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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Commit message (
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Author
2015-02-05
HUGO: Avoid drawing text above screen (bug #6799)
Torbjörn Andersson
2015-02-03
SCUMM: Adapt wording for the fix in commit f1c64c2afe
Filippos Karapetis
2015-02-03
ZVISION: Fix for script bug #6783 (no sound in the ZNem fist puzzle)
Filippos Karapetis
2015-02-03
SCUMM: Fix handling of string resources in smash player for Steam mac games
Thierry Crozat
2015-02-03
ZVISION: Fix bug #6784 (wrong scaling in the fist control)
Filippos Karapetis
2015-02-02
ZVISION: Remove \n from debug message
Torbjörn Andersson
2015-02-01
BBVS: Fix out-of-bounds array access in air guitar minigame as reported by Co...
johndoe123
2015-01-31
ZVISION: Add detection for Italian Zork Nemeis (bug #6786)
Torbjörn Andersson
2015-01-31
MADS: Janitorial - fix some else statements with braces on separate lines or ...
Strangerke
2015-01-31
MADS: Add a safeguard in doFrame
Strangerke
2015-01-31
MADS: Fix a bug in PaletteUsage::process, some renaming
Strangerke
2015-01-31
MADS: Fix signed/unsigned comparison warning
Strangerke
2015-01-31
MADS: Remove a useless variable
Strangerke
2015-01-31
MADS: Add safeguards in DialogsNebular::show
Strangerke
2015-01-31
Merge pull request #579 from chrilith/mortevielle_textpos
Arnaud Boutonné
2015-01-29
MORTEVIELLE: fixed text position
Chris Apers
2015-01-29
BBVS: Implement loading and saving in the air guitar minigame
johndoe123
2015-01-28
Merge pull request #576 from chrilith/master
Arnaud Boutonné
2015-01-28
MADE: Initialize some variables
Strangerke
2015-01-28
ZVISION: Fix bug #6787 init lzss window by same values as in original game
Marisa-Chan
2015-01-27
MORTEVIELLE: added starting screen string index constant
Chris Apers
2015-01-27
MORTEVIELLE: added starting screen
Chris Apers
2015-01-27
MADE: Initialize some more variables, remove an useless variable
Strangerke
2015-01-27
MADE: Initialize some variables, remove a useless variable
Strangerke
2015-01-27
ACCESS: Initialize some variables
Strangerke
2015-01-26
Merge pull request #574 from chrilith/master
Arnaud Boutonné
2015-01-26
TSAGE: BF - Fix another color glitch
Strangerke
2015-01-26
TSAGE: BF - Fix a glitch in scene 935
Strangerke
2015-01-26
TSAGE: Fix 3 uninitialized variables
Strangerke
2015-01-26
VOYEUR: Fix bug in vDoCycleInt
Strangerke
2015-01-26
TSAGE: Ringworld - Declare _sitFl as a boolean
Strangerke
2015-01-26
TSAGE: Ringworld - Fix unitialized variable
Strangerke
2015-01-26
TSAGE: Ringworld - Fix unitialized variable
Strangerke
2015-01-26
TSAGE: BF - Remove unused variable
Strangerke
2015-01-26
VOYEUR: Add missing break
Strangerke
2015-01-26
ZVISION: Cleanup.
Torbjörn Andersson
2015-01-26
ZVISION: Use ValueSlot for volume in ActionMusic
Torbjörn Andersson
2015-01-26
MORTEVIELLE: added missing inter screen messages
Chris Apers
2015-01-26
ZVISION: Fix ActionMusic volume
Torbjörn Andersson
2015-01-26
Merge pull request #568 from Marisa-Chan/master
Filippos Karapetis
2015-01-25
MORTEVIELLE: 1sec seems to be far enough here
Chris Apers
2015-01-25
MORTEVIELLE: more drawBox() adjustments
Chris Apers
2015-01-24
ZVISION: Delete stream if there is no audio stream to queue to
Torbjörn Andersson
2015-01-24
ZVISION: Fix lag at beginning of cutscenes
Torbjörn Andersson
2015-01-24
Merge pull request #570 from chrilith/mortevielle_3rdintro
Arnaud Boutonné
2015-01-24
MORTEVIELLE: alternatively we can make it local to delay()
Chris Apers
2015-01-24
MORTEVIELLE: Added missing mesgId handling for 3rd intro screen
Chris Apers
2015-01-23
MORTEVIELLE: Fixed read index parsing alert strings
chrilith
2015-01-23
MORTEVIELLE: Fixed drawBox() to match original code
chrilith
2015-01-23
ZVISION: Use correct virtual class type instead of MusicNode
Marisa-Chan
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