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AgeCommit message (Expand)Author
2015-03-18SHERLOCK: Refactor Rooms to Scene, added skeletons for Chess and DartsPaul Gilbert
2015-03-18SHERLOCK: Implement Scalpel-specific scene startingPaul Gilbert
2015-03-18SHERLOCK: Make random pixel transitions more like the originalPaul Gilbert
2015-03-17SHERLOCK: Remainder of showCityCutscene implementedPaul Gilbert
2015-03-17SHERLOCK: Convert 6-bit palettes to 8-bit VGA palettesPaul Gilbert
2015-03-17SHERLOCK: Implement transparent sprite drawingPaul Gilbert
2015-03-17SHERLOCK: Add dirty rect handlingPaul Gilbert
2015-03-16SHERLOCK: Split Screen class into it's own filePaul Gilbert
2015-03-16SHERLOCK: Implement screen clipping for sprite drawingPaul Gilbert
2015-03-16SHERLOCK: Beginnings of animation sequence loopPaul Gilbert
2015-03-16SHERLOCK: Implement sprite palette loading and fade outPaul Gilbert
2015-03-16SHERLOCK: Fix loading of sprite for startup animationPaul Gilbert
2015-03-15SHERLOCK: Beginnings of sprite loading for animationsPaul Gilbert
2015-03-15SHERLOCK: Beginning of animation playerPaul Gilbert
2015-03-15SHERLOCK: Added events manager and debugger classesPaul Gilbert
2015-03-15SHERLOCK: Further game setupPaul Gilbert
2015-03-15SHERLOCK: Added skeleton Screen classPaul Gilbert
2015-05-07SHERLOCK: Initial commitPaul Gilbert
2015-03-15MADS: Revert fix for sprites disappearing on last frame of cutscenesPaul Gilbert
2015-03-15MADS: Better handling for removing sprite setsPaul Gilbert
2015-03-15MADS: Add custom game options to the ScummVM GUIFilippos Karapetis
2015-03-15MADS: Properly reset the sound flagFilippos Karapetis
2015-03-15MADS: Hook up all of the remaining options, and add custom game optionsFilippos Karapetis
2015-03-14MADS: Fix animations erasing sprites on the last frame before transitioningPaul Gilbert
2015-03-14MADS: Fix showing inventory pictures when inventory animating is offPaul Gilbert
2015-03-14MADS: Hook up sfx/music flagsPaul Gilbert
2015-03-14MADS: Fix frequently getting endless wait cursor after doctor hits youPaul Gilbert
2015-03-14MADS: Fix greeting when talking to cell wall the first timePaul Gilbert
2015-03-14MADS: Fix animation of tying rope to the boatPaul Gilbert
2015-03-14MADS: Save reverted options if you cancel out of Game Options dialogPaul Gilbert
2015-03-14MADS: Fix hotspot highlighting when easy mouse is offPaul Gilbert
2015-03-14MADS: Persist gameplay optionsPaul Gilbert
2015-03-14MADS: Fix original bug re-adding disabled hotspots to scene as activePaul Gilbert
2015-03-14MADS: Fix animation for putting severed arm on scannerPaul Gilbert
2015-03-14MADS: Fix crash in stream crossing death, simplify SpriteSets classPaul Gilbert
2015-03-14MADS: Fix toggling of game optionsFilippos Karapetis
2015-03-14MADS: Fix some verbsFilippos Karapetis
2015-03-13MADS: Fix text display when opening the Slippery Pig fridgePaul Gilbert
2015-03-13MADS: Action fixes for top of south elevator scenePaul Gilbert
2015-03-13MADS: Properly handle reloading scenes when closing dialogsPaul Gilbert
2015-03-13MADS: Fix distortions when playing many of the soundsPaul Gilbert
2015-03-11MADS: Fix cycling remaining active when ending TextView startsPaul Gilbert
2015-03-10MADS: Fix boat hotspot after loading savegame for scene 801Paul Gilbert
2015-03-10MADS: Fix incorrect depth for animation when repairing crack in shipPaul Gilbert
2015-03-10MADS: Fix display of crack and background in shipPaul Gilbert
2015-03-10MADS: Fix door animations for South ElevatorPaul Gilbert
2015-03-10MADS: Fix Herman's thanks for batteries speech remaining on-screenPaul Gilbert
2015-03-10MADS: Improved fix for giving batteries to HermanPaul Gilbert
2015-03-10MADS: Fix door closing anim when leaving video storePaul Gilbert
2015-03-10MADS: Fix timer module hotspot remaining active after taking itPaul Gilbert