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2008-07-10Fixed destruction of sprites in BRA.Nicola Mettifogo
svn-id: r32983
2008-07-09Fixed leaks in NS and BRA.Nicola Mettifogo
svn-id: r32976
2008-07-09Fixed regression introduced with GfxObj: the character sprite was sometimes ↵Nicola Mettifogo
removed from the rendering list. svn-id: r32974
2008-07-09Added a couple of NULLity checks.Nicola Mettifogo
svn-id: r32972
2008-07-08One more MSVC warningEugene Sandulenko
svn-id: r32964
2008-07-08Added a Gob1 version supplied by raina in the forums.Sven Hesse
It does look like the Mac version with a DOS executable and stripped music to me, so let's hope the Mac level image workaround works there as well. svn-id: r32963
2008-07-08Modified the EGA story image delay to work for the Mac versions as wellSven Hesse
svn-id: r32962
2008-07-08Shut couple of MSVC warningsEugene Sandulenko
svn-id: r32961
2008-07-08Remove reference to kPlainSoundTypeMax Horn
svn-id: r32960
2008-07-07Fix for bathroom door opening crash in Operation Stealth's start.Kari Salminen
svn-id: r32951
2008-07-07Fix for bug #2012293 "KYRA: Bad Spanish String in menu".Johannes Schickel
svn-id: r32949
2008-07-07Some fixes for warnings under GCC 2.95Filippos Karapetis
svn-id: r32948
2008-07-07Fixed regression after label code refactoring.Nicola Mettifogo
svn-id: r32940
2008-07-06Implemented Good Enough(TM) XMIDI looping. This is used by Kyrandia 2 (theTorbjörn Andersson
loop hack is no longer needed, and has been removed), and will be used by Discworld. svn-id: r32930
2008-07-05Added support for Italian fan translation of Kyrandia 3. (see fr#2003504 ↵Johannes Schickel
"KYRA: add support for Italian version of Kyrandia 2&3") svn-id: r32912
2008-07-05Added spanish menu strings for spanish fan translation of Kyrandia 3.Johannes Schickel
svn-id: r32911
2008-07-04Correct typo.Travis Howell
svn-id: r32903
2008-07-04- Moved dialogue balloon management code from Gfx to its own classNicola Mettifogo
- Added a class to draw balloons in BRA (still without text and with wrong placement) svn-id: r32902
2008-07-03minor fix for Towns/PC98 musicFlorian Kagerer
svn-id: r32899
2008-07-03Fixing a crash when loading a save made within the cult/bargon building (bug ↵Sven Hesse
#2005965) svn-id: r32895
2008-07-03Changed balloons to use GfxObj as well. Next step is to integrate balloons ↵Nicola Mettifogo
for BRA. svn-id: r32883
2008-07-03Fix for bug #2008054: Parallaction engine doesn't compile under MSVC9Eugene Sandulenko
svn-id: r32879
2008-07-02Fully implemented processSeqListElementKari Salminen
- Added parts that were missing and fixed a couple of errors -- One test was backwards and a global variable was written to when it shouldn't have been Added global variable inputVar0 that's used in processSeqListElement NOTE: inputVar0 isn't updated anywhere yet, so that's a TODO svn-id: r32874
2008-07-02- Changed labels to be GfxObj's, thus removing the Label object altogether.Nicola Mettifogo
- Changed Item's to be almost GfxObj's, since ownership and destruction of underlying resource is an issue here (got to think some more about it). svn-id: r32873
2008-07-01Reverted accidental commit of Tinsel changes in engines.mkMax Horn
svn-id: r32868
2008-07-01Fixed unitialized variablesMax Horn
svn-id: r32865
2008-06-30Fix game flags for detection entries of installed kyra3 versions.Johannes Schickel
svn-id: r32859
2008-06-30Added support for Spanish fan translation of kyra3 (See fr #1994040 "KYRA3: ↵Johannes Schickel
Add support for Spanish fan translation"). svn-id: r32858
2008-06-30- this fixes Hof PC98 music initializationFlorian Kagerer
- music sounds exactly like FM-Towns for now svn-id: r32854
2008-06-30Removed TODO from checkCollision: Updating zoneQuery each time ↵Kari Salminen
checkCollision is called seems to be fine. svn-id: r32852
2008-06-30Fixed addAni (A test before using resetGfxEntityEntry was incorrect). Also ↵Kari Salminen
added comments and checked that most 8-bit values used in this function are used as signed integers. svn-id: r32850
2008-06-30Implemented resetGfxEntityEntry and made it used where appropriate (The ↵Kari Salminen
function wasn't very easy to reverse engineer so it may have flaws still, but let's hope it doesn't ;-)). svn-id: r32848
2008-06-30Small cleanup/shuffling of Gfx code.Nicola Mettifogo
svn-id: r32847
2008-06-29adding a fixmeKostas Nakos
svn-id: r32844
2008-06-29fix warningFlorian Kagerer
svn-id: r32843
2008-06-29cleanupFlorian Kagerer
svn-id: r32842
2008-06-29- some more work on the Hof FM-Towns/PC98 music driverFlorian Kagerer
- move channels to a separate class svn-id: r32841
2008-06-29Merged the three render lists (for animations, doors and objects) into a ↵Nicola Mettifogo
single one. svn-id: r32834
2008-06-29Changed all remaining code to use the GfxObj class to keep frames data. This ↵Nicola Mettifogo
allows for more uniform processing during rendering, and also fixes the display of dialogue faces for BRA. svn-id: r32833
2008-06-28Fixed warning. (Hopefully without breaking anything.)Torbjörn Andersson
svn-id: r32830
2008-06-28- implement music fading for Hof FM-TownsFlorian Kagerer
svn-id: r32829
2008-06-28hof: remove debug codeFlorian Kagerer
svn-id: r32821
2008-06-28Added comment for fix for bug #2001193.Nicola Mettifogo
svn-id: r32820
2008-06-28- HOF: bug fix for music driverFlorian Kagerer
- KYRA1 PC98: fix music file selection svn-id: r32819
2008-06-27- Fixed umlauts in printTextBenjamin Haisch
- Don't exit when a pmv video couldn't be found svn-id: r32817
2008-06-26Implemented Operation Stealth's version of addOverlay(objectIndex, overlayType).Kari Salminen
svn-id: r32816
2008-06-26fix bad const castsFlorian Kagerer
svn-id: r32812
2008-06-26more cleanupFlorian Kagerer
svn-id: r32811
2008-06-26cleanupFlorian Kagerer
svn-id: r32810
2008-06-26Fixing compilation for me. There are still lots of "cast casts away ↵Sven Hesse
constness" warnings, though svn-id: r32809