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2011-05-06TSAGE: Scene 5200 - Suppress dead code (present but not executed in the origi...strangerke
2011-05-06TSAGE: Finally fix the dialogue bug in scene 4000strangerke
2011-05-06TSAGE: For consistency, renamed sceneItem1 into Hotspot1 in scene 7000strangerke
2011-05-06GOB: Create a SafeSubReadStream for files in STKsSven Hesse
2011-05-06SWORD2: Replace SafeSubReadStream with the same-name class in CommonSven Hesse
2011-05-06TSAGE: Bugfix for hotspot issues in Scene #7000Paul Gilbert
2011-05-06TSAGE: Bugfix for self-closing drawers in Scene #7700Paul Gilbert
2011-05-06TSAGE: Hopefully fix some Valgrind reported warningsPaul Gilbert
2011-05-06TSAGE: Added missing destructors for Globals fieldsPaul Gilbert
2011-05-06TSAGE: Initialise player fields to fix Valgrind warningPaul Gilbert
2011-05-06TSAGE: Review all Speakersstrangerke
2011-05-05SCUMM: Use new MacCursor code instead of convertCrsrCursor()Matthew Hoops
2011-05-05MOHAWK: Use new MacCursor code instead of convertCrsrCursor()Matthew Hoops
2011-05-05SCI: Use new MacCursor code instead of convertCrsrCursor()Matthew Hoops
2011-05-05SWORD25: Disabled code which isn't necessary with our PNG decodermd5
2011-05-05SWORD25: Moved the thumbnail handling code to its appropriate placemd5
2011-05-05SWORD25: Marked more functions as unusedmd5
2011-05-05GOB: Fix a stupid typo in SlotFileIndexed::buildIndex()Sven Hesse
2011-05-05SWORD25: Remove thumbnails from the cache when saving a new gamemd5
2011-05-05SWORD25: Fixed the thumbnail creation code, and removed a hackmd5
2011-05-05SWORD25: Initial code for showing savegame thumbnailsmd5
2011-05-05TSAGE: Fixed problem with text being partly off-screen in Scene #9500Paul Gilbert
2011-05-05SWORD25: Removed the saved game filename from the savegame meta info structmd5
2011-05-05SWORD25: Added some FIXMEs in the save game and thumbnail codemd5
2011-05-05SWORD25: Remove unused codemd5
2011-05-05TSAGE: Fix several glitches in the speakers used in scene 4000. Initial probl...strangerke
2011-05-05TSAGE: Fix a nasty graphical bug in scene 9450strangerke
2011-05-05TSAGE: Fix 6 freezes in scene 9850strangerke
2011-05-05TSAGE: fix 3 freezes in scene 9450strangerke
2011-05-05DRASCULA: Handle pitch in code using lockScreen()Marcus Comstedt
2011-05-04GOB: Add another Italian Fascination versionSven Hesse
2011-05-04GOB: Add another Italian Urban Runner versionSven Hesse
2011-05-04TSAGE: Added a new command to show hotspot areasPaul Gilbert
2011-05-04TSAGE: Bugfix for skipping cutscenes correctlyPaul Gilbert
2011-05-04TSAGE: Some more conversions to US Englishmd5
2011-05-04TSAGE: Switched to American English, after the relevant discussion on -devel:md5
2011-05-04TSAGE: Now initializing the save game version properlymd5
2011-05-04TSAGE: Bumped up savegame version, so that the old savegames are still usablemd5
2011-05-04GOB: Don't overwrite _destSpriteX after PRINTTEXTSven Hesse
2011-05-04GOB: Plug a leakSven Hesse
2011-05-03TSAGE: for consistency, use display2() when possiblestrangerke
2011-05-03TSAGE: Cleanup: Use NULL instead of 0 when handling pointers. Suppress some u...strangerke
2011-05-03TSAGE: Fix a death loop in scene 4300/4250 (use helmet on alien)strangerke
2011-05-03TSAGE: Bugfixes for displaying the creditsPaul Gilbert
2011-05-03TSAGE: Bugfixes to allow for drawing message strings that are emptyPaul Gilbert
2011-05-03COMMON: Forbid use of getcwd&getwd; add macro to enable unistd.h compatibilityMax Horn
2011-05-03TSAGE: Bugfix for palette fader crash in Scene #9990Paul Gilbert
2011-05-03TSAGE: Add missing calls to inherited method in various class synchronisation...Paul Gilbert
2011-05-03TSAGE: Bugfixes to savegames when the scene is showing an alternate screenPaul Gilbert
2011-05-03TSAGE: Fix the last action of the game. The ending animation is still screwed...strangerke