aboutsummaryrefslogtreecommitdiff
path: root/engines
AgeCommit message (Collapse)Author
2008-07-12Changed tricky variable access from pointers to a new class that minds ↵Sven Hesse
endianess. This should fix a few regressions with BE games on LE systems and vice versa that I introduced when I changed how variables are stored (which was necessary to get Woodruff work on BE systems). svn-id: r33014
2008-07-11cleanupMax Horn
svn-id: r33010
2008-07-11Don't use kPlainSoundType if you don't have toMax Horn
svn-id: r33009
2008-07-11Cleanup.Nicola Mettifogo
svn-id: r33006
2008-07-11Moved program and command execution code out of the engine, into their own ↵Nicola Mettifogo
brand new classes. svn-id: r33003
2008-07-11Fixed leak in sound code by explicitly deleting the midi driver.Nicola Mettifogo
svn-id: r33002
2008-07-10Fixed a few warningsBertrand Augereau
svn-id: r32994
2008-07-10Fixed Kyra 3 detection regression.Torbjörn Andersson
svn-id: r32992
2008-07-10Typo.Johannes Schickel
svn-id: r32990
2008-07-10Added filename to unkown command/opcode warnings for TIM scripts.Johannes Schickel
svn-id: r32989
2008-07-10Added filename to unknown opcode/command warnings of EMC scripts.Johannes Schickel
svn-id: r32988
2008-07-10Fixed mem leak in MIDI related code.Johannes Schickel
svn-id: r32987
2008-07-10Workaround for gcc 2.95 compiler bug.Johannes Schickel
svn-id: r32986
2008-07-10Fixed destruction of sprites in BRA.Nicola Mettifogo
svn-id: r32983
2008-07-09Fixed leaks in NS and BRA.Nicola Mettifogo
svn-id: r32976
2008-07-09Fixed regression introduced with GfxObj: the character sprite was sometimes ↵Nicola Mettifogo
removed from the rendering list. svn-id: r32974
2008-07-09Added a couple of NULLity checks.Nicola Mettifogo
svn-id: r32972
2008-07-08One more MSVC warningEugene Sandulenko
svn-id: r32964
2008-07-08Added a Gob1 version supplied by raina in the forums.Sven Hesse
It does look like the Mac version with a DOS executable and stripped music to me, so let's hope the Mac level image workaround works there as well. svn-id: r32963
2008-07-08Modified the EGA story image delay to work for the Mac versions as wellSven Hesse
svn-id: r32962
2008-07-08Shut couple of MSVC warningsEugene Sandulenko
svn-id: r32961
2008-07-08Remove reference to kPlainSoundTypeMax Horn
svn-id: r32960
2008-07-07Fix for bathroom door opening crash in Operation Stealth's start.Kari Salminen
svn-id: r32951
2008-07-07Fix for bug #2012293 "KYRA: Bad Spanish String in menu".Johannes Schickel
svn-id: r32949
2008-07-07Some fixes for warnings under GCC 2.95Filippos Karapetis
svn-id: r32948
2008-07-07Fixed regression after label code refactoring.Nicola Mettifogo
svn-id: r32940
2008-07-06Implemented Good Enough(TM) XMIDI looping. This is used by Kyrandia 2 (theTorbjörn Andersson
loop hack is no longer needed, and has been removed), and will be used by Discworld. svn-id: r32930
2008-07-05Added support for Italian fan translation of Kyrandia 3. (see fr#2003504 ↵Johannes Schickel
"KYRA: add support for Italian version of Kyrandia 2&3") svn-id: r32912
2008-07-05Added spanish menu strings for spanish fan translation of Kyrandia 3.Johannes Schickel
svn-id: r32911
2008-07-04Correct typo.Travis Howell
svn-id: r32903
2008-07-04- Moved dialogue balloon management code from Gfx to its own classNicola Mettifogo
- Added a class to draw balloons in BRA (still without text and with wrong placement) svn-id: r32902
2008-07-03minor fix for Towns/PC98 musicFlorian Kagerer
svn-id: r32899
2008-07-03Fixing a crash when loading a save made within the cult/bargon building (bug ↵Sven Hesse
#2005965) svn-id: r32895
2008-07-03Changed balloons to use GfxObj as well. Next step is to integrate balloons ↵Nicola Mettifogo
for BRA. svn-id: r32883
2008-07-03Fix for bug #2008054: Parallaction engine doesn't compile under MSVC9Eugene Sandulenko
svn-id: r32879
2008-07-02Fully implemented processSeqListElementKari Salminen
- Added parts that were missing and fixed a couple of errors -- One test was backwards and a global variable was written to when it shouldn't have been Added global variable inputVar0 that's used in processSeqListElement NOTE: inputVar0 isn't updated anywhere yet, so that's a TODO svn-id: r32874
2008-07-02- Changed labels to be GfxObj's, thus removing the Label object altogether.Nicola Mettifogo
- Changed Item's to be almost GfxObj's, since ownership and destruction of underlying resource is an issue here (got to think some more about it). svn-id: r32873
2008-07-01Reverted accidental commit of Tinsel changes in engines.mkMax Horn
svn-id: r32868
2008-07-01Fixed unitialized variablesMax Horn
svn-id: r32865
2008-06-30Fix game flags for detection entries of installed kyra3 versions.Johannes Schickel
svn-id: r32859
2008-06-30Added support for Spanish fan translation of kyra3 (See fr #1994040 "KYRA3: ↵Johannes Schickel
Add support for Spanish fan translation"). svn-id: r32858
2008-06-30- this fixes Hof PC98 music initializationFlorian Kagerer
- music sounds exactly like FM-Towns for now svn-id: r32854
2008-06-30Removed TODO from checkCollision: Updating zoneQuery each time ↵Kari Salminen
checkCollision is called seems to be fine. svn-id: r32852
2008-06-30Fixed addAni (A test before using resetGfxEntityEntry was incorrect). Also ↵Kari Salminen
added comments and checked that most 8-bit values used in this function are used as signed integers. svn-id: r32850
2008-06-30Implemented resetGfxEntityEntry and made it used where appropriate (The ↵Kari Salminen
function wasn't very easy to reverse engineer so it may have flaws still, but let's hope it doesn't ;-)). svn-id: r32848
2008-06-30Small cleanup/shuffling of Gfx code.Nicola Mettifogo
svn-id: r32847
2008-06-29adding a fixmeKostas Nakos
svn-id: r32844
2008-06-29fix warningFlorian Kagerer
svn-id: r32843
2008-06-29cleanupFlorian Kagerer
svn-id: r32842
2008-06-29- some more work on the Hof FM-Towns/PC98 music driverFlorian Kagerer
- move channels to a separate class svn-id: r32841