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AgeCommit message (Expand)Author
2008-11-14Committed my own patch #2278665 ("SCUMM: Font data in old SCUMM games") to getTorbjörn Andersson
2008-11-14Fixing compilationSven Hesse
2008-11-14Cleanup and simplification of the resource loading codeFilippos Karapetis
2008-11-14Removed unused parameter.Nicola Mettifogo
2008-11-14Added detection entry for Spanish Bud TuckerJordi Vilalta Prat
2008-11-13Fix for bug #2277597 - "ITE: Classic Mac alternate md5sums / Voices not detec...Filippos Karapetis
2008-11-13Fixed crash when returning to launcher from the GMMFilippos Karapetis
2008-11-13Update to the low level parser:Nicola Mettifogo
2008-11-13Moved sword1 detection and meta engine specific code from sword1.cpp into det...Filippos Karapetis
2008-11-13Fix compile of CINE engine.Travis Howell
2008-11-13* got rid of CDECLMax Horn
2008-11-13Added better checks for the current music status in pauseEngineIntern()Filippos Karapetis
2008-11-13Started moving Save/Load code to saveload.cpp/.hFilippos Karapetis
2008-11-12Deleting save states via the launcher and the GMM is now supported in the cin...Filippos Karapetis
2008-11-12Saving and loading from the GMM is now supported in the cine engineFilippos Karapetis
2008-11-12Reduced header dependenciesMax Horn
2008-11-12Slight cleanupFilippos Karapetis
2008-11-12Deleting save states via the launcher and the GMM is now supported in the sky...Filippos Karapetis
2008-11-12Saving and loading from the GMM is now supported in the sky engineFilippos Karapetis
2008-11-12Renamed Graphics::TextAlignment -> Graphics::TextAlign and merged it with GUI...Max Horn
2008-11-12GUI: Got rid of the WidgetSize stuffMax Horn
2008-11-12cleanupMax Horn
2008-11-12Moved sky detection and meta engine specific code from sky.cpp into detection...Filippos Karapetis
2008-11-12Patch #2258906: SCUMM: fix builtin load game screen for v1-v5Max Horn
2008-11-12Fixed default zone flags, so that labels in BRA are only shown on zones which...Nicola Mettifogo
2008-11-11Added getMaximumSaveSlot definition for the sky engineFilippos Karapetis
2008-11-11Fixed warning. (GCC doesn't like the variable 'isPaused' because there alread...Torbjörn Andersson
2008-11-11Added save/load support from the GMM for the touche engineFilippos Karapetis
2008-11-11Implemented pauseEngineIntern() for the SAGA engineFilippos Karapetis
2008-11-11enabled RTLGregory Montoir
2008-11-11add missing version check for compressed sound fileGregory Montoir
2008-11-11Moved GUI::SaveLoadChooser to its own source fileMax Horn
2008-11-11SCUMM: Regulate save/load support in GMM based on VAR_MAINMENU_KEY - though I...Max Horn
2008-11-10fixed charset issues & wrong state for locations 13,16,23Gregory Montoir
2008-11-10Add entry for English version. Dies instantly for me.Eugene Sandulenko
2008-11-10Silenced MSVC warnings about uninitialized variablesFilippos Karapetis
2008-11-10Fixed typo (which seems like a nasty bug)Filippos Karapetis
2008-11-10removed unneeded file header readGregory Montoir
2008-11-10add initial support for 'Bud Tucker in Double Trouble'Gregory Montoir
2008-11-10AGI save games now contain thumbnails and creation date/time (visible from th...Filippos Karapetis
2008-11-10CleanupFilippos Karapetis
2008-11-10SAGA save games now contain thumbnails and creation date/time (visible from ...Filippos Karapetis
2008-11-10Limit places where saving from the GMM is permittedFilippos Karapetis
2008-11-10Merged GUI::Theme and Gui::ThemeEngine into the same class, GUI::ThemeEngine.Vicent Marti
2008-11-10- Global options dialog supportBenjamin Haisch
2008-11-09Only hide the cursor for in-game pausing. Pausing from the outside is assumed toTorbjörn Andersson
2008-11-09Disallow overwriting of slot 0, quicksave and autosave slots.Johannes Schickel
2008-11-09Update documentation.Johannes Schickel
2008-11-09Added a new SaveStateDescriptor flag, is_write_protected, which can be used t...Filippos Karapetis
2008-11-09Added a getMaximumSaveSlot() implementation for sword1 and sword2Filippos Karapetis