian Fascination version
Sven Hesse
2011-05-04
GOB: Add another Italian Urban Runner version
Sven Hesse
2011-05-04
TSAGE: Added a new command to show hotspot areas
Paul Gilbert
2011-05-04
TSAGE: Bugfix for skipping cutscenes correctly
Paul Gilbert
2011-05-04
TSAGE: Some more conversions to US English
md5
2011-05-04
TSAGE: Switched to American English, after the relevant discussion on -devel:
md5
2011-05-04
TSAGE: Now initializing the save game version properly
md5
2011-05-04
TSAGE: Bumped up savegame version, so that the old savegames are still usable
md5
2011-05-04
GOB: Don't overwrite _destSpriteX after PRINTTEXT
Sven Hesse
2011-05-04
GOB: Plug a leak
Sven Hesse
2011-05-03
TSAGE: for consistency, use display2() when possible
strangerke
2011-05-03
TSAGE: Cleanup: Use NULL instead of 0 when handling pointers. Suppress some u...
strangerke
2011-05-03
TSAGE: Fix a death loop in scene 4300/4250 (use helmet on alien)
strangerke
2011-05-03
TSAGE: Bugfixes for displaying the credits
Paul Gilbert
2011-05-03
TSAGE: Bugfixes to allow for drawing message strings that are empty
Paul Gilbert
2011-05-03
COMMON: Forbid use of getcwd&getwd; add macro to enable unistd.h compatibility
Max Horn
2011-05-03
TSAGE: Bugfix for palette fader crash in Scene #9990
Paul Gilbert
2011-05-03
TSAGE: Add missing calls to inherited method in various class synchronisation...
Paul Gilbert
2011-05-03
TSAGE: Bugfixes to savegames when the scene is showing an alternate screen
Paul Gilbert
2011-05-03
TSAGE: Fix the last action of the game. The ending animation is still screwed...
strangerke
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