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AgeCommit message (Expand)Author
2006-05-05Match fade code of original games and minor cleanupTravis Howell
2006-05-05Update copyrightTravis Howell
2006-05-04Set speech_mute/sfx_mute/music_mute values in one single central placeMax Horn
2006-05-04CleanupTravis Howell
2006-05-04Update palmOS code for GameSpecificSettings changesTravis Howell
2006-05-04Allow skipping speech in Simon1Travis Howell
2006-05-04Adds (partial) support for italian floppy. (still hardcoded strings are missi...Johannes Schickel
2006-05-04Add missing old simon1 targetTravis Howell
2006-05-04Don't read beyond animationCount, when looking for animation in vc3_loadSprite()Travis Howell
2006-05-04Don't read beyond imageCount, when looking for imageTravis Howell
2006-05-04Remove duplicate codeTravis Howell
2006-05-04Fix loading of default saved game file, containing restate state, in FFTravis Howell
2006-05-04Add filename difference in Amiga/Mac. versions of FFTravis Howell
2006-05-04Show Epic Interactive movie on startup in Amiga/Mac. versions of FFTravis Howell
2006-05-04Update screen more often, for smoother mouse movementTravis Howell
2006-05-04CleanupTravis Howell
2006-05-03Changed FilesystemNode::listDir to return a bool indicating its success (or f...Max Horn
2006-05-03Moved some code from SCUMM's detectGames function into a separate function (i...Max Horn
2006-05-03Removed CharsetRendererV3::getFontHeight (it was identical to CharsetRenderer...Max Horn
2006-05-03Fixes typo.Johannes Schickel
2006-05-03- moves detection code to plugin.cpp.Johannes Schickel
2006-05-03- modifies loadBitmap not to crash if a image isn't foundJohannes Schickel
2006-05-03Fix for bug # 1480744 ("KYRA1: mouse cursor vanishes").Johannes Schickel
2006-05-03Add work around for glitches that occurs on map, when Simon rides lion to the...Travis Howell
2006-05-03Fix subtitle colors during lion ride in Simon2Travis Howell
2006-05-03Clear front buffer, when using cutscenes in Amiga version of FFTravis Howell
2006-05-03Use FilesystemNode, never AbstractFilesystemNode (which is for internal use o...Max Horn
2006-05-03Write results to correct locations in setRandom and getPathValue video opcode...Travis Howell
2006-05-03Correct size of GPVCount/PVCount varsTravis Howell
2006-05-03Correct result var in checkPaths script opcode in FFTravis Howell
2006-05-03sfx5 isn't ambient, but manually started/stopped in FFTravis Howell
2006-05-03Read correct offset in loadIconData()Travis Howell
2006-05-03Fix scrolling glitches in Oracle of FFTravis Howell
2006-05-03CleanupTravis Howell
2006-05-02Allow skipping cutscenes via ESC key tooTravis Howell
2006-05-02Fix insult fight (MI1) mouse wheel scrolling, hopefully also for the SEGA ver...Max Horn
2006-05-02CleanupTorbjörn Andersson
2006-05-02Let's try this again: Let the backend draw the mouse cursor, instead of drawingTorbjörn Andersson
2006-05-02Fixed FF mouse cursors being drawn a bit to the left of the hotspot. FF seemsTorbjörn Andersson
2006-05-02Update language details for filenames of a few gamesTravis Howell
2006-05-02Update language details for filenames of several HE gamesTravis Howell
2006-05-02Add gameFilenamesTable[] entries for activity, fbpack and funpackTravis Howell
2006-05-02Fix detection of Windows version of puttmoonTravis Howell
2006-05-02Add support for reading/writing config files through saveGameManager and use ...Travis Howell
2006-05-01It's wrong to assume a given file is located in gameDataPath, so do not use t...Max Horn
2006-05-01Some cleanup, and added a FIXME comment concerning the wrong usage of getSave...Max Horn
2006-05-01Another small update/cleanup to the French messages from Nicolas Joly.Torbjörn Andersson
2006-05-01- Stubbed goblinFunc(), it's completeley different; now it at leastSven Hesse
2006-05-01More stubs; GOB2 goes in-game for a second, then segfaults in theSven Hesse
2006-05-01Applied patch from Nicolas Joly to fix the French default messages in FutureTorbjörn Andersson