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2018-05-05XEEN: Properly fix Border faces frame calculationPaul Gilbert
2018-05-05FULLPIPE: Reduce duplicate header includesDavid Fioramonti
Remove duplicate headers in two files and ordered the headers similar to other fullpipe files.
2018-05-04XEEN: In progress splitting of music and sfx volumes in sound driverPaul Gilbert
2018-05-04XEEN: Fix frame calculation for UI border heads when shakingPaul Gilbert
2018-05-04XEEN: Savegame name wasn't showing up for slot 99Paul Gilbert
2018-05-04XEEN: Fix jerkiness in World of Xeen menu animationPaul Gilbert
2018-05-04XEEN: Fix playback of Clouds intro from World of Xeen Other Options dialogPaul Gilbert
2018-05-03ZVISION: Add play time metadata to savegamesAdrian Frühwirth
Fixes Trac#10266.
2018-05-02XEEN: Add CD tag to detection entryTarek Soliman
2018-05-02TITANIC: Hopefully fix Release mode crash when selecting floors manuallyPaul Gilbert
2018-05-02SHERLOCK: Display savegame metadata in launcher/GMMAdrian Frühwirth
Saving/loading already handles savegame creation/play time, the information just wasn't displayed until now because the MetaEngine features weren't being reported as supported which I assume to be an oversight. Fixes Trac#10006.
2018-05-01SCUMM: Protect autosave (slot 0) from deletion/overwritingAdrian Frühwirth
2018-05-01SLUDGE: Objectify FloorManagerSimei Yin
2018-05-01WINTERMUTE: Push down the AD includesBastien Bouclet
2018-05-01SAGA: Remove useless AD includesBastien Bouclet
2018-05-01PRINCE: Push down the AD includesBastien Bouclet
2018-05-01PLUMBERS: Push down the AD includesBastien Bouclet
2018-05-01MORTEVIELLE: Push down the AD includesBastien Bouclet
2018-05-01FULLPIPE: Remove useless AD includeBastien Bouclet
2018-05-01CRYO: Push down the AD includesBastien Bouclet
2018-05-01CGE2: Push down the AD includesBastien Bouclet
2018-05-01AVALANCHE: Push down AD includesBastien Bouclet
2018-05-01ENGINES: Mark reportCommon string as translateableLothar Serra Mari
2018-04-30XEEN: Fix CD track voice playback in World of Xeen CD TalkiePaul Gilbert
2018-04-30Revert "ENGINES: Use ScrollContainerWidget in unknown game dialog"Adrian Frühwirth
This reverts commit cf529f311f0be1332f6286b95741160e85651441.
2018-04-30Revert "ENGINES: Improve update of the Unknown Game Dialog when the overlay ↵Adrian Frühwirth
size changes" This reverts commit 8cb9eebd8a8f7cae2dbb68ad3398f444426929c1.
2018-04-30Revert "ENGINES: Fix code formatting"Adrian Frühwirth
This reverts commit ffa6351289a8e2adabebaf32a99e9500d1747c12.
2018-04-29XEEN: Support importing Clouds/Darkside savegames to World of XeenPaul Gilbert
2018-04-29ENGINES: Remove include of SDL backend headerThierry Crozat
This should fix compilation errors with non-SDL backends.
2018-04-29XEEN: Add FIXME to hopefully prevent a rare combat failure conditionPaul Gilbert
2018-04-29ENGINES: Fix code formattingThierry Crozat
2018-04-29ENGINES: Improve update of the Unknown Game Dialog when the overlay size changesThierry Crozat
Previously the dialog was not resized and was just recentered on the screen. Now it is properly resized as well.
2018-04-29ENGINES: Use ScrollContainerWidget in unknown game dialogThierry Crozat
This should fix issues when the text to display in the dialog is too big to fit on the screen.
2018-04-29GUI: Disable the button for reporting a unknown game directly to the ↵Lothar Serra Mari
bugtracker for now
2018-04-29ENGINES: Show the unknown Game dialog only when the detector is launched by ↵Lothar Serra Mari
the Add Game feature
2018-04-29ENGINES: Add a dialog for reporting unknown gamesLothar Serra Mari
Thanks to the great help of @criezy, here's my implementation of an GUI dialog that appears when an unknown game is detected. Features: - Allows copying the data collected by game detector to the clipboard - Allows opening the bug tracker and pre-filling the form fiels This closes https://bugs.scummvm.org/ticket/10435.
2018-04-29XEEN: Further fix for movement checks when strafing indoorsPaul Gilbert
2018-04-29XEEN: Fix original bug prematurely resetting WEAK conditionPaul Gilbert
2018-04-29XEEN: Fix opening Other Options menu after canceling loading a savePaul Gilbert
2018-04-29SLUDGE: Remove unused global variable dialogValueSimei Yin
2018-04-29SLUDGE: Remove global variable fadeMode and move transition functions to ↵Simei Yin
GraphicsManager
2018-04-29SLUDGE: Remove global variable saveEncoding and refactor CustomSaveData featuresSimei Yin
2018-04-29PRINCE: Update detected game titlesAdrian Frühwirth
2018-04-28XEEN: Further simplification in checkMoveDirectionPaul Gilbert
2018-04-29LILLIPUT: Fix another regressionStrangerke
2018-04-29JANITORIAL: Fix whitespaceAdrian Frühwirth
2018-04-28XEEN: Implement changes needed for World of Xeen 2 CD talkiePaul Gilbert
2018-04-28XEEN: Mark the supported games for testingPaul Gilbert
2018-04-28XEEN: Revert removal of movement check code; it was necessary after allPaul Gilbert
2018-04-28XEEN: Move Detect Monsters dialog logic into a dialogs_spells.cpp classPaul Gilbert