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2007-09-19Updated information about some global flags in IHNMFilippos Karapetis
svn-id: r28961
2007-09-19Removed a variable initialization out of a while loopFilippos Karapetis
svn-id: r28959
2007-09-19Fixed regression: The ITE intro is shown correctly againFilippos Karapetis
svn-id: r28958
2007-09-18Fixed some glitches which occured when closing the psychic profile in IHNMFilippos Karapetis
svn-id: r28953
2007-09-18Fix picture drawing in Troll's Tale. Implement room navigation.Eugene Sandulenko
svn-id: r28946
2007-09-18Code formatting fixesMax Horn
svn-id: r28945
2007-09-18Patch #1768757: Merge fsnode-gsoc into trunk (MAJOR change, will break ↵Max Horn
compilation on some ports) svn-id: r28944
2007-09-18Fix compiler warningMax Horn
svn-id: r28943
2007-09-18First room is shown.Eugene Sandulenko
svn-id: r28942
2007-09-18Fix menu and tutorial it Troll's TaleEugene Sandulenko
svn-id: r28941
2007-09-18Fixed the font height of the text in the help screens of the IHNM demo. ↵Filippos Karapetis
Clean-up of some opcodes svn-id: r28940
2007-09-18WIP for Troll's TaleEugene Sandulenko
svn-id: r28939
2007-09-18Fixed Ellen's state when loading a saved game in her chapterFilippos Karapetis
svn-id: r28938
2007-09-18Gfx::palFade is implemented properly nowFilippos Karapetis
svn-id: r28937
2007-09-18Fix for bug #1796045 - "IHNM: Spanish font wrong"Filippos Karapetis
svn-id: r28936
2007-09-17Added a debug command for font mappingFilippos Karapetis
svn-id: r28935
2007-09-17Character with ASCII code 9 is tabFilippos Karapetis
svn-id: r28934
2007-09-17* moved Table handling to objects.cpp Nicola Mettifogo
* added helper functions to load tables from files * fixed occasional lock-ups on location change because of broken Table deallocation svn-id: r28933
2007-09-16Fixed a little graphics glitch, where sometimes parts of the interface were ↵Johannes Schickel
cleared. svn-id: r28932
2007-09-16Save games from the character selection screen are loaded correctly from the ↵Filippos Karapetis
command line now svn-id: r28926
2007-09-16Turn off unused code (fixing a compiler warning)Max Horn
svn-id: r28925
2007-09-16Fix bug when some animations were playing too fast.Eugene Sandulenko
svn-id: r28924
2007-09-16Fix warningEugene Sandulenko
svn-id: r28923
2007-09-16Split code from parseZoneTypeBlock in specialized parser functions.Nicola Mettifogo
svn-id: r28922
2007-09-16Revised debug levels and added many debug strings for parsers.Nicola Mettifogo
svn-id: r28921
2007-09-16Fix to make characters face upwards initially, and to stand straight when ↵Paul Gilbert
not actively moving svn-id: r28920
2007-09-16Bugfix to prevent actions being paused sometimesPaul Gilbert
svn-id: r28919
2007-09-16Script modules are now unloaded correctly when changing chapters in IHNMFilippos Karapetis
svn-id: r28918
2007-09-16Initial sound implementationPaul Gilbert
svn-id: r28917
2007-09-16Bugfix to keep language strings in memory across restartsPaul Gilbert
svn-id: r28916
2007-09-16Tweaked animation frame delay to better match original gamePaul Gilbert
svn-id: r28915
2007-09-16Changed ManagedList to make it more thread safePaul Gilbert
svn-id: r28914
2007-09-16Fixed regression with save games that have an inset and an outset sceneFilippos Karapetis
svn-id: r28913
2007-09-16Don't draw the scene background when actors are disabledFilippos Karapetis
svn-id: r28912
2007-09-15Stop the intro music after the intro in ITE/IHNM is finishedFilippos Karapetis
svn-id: r28911
2007-09-15Slight cleanup of the actor class: moved all of the actor walk code in a new ↵Filippos Karapetis
file and removed many unneeded includes svn-id: r28908
2007-09-15- added PC-98 platform entryJohannes Schickel
- added Kyrandia 1 PC-98 detection entries svn-id: r28907
2007-09-15The sales info video for the IHNM demo is now shown when quitting the demoFilippos Karapetis
svn-id: r28906
2007-09-15Fixed BRA parser table for scripts.Nicola Mettifogo
svn-id: r28905
2007-09-15Palette fade in when a cutaway starts in IHNM is working now. Also, the fade ↵Filippos Karapetis
mode is properly set in all cases where palette fadeout is used. Some code formatting svn-id: r28904
2007-09-15The right button verb in IHNM will no longer be invalid for some hitzones ↵Filippos Karapetis
(e.g. "Quit game the door") svn-id: r28903
2007-09-14Some more opcode simplificationsFilippos Karapetis
svn-id: r28902
2007-09-14Removed the RF_PLACARD flag. Also, simplified sfPlaceActor and removed a non ↵Filippos Karapetis
needed check svn-id: r28901
2007-09-13Cleanup and simplification of several of the script opcodes used in ITE and IHNMFilippos Karapetis
svn-id: r28899
2007-09-13Added debug commands for the global flags in IHNMFilippos Karapetis
svn-id: r28898
2007-09-13The early ITE demos were not interactiveFilippos Karapetis
svn-id: r28897
2007-09-12cleanup the intro of WinnieMatthew Hoops
svn-id: r28896
2007-09-11remove the rest of the PreAGI loaderMatthew Hoops
svn-id: r28895
2007-09-11fix regression: free the picture data after decoding a PreAGI pictureMatthew Hoops
svn-id: r28894
2007-09-11PreAGI does not need an AGI resource loader, as it only needs to load ↵Matthew Hoops
pictures and doesn't use directories. So, this allows Winnie to decode pictures without using the loader svn-id: r28893