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AgeCommit message (Expand)Author
2018-01-23SUPERNOVA: Adds Outro initializationJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Assigns room id of ShipOuterSpaceJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Fixes number of roomsJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Remvomes manual assigning of current roomJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Adds Intro before starting roomJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Alters wait function to stall at least _delay msJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Adds key input check functionJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Fixes returned constant on load failJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Raises save game limit to 99Joseph-Eugene Winzer
2018-01-23SUPERNOVA: Changes increment size for fade in/outJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Fixes mouse events during introJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Adds text speed variableJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Adds constantsJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Removes commentsJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Adds message prompt on exitJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Simplifies timing codeJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Implements de-/serializationJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Adds engine pauseJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Adds room id to objectsJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Extends MetaEngine for load/save supportJoseph-Eugene Winzer
2018-01-23SUPERNOVA: FormattingJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Adds RoomID to RoomsJoseph-Eugene Winzer
2018-01-23 SUPERNOVA: Ignores mouse clicks while sound is playingJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Implements Return To LauncherJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Adds structs for loading original save filesJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Removes color macrosJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Fixes umlaut in object descriptionJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Adds explicitly invalid state for ObjectsJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Substitutes static variables with privatesJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Fixes dimming when ship energy lowJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Fixes cockpit displayJoseph-Eugene Winzer
2018-01-23SUPERNOVA: RefactoringJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Adds console command 'giveall'Joseph-Eugene Winzer
2018-01-23SUPERNOVA: RefactoringJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Fixes overdraw of inputJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Converts Object name and description to StringsJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Removes redundant codeJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Changes parameter name of timeToString()Joseph-Eugene Winzer
2018-01-23SUPERNOVA: Adjusts init time valuesJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Fixes setting alarm time on watchJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Fixes too large edit() fieldJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Removes redundant loops around edit()Joseph-Eugene Winzer
2018-01-23SUPERNOVA: Renames ObjectID 'SLOT'Joseph-Eugene Winzer
2018-01-23SUPERNOVA: Converts special charactersJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Updates TODOsJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Removes getDOSTicks()Joseph-Eugene Winzer
2018-01-23SUPERNOVA: Corrects GameState variable namesJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Adds ticks to msec conversion macroJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Fixes render error on death screen fadeoutJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Implements turnOn()Joseph-Eugene Winzer