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2010-06-26Fix saving while viewing the inventory in Riven and cleanup the save/load code.Matthew Hoops
2010-06-26SCI: pseudo-adding workaround for kq5 room 25 witch forestMartin Kiewitz
2010-06-26SCI: another commit for adding a workaround for islang room 300 again (althou...Martin Kiewitz
2010-06-26SCI: fixing stupid torturegit conflict mergeMartin Kiewitz
2010-06-26Fix format string warningWillem Jan Palenstijn
2010-06-26Load the correct speech file pack for the intro of Rex NebularFilippos Karapetis
2010-06-26SCI: adding more comment for export workaround (sq1)Martin Kiewitz
2010-06-26SCI: added workaround for island of dr. brain elements puzzleMartin Kiewitz
2010-06-26SCI: reverting r50315 - had the deadlock just again...Martin Kiewitz
2010-06-26SCI: fixing deadlock possiblity on samples (sq3 deadlocked on door opening/wh...Martin Kiewitz
2010-06-26Bugfix to correctly handle transparency when rendering scaled spritesPaul Gilbert
2010-06-26SCI: set _driver to 0 in MidiParser_SCI destructor to stop the MidiParser des...Martin Kiewitz
2010-06-26Bugfix to dirty area handling to prevent creation of invalid rectsPaul Gilbert
2010-06-26SCI: removing fixme (issue got already solved)Martin Kiewitz
2010-06-26SCI: dont call midiparser->stop() if paused sound gets stoppedMartin Kiewitz
2010-06-26SCI: making hack inside kAbs hoyle1 specific, added fixmeMartin Kiewitz
2010-06-26SCI: adding capability to resolve local calls as well for valgrind-sci, addin...Martin Kiewitz
2010-06-26Minor bugfix for correctly positioning where background sprites are drawnPaul Gilbert
2010-06-26Added extra validation for sprite decodingPaul Gilbert
2010-06-25Added support for Fab compressed sprite setsPaul Gilbert
2010-06-25SCI: implementing workaround for issue in room 58 sq1 (operation lt, doing co...Martin Kiewitz
2010-06-25SCI: adding capability for detecting export-calls into valgrind-sci, adding w...Martin Kiewitz
2010-06-25SCI: fix typoFlorian Kagerer
2010-06-25SCI: set MDT_PREFER_GM instead od MDT_PREFER_MT32Florian Kagerer
2010-06-25AUDIO: get rid of MDT_PREFER_MIDI since it should be sufficient to either sel...Florian Kagerer
2010-06-25SCI: adding workaround for uninitialized read in sq1Martin Kiewitz
2010-06-25Renamed some variablesFilippos Karapetis
2010-06-25KYRA: fixed typoFlorian Kagerer
2010-06-25KYRA: implement new gui option flagsFlorian Kagerer
2010-06-25AUDIO: some fixes in the audio device code (no sound option, new GUIO flags)Florian Kagerer
2010-06-25Add support for the third inventory case in Riven: you have the two journals ...Matthew Hoops
2010-06-25Removed the getHunkPointer error - it's valid SCI behavior (e.g. when loading...Filippos Karapetis
2010-06-25SCI: changing workaround results for opcodes from signal_reg to make_reg(0, 1)Martin Kiewitz
2010-06-25When loading a game, stop all running VMs recursively, and also stop kAnimate...Filippos Karapetis
2010-06-25Do not allow the VM to run on non-existent scripts (which shouldn't be happen...Filippos Karapetis
2010-06-25Removed all of the non-validating code - there's no real point in removing sc...Filippos Karapetis
2010-06-25SCI: only send new volume to currently mapped channels, fixes assert in sq1 b...Martin Kiewitz
2010-06-25SCI: Introduce SciGameId enumMax Horn
2010-06-25SCI: Remove SciEngine::getFlags()Max Horn
2010-06-25SCI: Restrict some 'error' exceptions to the places they occur; cleanupMax Horn
2010-06-25SCUMM: Set some more detection file sizesMax Horn
2010-06-25SCI: when writing to a temp, check for segment 0xFFFF and remove it. This fix...Martin Kiewitz
2010-06-25Removed the checking of parameters again (it's wrong, as it happens after, in...Filippos Karapetis
2010-06-25Some more info on kText(), removed dead codeFilippos Karapetis
2010-06-25SCI: changes to the op GT workaroundMartin Kiewitz
2010-06-25Added the SCI2.1 kText kernel function (subop 0, kTextSize for now)Filippos Karapetis
2010-06-25Extended validate_read_var to check for parameters too, and fixed the uniniti...Filippos Karapetis
2010-06-25Added workarounds for two issues which appear when throwing the water at Orat...Filippos Karapetis
2010-06-25SCI: detect, if SCI1.1 game is merging or copying palette instead of using ga...Martin Kiewitz
2010-06-25Removed the game ID check for embedded priority in icon controls, and replace...Filippos Karapetis