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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2016-05-22
SCUMM HE: Plug in Moonbase AI
Eugene Sandulenko
2016-05-22
AGI: Fix invalid read (/crash), when shaking screen
Martin Kiewitz
2016-05-22
SCUMM HE: Finish implementation of the Tree class
Eugene Sandulenko
2016-05-22
SWORD25: Fix signed/unsigned warning
Filippos Karapetis
2016-05-22
SCUMM: Fix compilation with MSVC
Filippos Karapetis
2016-05-22
SCUMM: Fix warnings thrown by MSVC
Filippos Karapetis
2016-05-22
SAGA: Remove curly brackets from some 1-line if statements
Filippos Karapetis
2016-05-22
Merge pull request #759 from salty-horse/neverhood_audio
Eugene Sandulenko
2016-05-22
Merge pull request #760 from salty-horse/scumm_audio
Eugene Sandulenko
2016-05-22
SCUMM HE: Cleanup
Eugene Sandulenko
2016-05-22
SCUMM HE: Added stub for Tree class
Eugene Sandulenko
2016-05-22
SCUMM HE: Added main Moonbase AI code
Eugene Sandulenko
2016-05-22
SCUMM HE: Moved Moonbase stuff to v90he
Eugene Sandulenko
2016-05-22
SCUMM HE: Added Moonbase Traveller class
Eugene Sandulenko
2016-05-22
SCUMM HE: Added implementation for Sortie and DefenderUnit classes
Eugene Sandulenko
2016-05-22
SCUMM HE: Added Moonbase Node class
Eugene Sandulenko
2016-05-22
SCUMM HE: Added Weapon class
Eugene Sandulenko
2016-05-22
SCUMM HE: AIEntity class implementation
Eugene Sandulenko
2016-05-22
SCUMM HE: Initial stub for Moonbase AI
Eugene Sandulenko
2016-05-22
SCUMM HE: Documented more opcodes
Eugene Sandulenko
2016-05-22
SCI: Script patch for fixing 3 missing points in QfG3
Omer Mor
2016-05-21
SCUMM: Reduce audio header dependencies
Ori Avtalion
2016-05-21
NEVERHOOD: Reduce audio header dependencies
Ori Avtalion
2016-05-18
SCUMM HE: Document sprite group opcodes
Eugene Sandulenko
2016-05-18
TINSEL: Fix out-of-bounds array access
Eugene Sandulenko
2016-05-18
ACCESS: Plug memory leak
Eugene Sandulenko
2016-05-17
SCUMM HE: Complete Complex Array Operations subopcode.
Eugene Sandulenko
2016-05-17
KYRA: Remove redundant code.
Eugene Sandulenko
2016-05-17
CINE: Remove useless code.
Eugene Sandulenko
2016-05-17
AGI: Remove useless code.
Eugene Sandulenko
2016-05-17
ALL: Change main engine header guard defines to <directory>_<engine>_H
Eugene Sandulenko
2016-05-17
SCUMM HE: Started work on Complex Array Operations
Eugene Sandulenko
2016-05-17
LAB: Fix waiting for sounds embedded in animations
Filippos Karapetis
2016-05-17
SCUMM: Add missing break in o70_startSound.
Kirben
2016-05-17
AGOS: Fix potential buffer overflow.
Kirben
2016-05-16
SCI: Removing redundant virtual destructor as per LordHoto's suggestion
Eugene Sandulenko
2016-05-16
SHERLOCK: Further clarification of virtual destructors. Thanks to LordHoto.
Eugene Sandulenko
2016-05-16
SCI: Make the Window destructor actually virtual
Eugene Sandulenko
2016-05-16
SHERLOCK: Remove non-virtual destructor which prevents the superclass one fro...
Eugene Sandulenko
2016-05-16
SCI: Add virtual destructor
Eugene Sandulenko
2016-05-16
SAGA: Add safeguard warning for text access.
Eugene Sandulenko
2016-05-16
SAGA: Fix potential buffer overrun.
Eugene Sandulenko
2016-05-16
LURE: Fix potential buffer overrun introduced in 8577606
Eugene Sandulenko
2016-05-16
SCUMM HE: Clarify comment
Eugene Sandulenko
2016-05-16
Merge pull request #747 from salty-horse/gob_headers
Eugene Sandulenko
2016-05-15
KYRA: Simplify Kyra1 audio track filename handling
Johannes Schickel
2016-05-15
Revert "KYRA: Plug memory leak"
Johannes Schickel
2016-05-15
KYRA: Silence analysis tools about possible memory leaks
Johannes Schickel
2016-05-15
Revert "KYRA: Plug memory leak"
Johannes Schickel
2016-05-15
KYRA: Plug memory leak
Eugene Sandulenko
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