Age | Commit message (Expand) | Author |
2010-06-12 | Reimplemented the scaled sprite drawing logic. The first introduction sequenc... | Paul Gilbert |
2010-06-12 | Extended show_instruments to show the songs where each instrument is used in | Filippos Karapetis |
2010-06-11 | Renamed verify_midi to show_instruments (and fixed a bug with it at the same ... | Filippos Karapetis |
2010-06-11 | - Added a new debug command, verify_midi, which can be used to check all the ... | Filippos Karapetis |
2010-06-11 | Bugfixes to correctly scroll the background during animations | Paul Gilbert |
2010-06-11 | Clarified various incorrectly named parameters, and fixed code for loading th... | Paul Gilbert |
2010-06-11 | SCI: adjust priority bottom, if its 200 to avoid possible out of bounds (sier... | Martin Kiewitz |
2010-06-11 | Added a new kernel function, kEmpty, for really empty (not dummy, i.e. unimpl... | Filippos Karapetis |
2010-06-10 | In SCI1.1, kSetSynonyms is a dummy (empty) function | Filippos Karapetis |
2010-06-10 | SCI: adding current delta to tick position when getting the setsignalloop com... | Martin Kiewitz |
2010-06-10 | kSciAudioWPlay should not actually play the song, but 'pre-load' it. We fake ... | Matthew Hoops |
2010-06-10 | Allow for digits in stage directions in SCI32 games: GK1 floppy uses them. | Matthew Hoops |
2010-06-10 | SCI: Fix some doxygen comments | Max Horn |
2010-06-10 | SCI: Switch Console::cmdSelector to use Kernel::getSelectorName | Max Horn |
2010-06-10 | SCI: Get rid of DEFUN, cleanup | Max Horn |
2010-06-10 | SCI: Cleanup kernel signature code a bit. | Max Horn |
2010-06-10 | SCI: Fix Console::cmdValueType to handle all possible reg types | Max Horn |
2010-06-10 | Add support for AIFF sound in SCI32 Mac games and add support for AIFF/WAVE a... | Matthew Hoops |
2010-06-10 | Don't attempt to modify the printLang selector if it doesn't exist | Filippos Karapetis |
2010-06-10 | SCI: cleanup | Max Horn |
2010-06-10 | camelCase changes | Filippos Karapetis |
2010-06-10 | Fixed regression from commit #49564 | Filippos Karapetis |
2010-06-10 | Resolved a FIXME with getSciLanguage(), by creating a separate setter. Also, ... | Filippos Karapetis |
2010-06-10 | Pic port saving/loading is only used in SCI0-SCI11 | Filippos Karapetis |
2010-06-10 | Added extra code and support methods for properly clearing up backgrounds and... | Paul Gilbert |
2010-06-10 | SCI: set picport when loading saved games | Martin Kiewitz |
2010-06-10 | Unified invokeSelector() and invokeSelectorArgv(), and removed the INV_SEL kl... | Filippos Karapetis |
2010-06-10 | Use the SELECTOR() macro for readability | Filippos Karapetis |
2010-06-10 | Removed the pointer to the game object from the EngineState class | Filippos Karapetis |
2010-06-10 | Moved the MoveCountType enum above the GameFeatures class, as it's the only c... | Filippos Karapetis |
2010-06-10 | Fixed compilation with the old music code | Filippos Karapetis |
2010-06-10 | Moved all of the game init/run/exit logic inside the SciEngine class | Filippos Karapetis |
2010-06-10 | Removed some unnecessary whitespace. (Or should I have saved that for the | Torbjörn Andersson |
2010-06-09 | The segment manager is now initialized before the graphics subsystem. Fixes t... | Filippos Karapetis |
2010-06-09 | SCI: document raw lipsync data skipping in readAudioMapSCI11() | Martin Kiewitz |
2010-06-09 | The EngineState is no longer recreated when a game is restored, thus we don't... | Filippos Karapetis |
2010-06-09 | Fixed crash in SCI2.1 games | Filippos Karapetis |
2010-06-09 | Limit kPortrait to be used in the Windows version of KQ6 only | Filippos Karapetis |
2010-06-09 | Proper fix for kernel name loading (regression from commit #49537) | Filippos Karapetis |
2010-06-09 | Fixed regression from commit #49537 | Filippos Karapetis |
2010-06-09 | Disabled the mouse warping code, as it can be annoying in windowed mode | Filippos Karapetis |
2010-06-09 | Fixed compilation when the old sound code is used | Filippos Karapetis |
2010-06-09 | SCI: fix multiple playing of the same sound in a row (without using looping) ... | Martin Kiewitz |
2010-06-09 | Merged script_init_engine() and game_init() and cleaned up SciEngine::run() a... | Filippos Karapetis |
2010-06-09 | Globals from script 0 are now initialized in script_init_engine(), and are ac... | Filippos Karapetis |
2010-06-09 | Fix compile errors | Willem Jan Palenstijn |
2010-06-09 | Renamed the SciEvent class to EventManager, to separate it from the sciEvent ... | Filippos Karapetis |
2010-06-09 | Merged restAdjust and restAdjustCur, as we don't save the restAdjust modifier... | Filippos Karapetis |
2010-06-08 | Don't shrink the stack after reconstructing it, when loading a saved game. Fi... | Filippos Karapetis |
2010-06-08 | SCI: set default palette after initializing music driver, fixes palette getti... | Martin Kiewitz |