Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-05-13 | SCI: Don't include several debug tables when REDUCE_MEMORY_USAGE is defined | md5 | |
2011-05-13 | SCI: Added workarounds for bug #3292251, instead of patching the script | md5 | |
This fixes bug #3295853 | |||
2011-05-13 | SCI: Marked the sanity check inside processWorkList() as a workaround | md5 | |
The sanity check added in rev #35086fe17c fixes the crashes with that code when an invalid reference is about to be processed, but these references shouldn't be in the stack at all in the first place, so the root cause seems to be somewhere else. | |||
2011-05-13 | SCI: Fixed bugs #3299458 and #3295849 | md5 | |
2011-05-13 | SCI: Fix signature of script patch qfg3DialogCrash (bug #3300241) | Tarek Soliman | |
(cherry picked from commit 33b1ca2b080e661f3d04e22ac7a1bd658a66ea80) | |||
2011-05-07 | QUEEN: Delete the parser before closing the driver. | eriktorbjorn | |
Deleting the parser may fire off a series of events, so it's probably a good idea to keep the driver open for that. I have not seen this error anywhere else, except maybe in the unit tests. | |||
2011-05-05 | GOB: Fix a stupid typo in SlotFileIndexed::buildIndex() | Sven Hesse | |
This should fix bug #3295893. The intention of this piece of code was to pad the first save slot name with spaces until it's as long as the longest save slot name, because the scripts use it to gauge the width of the save list. Unfortunately, I messed up there, overwriting variable space directly after the save names. In Urban Runner's case, this would be the list of inventory items. (cherry picked from commit 8e03a200ef53ce1e5d20590aae89fae0e640e873) | |||
2011-05-04 | DRASCULA: Handle pitch in code using lockScreen() | Marcus Comstedt | |
The surface returned by OSystem::lockScreen() can have a pitch which differs from w * bytesPerPixel, so modify the code to take this into account. Fixes FMV problems on Dreamcast. | |||
2011-05-04 | GOB: Add another Italian Fascination version | Sven Hesse | |
As supplied by alex86r in bug report #3297633. (cherry picked from commit db22f32a446ea31693c3c13f336fae776742e082) | |||
2011-05-04 | GOB: Add another Italian Urban Runner version | Sven Hesse | |
As supplied by alex86r in bug report #3297602. (cherry picked from commit 31818ad4fd42c9a0689eed30a44ab7b846e52d1e) | |||
2011-05-04 | GOB: Don't overwrite _destSpriteX after PRINTTEXT | Sven Hesse | |
Don't overwrite _destSpriteX after PRINTTEXT with a value that's only appropriate for monospaced fonts; support for non-monospaced fonts has been introduced with Woodruff. This should fix bug #3295889. (cherry picked from commit a1c339ea4f70d4f93310fbece51a6b3348e769f4) | |||
2011-05-04 | GOB: Plug a leak | Sven Hesse | |
Thanks to digitall for finding that one (cherry picked from commit 30f7cdb49ac42ecabf7abfb1030319e3ce68e9b4) | |||
2011-05-02 | MOHAWK: Add detection for the seussabc Mac demo | Matthew Hoops | |
2011-05-02 | SCUMM: Add support for an alternate version of The Dig's demo | Matthew Hoops | |
2011-05-01 | SCUMM: Fix v60he games | Matthew Hoops | |
2011-05-01 | SCI: Round left/right edges in bitsShow to even coords | Willem Jan Palenstijn | |
This fixes the vertical black line glitch in the QfG3 start menu (#3293351) | |||
2011-05-01 | TSAGE: Bugfix for having eagle fly away in Scene #9150 | Paul Gilbert | |
2011-05-01 | TSAGE: Fix timing delay when clicking to remove on-screen messages early | Paul Gilbert | |
This fixes a problem with the text being removed, but the game still waiting for the original period until doing another action | |||
2011-05-01 | TSAGE: Bugfixes for movement in Scene #9100 | Paul Gilbert | |
2011-05-01 | TSAGE: Fixed NamedHotspot fields to be synchronised to savegames | Paul Gilbert | |
2011-05-01 | TSAGE: Give player the correct stasis box from Skeenar in Scene #7000 | Paul Gilbert | |
2011-05-01 | TSAGE: Fix for animation of Skeenar presenting the stasis box in Scene #7000 | Paul Gilbert | |
2011-05-01 | TSAGE: Fix giving Translator, Jar, and Waldos in Scene #7000 | Paul Gilbert | |
2011-05-01 | TSAGE: Fix for interacting with Skeenar in Scene #7000 | Paul Gilbert | |
2011-05-01 | TSAGE: Bugfixes for inventory dialog display with a large number of items | Paul Gilbert | |
2011-05-01 | TSAGE: Fix several glitches and bugs in scene 7000 | strangerke | |
2011-04-30 | PARALLACTION: Fix BRA Compilation After Common Header Changes. | D G Turner | |
2011-04-30 | TSAGE: Fix bug in scene 2100: Now the sunflower field is reachable | strangerke | |
2011-04-30 | TSAGE: Silenced compiler warnings | Paul Gilbert | |
2011-04-30 | TSAGE: Bugfixes for getting the key, opening the safe, and getting the ↵ | Paul Gilbert | |
translator | |||
2011-04-30 | TSAGE: Bugfixes for stool in Scene #7700 | Paul Gilbert | |
2011-04-30 | MOHAWK: Fix CSTime-only builds. | Alyssa Milburn | |
2011-04-30 | TSAGE: Rename setPriority2 to setPriority for disambiguation | strangerke | |
2011-04-30 | TSAGE: Fix a hotspot's use/look descriptions in Scene #7700 | Paul Gilbert | |
2011-04-30 | TSAGE: Fix some more bugs in scene 2100. It's now playable again | strangerke | |
2011-04-30 | TSAGE: Fix for GUI dialog appearing when clicking on some hotspots in Scene ↵ | Paul Gilbert | |
#5200 | |||
2011-04-30 | TSAGE: Added a print out of region details to the walk_regions debugger command | Paul Gilbert | |
2011-04-30 | TSAGE: Removed hack from Scene #5200 now that pathfinding has been fixed | Paul Gilbert | |
2011-04-30 | TSAGE: Fixed problem in pathfinding when clicked position is outside ↵ | Paul Gilbert | |
walkable areas | |||
2011-04-30 | TSAGE: Reintroduced the show introduction code using a ConfMan flag | Paul Gilbert | |
2011-04-30 | TSAGE: Fix a couple of big graphical glitches in scene 2100 | strangerke | |
2011-04-29 | TSAGE: Fix bug in scene 4050: The rope may now be used to climb too | strangerke | |
2011-04-29 | TSAGE: Fixed the book inside the sky lab (it contains the sheet of paper, ↵ | md5 | |
not the key) | |||
2011-04-29 | TSAGE: Bugfix for Scene #2320 after having returned from caves | Paul Gilbert | |
2011-04-29 | TSAGE: Fixed saved game ordering in the save and load dialogs | md5 | |
2011-04-29 | TSAGE: Proper bugfix for the route used in Scene #5100 to escape the caves | Paul Gilbert | |
2011-04-29 | TSAGE: Bugfix in Scene #2320 for getting the flycycle | Paul Gilbert | |
2011-04-29 | SCI: Fixed bug #3289744 - "Hero Quest 1 demo crashes" | md5 | |
2011-04-29 | TSAGE: Added two temporary hacks for scenes 5100 and 5200 and added some ↵ | md5 | |
comments With these two hacks, it's possible to progress a bit further | |||
2011-04-29 | TSAGE: Fix bug in scene 4025 "The comet is turn in the wrong sense, screwing ↵ | strangerke | |
the palette animation" |