Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-06-03 | The setCursor selector is no longer used for the detection of the ↵ | Filippos Karapetis | |
kSetCursor() kernel function semantics svn-id: r49408 | |||
2010-06-03 | Fixed compilation | Filippos Karapetis | |
svn-id: r49407 | |||
2010-06-03 | Moved several object-related defines inside vm.h into segment.h, where the ↵ | Filippos Karapetis | |
Object class resides. Also, removed several unused defines svn-id: r49406 | |||
2010-06-03 | Moved the MADS interface view into mads_scene.cpp and did a major cleanup of ↵ | Paul Gilbert | |
scene loading code svn-id: r49405 | |||
2010-06-02 | Fix a regression from r49377 - we should be checking against code in ↵ | Matthew Hoops | |
addition to index for duplicate MLST's. svn-id: r49395 | |||
2010-06-02 | Fixed regression from commit #49332 (merging of the SCI0 and SCI11 relocate ↵ | Filippos Karapetis | |
functions, where the SCI0 equivalent had a +1 count): it seems that we should skip over zero exports, however the total number of valid exports remains the same. Fixes KQ5 and QFG2. This also fixes the relocation calculation of script 71 in SQ3, so remove the comment that the script has broken relocation entries svn-id: r49394 | |||
2010-06-02 | In Riven, if we get a change card opcode on a mouse down event, ignore the ↵ | Matthew Hoops | |
next mouse up event so we don't misinterpret that as an event in the next card; minor cleanup. svn-id: r49393 | |||
2010-06-02 | - Fixed findGameObject() to properly handle SCI0-SCI1 games where the first ↵ | Filippos Karapetis | |
block of script 0 isn't the exports block - Changed many places where Common::File is used directly to use Common::SeekableReadStream instead (in order to ultimately remove the SCI_detection hack in the fallback detector) svn-id: r49391 | |||
2010-06-02 | If we can't find the game object or game ID in fallback detection, break out ↵ | Matthew Hoops | |
instead of assuming the script is there. Fixes a segfault when detecting an LSCI game. svn-id: r49389 | |||
2010-06-02 | OSYSTEM: Get rid of kFeatureAutoComputeDirtyRects | Max Horn | |
svn-id: r49388 | |||
2010-06-02 | Fix warning | Max Horn | |
svn-id: r49386 | |||
2010-06-01 | Fixed the detection of SCI2.1 games in the fallback detector | Filippos Karapetis | |
svn-id: r49382 | |||
2010-06-01 | Add support for SCI2.1 resource patches to the fallback detector | Filippos Karapetis | |
svn-id: r49380 | |||
2010-06-01 | Fix videos in Riven activated from a different card from which they are ↵ | Matthew Hoops | |
played; minor cleanup. svn-id: r49377 | |||
2010-06-01 | Stop reconstructing the engine state when restoring, but reset it instead | Filippos Karapetis | |
svn-id: r49376 | |||
2010-06-01 | SCI: Fix malloc<->new mismatch in SysStrings, try to increase readability | Max Horn | |
svn-id: r49375 | |||
2010-06-01 | The parser vocabulary remains static throughout the game, thus it has been ↵ | Filippos Karapetis | |
removed from the engine state svn-id: r49373 | |||
2010-06-01 | The system strings segment is a fixed segment of the segment manager, which ↵ | Filippos Karapetis | |
doesn't change during the game, thus move all the system strings code and variables inside the segment manager svn-id: r49372 | |||
2010-05-31 | Added a new console command, verify_scripts, used for sanity checking of ↵ | Filippos Karapetis | |
SCI1.1-SCI2.1 game scripts svn-id: r49364 | |||
2010-05-31 | Merged all the script relocation code inside script_instantiate(), and ↵ | Filippos Karapetis | |
changed the warning when reading an invalid species into an error (as it's severe, and if it happens it means something is seriously wrong) svn-id: r49361 | |||
2010-05-31 | Wrote the initialization code for the exports and synonyms table to make ↵ | Filippos Karapetis | |
more sense and fixed a bug with the initialization of the synonyms pointer, introduced with rev #49336 svn-id: r49360 | |||
2010-05-31 | Fix change in r49356, Common::strlcpy should only be used on zero terminated ↵ | Johannes Schickel | |
source strings. The original code change with r49086 did only aimed at zero terminating the szFilename string (as the comment suggests), so I now changed it to use memcpy and a manual placement of the terminating zero. svn-id: r49357 | |||
2010-05-31 | Fix for DW2 engine abort with message "Cannot find file hienergy.sc!". | David Turner | |
Bug introduced by r49086 change which could trim the last character of filenames. svn-id: r49356 | |||
2010-05-31 | SCI: break on anything, warn on anything but spaces in kReadNumber | Martin Kiewitz | |
svn-id: r49355 | |||
2010-05-31 | Fixed operator precedence warning | Filippos Karapetis | |
svn-id: r49353 | |||
2010-05-31 | Fix warning, whitespace | Willem Jan Palenstijn | |
svn-id: r49352 | |||
2010-05-31 | SCI: Silenced warning when no audio decoder is compiled in | Filippos Karapetis | |
svn-id: r49351 | |||
2010-05-31 | Hopefully fixed compilation | Filippos Karapetis | |
svn-id: r49350 | |||
2010-05-31 | The code that loads saved game from the launcher | Filippos Karapetis | |
can now load SCI2 saved games. Added an explanation why the injected call is necessary svn-id: r49349 | |||
2010-05-31 | SCI: added TODO at kReadNumber space code | Martin Kiewitz | |
svn-id: r49348 | |||
2010-05-31 | In progress work implementing the animation player | Paul Gilbert | |
svn-id: r49347 | |||
2010-05-31 | The save/load object init code is now unified with the regular object init code | Filippos Karapetis | |
svn-id: r49346 | |||
2010-05-31 | SCI: skip spaces in kReadNumber - this happens in lsl3 intro | Martin Kiewitz | |
svn-id: r49345 | |||
2010-05-31 | SCI: when getting invalid chars in kReadNumber don't error() out, but create ↵ | Martin Kiewitz | |
a warning - we get invalid chars in the intro of lsl5, cause currently unknown svn-id: r49344 | |||
2010-05-31 | Merged several script instantiation-related functions inside ↵ | Filippos Karapetis | |
script_instantiate() svn-id: r49343 | |||
2010-05-31 | Cleanup | Filippos Karapetis | |
svn-id: r49342 | |||
2010-05-31 | Slight cleanup | Filippos Karapetis | |
svn-id: r49339 | |||
2010-05-30 | Limited access to the script export table and synonyms block | Filippos Karapetis | |
svn-id: r49338 | |||
2010-05-30 | SCI: Merge setLockers(1) call into Script::init | Max Horn | |
svn-id: r49337 | |||
2010-05-30 | SCI: Script exports and synonyms are now initialized when a script is ↵ | Filippos Karapetis | |
loaded. Removed a sanity check inside script_instantiate_sci0 for a bug which no longer exists svn-id: r49336 | |||
2010-05-30 | Add md5's for Myst ME and Riven DVD French. | Matthew Hoops | |
svn-id: r49335 | |||
2010-05-30 | Cleanup | Filippos Karapetis | |
svn-id: r49334 | |||
2010-05-30 | Cleanup | Filippos Karapetis | |
svn-id: r49333 | |||
2010-05-30 | - Merged the SCI0 scriptRelocate() and SCI11 heapRelocate() functions inside ↵ | Filippos Karapetis | |
relocate(). scriptRelocate checked one more relocation entry, which seems wrong, so we're now checking for the correct number of relocations in all SCI versions - Re-added the error when script + heap exceed 64KB (better than an assert) - this should theoretically never happen, and it never has for the games tested - Removed the relocated sanity check - again, it shouldn't occur (else something else is wrong) svn-id: r49332 | |||
2010-05-30 | kScriptID can be used to load scripts with no exports. Don't throw warnings ↵ | Filippos Karapetis | |
in this case if no export is requested, as it's perfectly normal behavior svn-id: r49331 | |||
2010-05-30 | Moved setScriptSize() inside Script::init(), and removed a FIXME - the ↵ | Filippos Karapetis | |
SCI1.1 word-align is done inside Script::init() svn-id: r49330 | |||
2010-05-30 | Unified the script loading code, and marked an issue with the SCI11 heap ↵ | Filippos Karapetis | |
addresses svn-id: r49329 | |||
2010-05-30 | Made load_script() a member of the Script class | Filippos Karapetis | |
svn-id: r49328 | |||
2010-05-30 | Limit access to the _bufSize, _scriptSize and _heapSize members of the ↵ | Filippos Karapetis | |
Script class svn-id: r49327 | |||
2010-05-30 | Fixed findGameObject() for SCI11 games | Filippos Karapetis | |
svn-id: r49326 |