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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2018-01-23
SUPERNOVA: Adds Outro initialization
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Assigns room id of ShipOuterSpace
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Fixes number of rooms
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Remvomes manual assigning of current room
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Adds Intro before starting room
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Alters wait function to stall at least _delay ms
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Adds key input check function
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Fixes returned constant on load fail
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Raises save game limit to 99
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Changes increment size for fade in/out
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Fixes mouse events during intro
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Adds text speed variable
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Adds constants
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Removes comments
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Adds message prompt on exit
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Simplifies timing code
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Implements de-/serialization
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Adds engine pause
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Adds room id to objects
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Extends MetaEngine for load/save support
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Formatting
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Adds RoomID to Rooms
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Ignores mouse clicks while sound is playing
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Implements Return To Launcher
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Adds structs for loading original save files
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Removes color macros
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Fixes umlaut in object description
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Adds explicitly invalid state for Objects
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Substitutes static variables with privates
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Fixes dimming when ship energy low
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Fixes cockpit display
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Refactoring
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Adds console command 'giveall'
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Refactoring
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Fixes overdraw of input
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Converts Object name and description to Strings
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Removes redundant code
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Changes parameter name of timeToString()
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Adjusts init time values
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Fixes setting alarm time on watch
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Fixes too large edit() field
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Removes redundant loops around edit()
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Renames ObjectID 'SLOT'
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Converts special characters
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Updates TODOs
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Removes getDOSTicks()
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Corrects GameState variable names
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Adds ticks to msec conversion macro
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Fixes render error on death screen fadeout
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Implements turnOn()
Joseph-Eugene Winzer
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