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AgeCommit message (Expand)Author
2009-01-08Fixed points 2 and 3 of bug #2438549, spotlight wasn't displayed correctly.Nicola Mettifogo
2009-01-08Trim resource filenames to 8 characters as a last resort on BRA. Script files...Nicola Mettifogo
2009-01-08Don't assert anymore when a command flag doesn't exist, but ignore it and pri...Nicola Mettifogo
2009-01-08Fix bug #2455850: "LSL: missing Polish MD5" and add Polish LSL1 demo along th...Eugene Sandulenko
2009-01-07Fixed warningsMax Horn
2009-01-07Fix an invalid access when the quit opcode occupies the last byte of the scri...Jordi Vilalta Prat
2009-01-07Complete the ROQ video decoding (there are still a few minor glitches)Jordi Vilalta Prat
2009-01-07videoIsLoaded() -> isVideoLoaded()Filippos Karapetis
2009-01-07Further merging of the SMK and DXA players (the FLIC player is not done yet):Filippos Karapetis
2009-01-07Fix bug #2451381: "AGI: -x option (or loading from launcher) breaks some games"Eugene Sandulenko
2009-01-07Add detection entry for King's Quest IV AGI (PC 5.25", 2.0) as provided by Us...Kari Salminen
2009-01-07Fix bug #2484801: "PQ1/DOS/Englisv2.0G - One version is detected as MAC Version"Eugene Sandulenko
2009-01-07Implemented Engine::getDebugger().Nicola Mettifogo
2009-01-07Fix bug #1942471: "AGI: Fan(Get Outta SQ): No Word wrapping"Eugene Sandulenko
2009-01-07Extended PathBuffer to support BRA.Nicola Mettifogo
2009-01-07* moved more mask management to BackgroundInfoNicola Mettifogo
2009-01-07Cleanup.Nicola Mettifogo
2009-01-06Use skip instead of seekFilippos Karapetis
2009-01-06Sound in the old Mac Guild version of ITE is correct againFilippos Karapetis
2009-01-06Added a few more shouldQuit() checks. It's now possible to quit while, forTorbjörn Andersson
2009-01-06Updated SWORD1 with the latest changes to video playersFilippos Karapetis
2009-01-06Updated SCUMM with the latest changes to video playersFilippos Karapetis
2009-01-06Updated AGOS with the latest changes to video playersFilippos Karapetis
2009-01-06Implemented pauseEngineIntern, and fixed music volume handling in SoundMan.Nicola Mettifogo
2009-01-06Cleanup, and follow code formatting convention (indentation) for switch state...Filippos Karapetis
2009-01-06The sound energy buffer is now cleared inside decompressSound()Filippos Karapetis
2009-01-06Sound energy values are now stored in a list, to account for the fact that th...Filippos Karapetis
2009-01-06Changed sfGetSoundEnergy to use the correct soundEnergy value from decompress...Paul Gilbert
2009-01-06The Mac version and Mac demo of ITE no longer crash on exitFilippos Karapetis
2009-01-06Fixed regression: the ITE Mac version works correctly againFilippos Karapetis
2009-01-06Fixed broken condition check for displaying dialogue balloons.Nicola Mettifogo
2009-01-05Got rid of updateAnim2()Filippos Karapetis
2009-01-05Added Doxygen-like comments to the FLIC player, and changed it a bit to have ...Filippos Karapetis
2009-01-05Deleted unused declarations, sorted others, and removed some dead code.Nicola Mettifogo
2009-01-05Remove unused code, since room flags are always zero in Elvira 1.Travis Howell
2009-01-05Quit immediately in Elvira 1, and don't let opcodes continue.Travis Howell
2009-01-05Add support for RIFF sound format in createSound().Travis Howell
2009-01-05fix quitting in Mickey's Space Adventure as well as other minor cleanupMatthew Hoops
2009-01-05fix infinite loop when trying to quit in Troll's TaleMatthew Hoops
2009-01-04fix infinite loop when trying to quit in WinnieMatthew Hoops
2009-01-04Fixed warningMax Horn
2009-01-04Got rid of explicit game sound infoFilippos Karapetis
2009-01-04Made sure to display labels on animations.Nicola Mettifogo
2009-01-04Made sure each event is processed only once. This wasn't always the case when...Nicola Mettifogo
2009-01-04Improved handling of sound resourcesFilippos Karapetis
2009-01-04Implemented counters in BRA. Only valid answer options are shown, and counter...Nicola Mettifogo
2009-01-04Fixed a crash when quitting Swampy Adventures. (Regression from the RTL chang...Torbjörn Andersson
2009-01-04Fix no input, when playing cards in Blue's 123 Time Activies.Travis Howell
2009-01-04Fix assert triggered when sorting out meals in Blue's 123 Time Activies.Travis Howell
2009-01-04Use cache when converting 16bit colors, for faster conversions.Travis Howell