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AgeCommit message (Expand)Author
2011-05-06TSAGE: Scene 5200 - Suppress dead code (present but not executed in the origi...strangerke
2011-05-06TSAGE: Finally fix the dialogue bug in scene 4000strangerke
2011-05-06TSAGE: For consistency, renamed sceneItem1 into Hotspot1 in scene 7000strangerke
2011-05-06CREATE_PROJECT: Fix module.mk parsing.Johannes Schickel
2011-05-06NEWS: Move SDL OpenGL news to 1.4.0.Johannes Schickel
2011-05-06Merge pull request #31 from lordhoto/win-resJohannes Schickel
2011-05-06GOB: Create a SafeSubReadStream for files in STKsSven Hesse
2011-05-06SWORD2: Replace SafeSubReadStream with the same-name class in CommonSven Hesse
2011-05-06COMMON: Add a class SafeSubReadStreamSven Hesse
2011-05-06TSAGE: Bugfix for hotspot issues in Scene #7000Paul Gilbert
2011-05-06TSAGE: Bugfix for self-closing drawers in Scene #7700Paul Gilbert
2011-05-06TSAGE: Hopefully fix some Valgrind reported warningsPaul Gilbert
2011-05-06DEVTOOLS: Fix linking failure in Visual Studio created projectPaul Gilbert
2011-05-06DEVTOOLS: Bugfix for CREATE_PROJECT creating duplicate tag in Visual Studio p...Paul Gilbert
2011-05-06TSAGE: Added missing destructors for Globals fieldsPaul Gilbert
2011-05-06TSAGE: Initialise player fields to fix Valgrind warningPaul Gilbert
2011-05-06TSAGE: Review all Speakersstrangerke
2011-05-05COMMON: Remove convertCrsrCursor()Matthew Hoops
2011-05-05SCUMM: Use new MacCursor code instead of convertCrsrCursor()Matthew Hoops
2011-05-05MOHAWK: Use new MacCursor code instead of convertCrsrCursor()Matthew Hoops
2011-05-05SCI: Use new MacCursor code instead of convertCrsrCursor()Matthew Hoops
2011-05-05GRAPHICS: Add a new MacCursor class for handling CURS/crsr cursorsMatthew Hoops
2011-05-05SWORD25: Disabled code which isn't necessary with our PNG decodermd5
2011-05-05SWORD25: Moved the thumbnail handling code to its appropriate placemd5
2011-05-05SWORD25: Marked more functions as unusedmd5
2011-05-05GOB: Fix a stupid typo in SlotFileIndexed::buildIndex()Sven Hesse
2011-05-05BUILD: Get rid of old MSVC style win resource support.Johannes Schickel
2011-05-05Merge pull request #29 from Littleboy/nsisJulien
2011-05-05BUILD: Silence windres command line when a non-verbose build is done.Johannes Schickel
2011-05-05WIN32: Embed engine data files and theme files into executable.Johannes Schickel
2011-05-05GUI: Clean up localized font filename generation.Johannes Schickel
2011-05-05CREATE_PROJECT: Generate the same revision numbers as the configure scriptLittleboy
2011-05-05SWORD25: Remove thumbnails from the cache when saving a new gamemd5
2011-05-05SWORD25: Fixed the thumbnail creation code, and removed a hackmd5
2011-05-05CREATE_PROJECT: Pass architecture to nsis setup in post-build stepLittleboy
2011-05-05DISTS: Test for parameters in NSIS script and throw errors when not passed to...Littleboy
2011-05-05DISTS: Add optional ARCH parameter to NSIS scriptLittleboy
2011-05-05BASE: Suppress pointless warning message (fixes bug #3291522)Max Horn
2011-05-05SWORD25: Initial code for showing savegame thumbnailsmd5
2011-05-05TSAGE: Fixed problem with text being partly off-screen in Scene #9500Paul Gilbert
2011-05-05SWORD25: Removed the saved game filename from the savegame meta info structmd5
2011-05-05SWORD25: Added some FIXMEs in the save game and thumbnail codemd5
2011-05-05SWORD25: Remove unused codemd5
2011-05-05WINCE: Link against Windows FS code againMax Horn
2011-05-05TSAGE: Fix several glitches in the speakers used in scene 4000. Initial probl...strangerke
2011-05-05TSAGE: Fix a nasty graphical bug in scene 9450strangerke
2011-05-05TSAGE: Fix 6 freezes in scene 9850strangerke
2011-05-05TSAGE: fix 3 freezes in scene 9450strangerke
2011-05-05DRASCULA: Handle pitch in code using lockScreen()Marcus Comstedt
2011-05-04GOB: Add another Italian Fascination versionSven Hesse